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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 19579008: Revert "Revert 210138 "Perform glReadPixels with PBOs in the gpu, if PBO..."" (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: previous upload reverts the revert, here are the changes Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <vector> 10 #include <vector>
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206 virtual ErrorState* GetErrorState() = 0; 206 virtual ErrorState* GetErrorState() = 0;
207 207
208 // A callback for messages from the decoder. 208 // A callback for messages from the decoder.
209 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0; 209 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0;
210 210
211 // Sets the callback for waiting on a sync point. The callback returns the 211 // Sets the callback for waiting on a sync point. The callback returns the
212 // scheduling status (i.e. true if the channel is still scheduled). 212 // scheduling status (i.e. true if the channel is still scheduled).
213 virtual void SetWaitSyncPointCallback( 213 virtual void SetWaitSyncPointCallback(
214 const WaitSyncPointCallback& callback) = 0; 214 const WaitSyncPointCallback& callback) = 0;
215 215
216 virtual void WaitForReadPixels(base::Closure callback) = 0;
216 virtual uint32 GetTextureUploadCount() = 0; 217 virtual uint32 GetTextureUploadCount() = 0;
217 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; 218 virtual base::TimeDelta GetTotalTextureUploadTime() = 0;
218 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0; 219 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0;
219 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0; 220 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0;
220 221
221 // Returns true if the context was lost either by GL_ARB_robustness, forced 222 // Returns true if the context was lost either by GL_ARB_robustness, forced
222 // context loss or command buffer parse error. 223 // context loss or command buffer parse error.
223 virtual bool WasContextLost() = 0; 224 virtual bool WasContextLost() = 0;
224 225
225 // Returns true if the context was lost specifically by GL_ARB_robustness. 226 // Returns true if the context was lost specifically by GL_ARB_robustness.
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243 bool debug_; 244 bool debug_;
244 bool log_commands_; 245 bool log_commands_;
245 static bool testing_force_is_angle_; 246 static bool testing_force_is_angle_;
246 247
247 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 248 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
248 }; 249 };
249 250
250 } // namespace gles2 251 } // namespace gles2
251 } // namespace gpu 252 } // namespace gpu
252 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 253 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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