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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_device_thread.h" | 5 #include "media/audio/audio_device_thread.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/memory/aligned_memory.h" | 11 #include "base/memory/aligned_memory.h" |
12 #include "base/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/threading/platform_thread.h" | 13 #include "base/threading/platform_thread.h" |
14 #include "base/threading/thread_restrictions.h" | 14 #include "base/threading/thread_restrictions.h" |
15 #include "media/audio/audio_util.h" | 15 #include "media/audio/audio_util.h" |
16 #include "media/base/audio_bus.h" | 16 #include "media/base/audio_bus.h" |
17 | 17 |
18 using base::PlatformThread; | 18 using base::PlatformThread; |
19 | 19 |
20 namespace media { | 20 namespace media { |
21 | 21 |
22 // The actual worker thread implementation. It's very bare bones and much | 22 // The actual worker thread implementation. It's very bare bones and much |
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194 } | 194 } |
195 | 195 |
196 AudioDeviceThread::Callback::~Callback() {} | 196 AudioDeviceThread::Callback::~Callback() {} |
197 | 197 |
198 void AudioDeviceThread::Callback::InitializeOnAudioThread() { | 198 void AudioDeviceThread::Callback::InitializeOnAudioThread() { |
199 MapSharedMemory(); | 199 MapSharedMemory(); |
200 CHECK(shared_memory_.memory()); | 200 CHECK(shared_memory_.memory()); |
201 } | 201 } |
202 | 202 |
203 } // namespace media. | 203 } // namespace media. |
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