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Side by Side Diff: content/browser/renderer_host/touch_event_queue.h

Issue 20007002: Move more input-related files to renderer_host/input (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Proper .gypi alpha ordering Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_TOUCH_EVENT_QUEUE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_TOUCH_EVENT_QUEUE_H_
7
8 #include <deque>
9 #include <map>
10
11 #include "base/basictypes.h"
12 #include "content/common/content_export.h"
13 #include "content/port/browser/event_with_latency_info.h"
14 #include "content/port/common/input_event_ack_state.h"
15 #include "third_party/WebKit/public/web/WebInputEvent.h"
16
17 namespace content {
18
19 class CoalescedWebTouchEvent;
20
21 // Interface with which TouchEventQueue can forward touch events, and dispatch
22 // touch event responses.
23 class TouchEventQueueClient {
24 public:
25 virtual ~TouchEventQueueClient() {}
26
27 virtual void SendTouchEventImmediately(
28 const TouchEventWithLatencyInfo& event) = 0;
29
30 virtual void OnTouchEventAck(
31 const TouchEventWithLatencyInfo& event,
32 InputEventAckState ack_result) = 0;
33 };
34
35 // A queue for throttling and coalescing touch-events.
36 class TouchEventQueue {
37 public:
38
39 // The |client| must outlive the TouchEventQueue.
40 explicit TouchEventQueue(TouchEventQueueClient* client);
41 virtual ~TouchEventQueue();
42
43 // Adds an event to the queue. The event may be coalesced with previously
44 // queued events (e.g. consecutive touch-move events can be coalesced into a
45 // single touch-move event). The event may also be immediately forwarded to
46 // the renderer (e.g. when there are no other queued touch event).
47 void QueueEvent(const TouchEventWithLatencyInfo& event);
48
49 // Notifies the queue that a touch-event has been processed by the renderer.
50 // At this point, the queue may send one or more gesture events and/or
51 // additional queued touch-events to the renderer.
52 void ProcessTouchAck(InputEventAckState ack_result);
53
54 // Empties the queue of touch events. This may result in any number of gesture
55 // events being sent to the renderer.
56 void FlushQueue();
57
58 // Returns whether the event-queue is empty.
59 bool empty() const WARN_UNUSED_RESULT {
60 return touch_queue_.empty();
61 }
62
63 private:
64 friend class MockRenderWidgetHost;
65
66 CONTENT_EXPORT size_t GetQueueSize() const;
67 CONTENT_EXPORT const TouchEventWithLatencyInfo& GetLatestEvent() const;
68
69 // Pops the touch-event from the top of the queue and sends it to the
70 // TouchEventQueueClient. This reduces the size of the queue by one.
71 void PopTouchEventWithAck(InputEventAckState ack_result);
72
73 bool ShouldForwardToRenderer(const WebKit::WebTouchEvent& event) const;
74
75 // Handles touch event forwarding and ack'ed event dispatch.
76 TouchEventQueueClient* client_;
77
78 typedef std::deque<CoalescedWebTouchEvent*> TouchQueue;
79 TouchQueue touch_queue_;
80
81 // Maintain the ACK status for each touch point.
82 typedef std::map<int, InputEventAckState> TouchPointAckStates;
83 TouchPointAckStates touch_ack_states_;
84
85 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|.
86 bool dispatching_touch_ack_;
87
88 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue);
89 };
90
91 } // namespace content
92
93 #endif // CONTENT_BROWSER_RENDERER_HOST_TOUCH_EVENT_QUEUE_H_
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