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Side by Side Diff: gpu/command_buffer/client/gl_in_process_context.h

Issue 20017005: gpu: Refactor GpuMemoryBuffer framework for multi-process support. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "gles2_impl_export.h" 10 #include "gles2_impl_export.h"
11 #include "ui/gfx/native_widget_types.h" 11 #include "ui/gfx/native_widget_types.h"
12 #include "ui/gl/gl_surface.h" 12 #include "ui/gl/gl_surface.h"
13 #include "ui/gl/gpu_preference.h" 13 #include "ui/gl/gpu_preference.h"
14 14
15 namespace gfx { 15 namespace gfx {
16 class Size; 16 class Size;
17 } 17 }
18 18
19 namespace gpu { 19 namespace gpu {
20 20
21 namespace gles2 { 21 namespace gles2 {
22 class GLES2Implementation; 22 class GLES2Implementation;
23 } 23 }
24 24
25 class GpuMemoryBufferFactory;
26
27 // The default uninitialized value is -1. 25 // The default uninitialized value is -1.
28 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs { 26 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs {
29 GLInProcessContextAttribs(); 27 GLInProcessContextAttribs();
30 28
31 int32 alpha_size; 29 int32 alpha_size;
32 int32 blue_size; 30 int32 blue_size;
33 int32 green_size; 31 int32 green_size;
34 int32 red_size; 32 int32 red_size;
35 int32 depth_size; 33 int32 depth_size;
36 int32 stencil_size; 34 int32 stencil_size;
37 int32 samples; 35 int32 samples;
38 int32 sample_buffers; 36 int32 sample_buffers;
39 }; 37 };
40 38
41 class GLES2_IMPL_EXPORT GLInProcessContext { 39 class GLES2_IMPL_EXPORT GLInProcessContext {
42 public: 40 public:
43 virtual ~GLInProcessContext() {} 41 virtual ~GLInProcessContext() {}
44 42
45 // Must be called before any GLInProcessContext instances are created.
46 static void SetGpuMemoryBufferFactory(GpuMemoryBufferFactory* factory);
47
48 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an 43 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an
49 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list 44 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list
50 // of attribute/value pairs. 45 // of attribute/value pairs.
51 static GLInProcessContext* CreateContext( 46 static GLInProcessContext* CreateContext(
52 bool is_offscreen, 47 bool is_offscreen,
53 gfx::AcceleratedWidget window, 48 gfx::AcceleratedWidget window,
54 const gfx::Size& size, 49 const gfx::Size& size,
55 bool share_resources, 50 bool share_resources,
56 const char* allowed_extensions, 51 const char* allowed_extensions,
57 const GLInProcessContextAttribs& attribs, 52 const GLInProcessContextAttribs& attribs,
(...skipping 18 matching lines...) Expand all
76 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; 71 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0;
77 72
78 // Allows direct access to the GLES2 implementation so a GLInProcessContext 73 // Allows direct access to the GLES2 implementation so a GLInProcessContext
79 // can be used without making it current. 74 // can be used without making it current.
80 virtual gles2::GLES2Implementation* GetImplementation() = 0; 75 virtual gles2::GLES2Implementation* GetImplementation() = 0;
81 }; 76 };
82 77
83 } // namespace gpu 78 } // namespace gpu
84 79
85 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ 80 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
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