| Index: src/core/SkPictureFlat.cpp
|
| diff --git a/src/core/SkPictureFlat.cpp b/src/core/SkPictureFlat.cpp
|
| index e9eec0fb00b69f38189e02c0dc7fa777b0f9c7b6..2c6efa2a8fd39ed39d4430629f7dc19958c17f0b 100644
|
| --- a/src/core/SkPictureFlat.cpp
|
| +++ b/src/core/SkPictureFlat.cpp
|
| @@ -94,6 +94,14 @@ SkNamedFactorySet* SkFlatController::setNamedFactorySet(SkNamedFactorySet* set)
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| +void SkFlatData::stampHeaderAndSentinel(int index, int32_t size) {
|
| + fIndex = index;
|
| + fFlatSize = size;
|
| + fChecksum = SkChecksum::Compute(this->data32(), size);
|
| + this->setTopBotUnwritten();
|
| + this->setSentinelAsCandidate();
|
| +}
|
| +
|
| SkFlatData* SkFlatData::Create(SkFlatController* controller, const void* obj,
|
| int index, void (*flattenProc)(SkOrderedWriteBuffer&, const void*)) {
|
| // a buffer of 256 bytes should be sufficient for most paints, regions,
|
| @@ -119,14 +127,9 @@ SkFlatData* SkFlatData::Create(SkFlatController* controller, const void* obj,
|
| size_t allocSize = sizeof(SkFlatData) + size + sizeof(uint32_t);
|
| SkFlatData* result = (SkFlatData*) controller->allocThrow(allocSize);
|
|
|
| - result->setIndex(index);
|
| - result->setTopBotUnwritten();
|
| - result->fFlatSize = size;
|
| -
|
| // put the serialized contents into the data section of the new allocation
|
| buffer.writeToMemory(result->data());
|
| - result->fChecksum = SkChecksum::Compute(result->data32(), size);
|
| - result->setSentinelAsCandidate();
|
| + result->stampHeaderAndSentinel(index, size);
|
| return result;
|
| }
|
|
|
|
|