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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 48 | 48 |
| 49 // Clears texture from the layer. | 49 // Clears texture from the layer. |
| 50 virtual void clearTexture() = 0; | 50 virtual void clearTexture() = 0; |
| 51 | 51 |
| 52 // Sets whether every pixel in this layer is opaque. Defaults to false. | 52 // Sets whether every pixel in this layer is opaque. Defaults to false. |
| 53 virtual void setOpaque(bool) = 0; | 53 virtual void setOpaque(bool) = 0; |
| 54 | 54 |
| 55 // Sets whether this layer's texture has premultiplied alpha or not. Default
s to true. | 55 // Sets whether this layer's texture has premultiplied alpha or not. Default
s to true. |
| 56 virtual void setPremultipliedAlpha(bool) = 0; | 56 virtual void setPremultipliedAlpha(bool) = 0; |
| 57 | 57 |
| 58 // Sets whether the texture should be blended with the background color |
| 59 // at draw time. Defaults to false. |
| 60 virtual void setBlendBackgroundColor(bool) = 0; |
| 61 |
| 58 // Sets whether this context should be rate limited by the compositor. Rate
limiting works by blocking | 62 // Sets whether this context should be rate limited by the compositor. Rate
limiting works by blocking |
| 59 // invalidate() and invalidateRect() calls if the compositor is too many fra
mes behind. | 63 // invalidate() and invalidateRect() calls if the compositor is too many fra
mes behind. |
| 60 virtual void setRateLimitContext(bool) = 0; | 64 virtual void setRateLimitContext(bool) = 0; |
| 61 }; | 65 }; |
| 62 | 66 |
| 63 } // namespace WebKit | 67 } // namespace WebKit |
| 64 | 68 |
| 65 #endif // WebExternalTextureLayer_h | 69 #endif // WebExternalTextureLayer_h |
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