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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/client/gl_in_process_context.h" | 5 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include <GLES2/gl2.h> | 10 #include <GLES2/gl2.h> |
| 11 #ifndef GL_GLEXT_PROTOTYPES | 11 #ifndef GL_GLEXT_PROTOTYPES |
| 12 #define GL_GLEXT_PROTOTYPES 1 | 12 #define GL_GLEXT_PROTOTYPES 1 |
| 13 #endif | 13 #endif |
| 14 #include <GLES2/gl2ext.h> | 14 #include <GLES2/gl2ext.h> |
| 15 #include <GLES2/gl2extchromium.h> | 15 #include <GLES2/gl2extchromium.h> |
| 16 | 16 |
| 17 #include "base/bind.h" | 17 #include "base/bind.h" |
| 18 #include "base/bind_helpers.h" | 18 #include "base/bind_helpers.h" |
| 19 #include "base/callback.h" | 19 #include "base/callback.h" |
| 20 #include "base/lazy_instance.h" | 20 #include "base/lazy_instance.h" |
| 21 #include "base/logging.h" | 21 #include "base/logging.h" |
| 22 #include "base/memory/scoped_ptr.h" | 22 #include "base/memory/scoped_ptr.h" |
| 23 #include "base/memory/weak_ptr.h" | 23 #include "base/memory/weak_ptr.h" |
| 24 #include "base/message_loop.h" | 24 #include "base/message_loop/message_loop.h" |
| 25 #include "base/synchronization/lock.h" | 25 #include "base/synchronization/lock.h" |
| 26 #include "gpu/command_buffer/client/gles2_implementation.h" | 26 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 27 #include "gpu/command_buffer/client/gpu_memory_buffer.h" | 27 #include "gpu/command_buffer/client/gpu_memory_buffer.h" |
| 28 #include "gpu/command_buffer/client/image_factory.h" | 28 #include "gpu/command_buffer/client/image_factory.h" |
| 29 #include "gpu/command_buffer/client/transfer_buffer.h" | 29 #include "gpu/command_buffer/client/transfer_buffer.h" |
| 30 #include "gpu/command_buffer/common/constants.h" | 30 #include "gpu/command_buffer/common/constants.h" |
| 31 #include "gpu/command_buffer/common/id_allocator.h" | 31 #include "gpu/command_buffer/common/id_allocator.h" |
| 32 #include "gpu/command_buffer/service/command_buffer_service.h" | 32 #include "gpu/command_buffer/service/command_buffer_service.h" |
| 33 #include "gpu/command_buffer/service/context_group.h" | 33 #include "gpu/command_buffer/service/context_group.h" |
| 34 #include "gpu/command_buffer/service/gl_context_virtual.h" | 34 #include "gpu/command_buffer/service/gl_context_virtual.h" |
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| 605 { | 605 { |
| 606 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), | 606 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
| 607 g_all_shared_contexts.Get()); | 607 g_all_shared_contexts.Get()); |
| 608 DCHECK(g_all_shared_contexts.Get().empty()); | 608 DCHECK(g_all_shared_contexts.Get().empty()); |
| 609 } | 609 } |
| 610 #endif // !defined(NDEBUG) | 610 #endif // !defined(NDEBUG) |
| 611 g_use_virtualized_gl_context = true; | 611 g_use_virtualized_gl_context = true; |
| 612 } | 612 } |
| 613 | 613 |
| 614 } // namespace gpu | 614 } // namespace gpu |
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