| Index: content/browser/renderer_host/input/touch_event_queue.h
|
| diff --git a/content/browser/renderer_host/input/touch_event_queue.h b/content/browser/renderer_host/input/touch_event_queue.h
|
| index 7d623442936ac33e5d9c92935bd9767a5efb3863..29d5477181aeeca6f4109e2b25c581e6a59a6d58 100644
|
| --- a/content/browser/renderer_host/input/touch_event_queue.h
|
| +++ b/content/browser/renderer_host/input/touch_event_queue.h
|
| @@ -49,7 +49,8 @@ class TouchEventQueue {
|
| // Notifies the queue that a touch-event has been processed by the renderer.
|
| // At this point, the queue may send one or more gesture events and/or
|
| // additional queued touch-events to the renderer.
|
| - void ProcessTouchAck(InputEventAckState ack_result);
|
| + void ProcessTouchAck(InputEventAckState ack_result,
|
| + const ui::LatencyInfo& latency_info);
|
|
|
| // Empties the queue of touch events. This may result in any number of gesture
|
| // events being sent to the renderer.
|
| @@ -68,7 +69,8 @@ class TouchEventQueue {
|
|
|
| // Pops the touch-event from the top of the queue and sends it to the
|
| // TouchEventQueueClient. This reduces the size of the queue by one.
|
| - void PopTouchEventWithAck(InputEventAckState ack_result);
|
| + void PopTouchEventToClient(InputEventAckState ack_result,
|
| + const ui::LatencyInfo& renderer_latency_info);
|
|
|
| bool ShouldForwardToRenderer(const WebKit::WebTouchEvent& event) const;
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|