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Side by Side Diff: LayoutTests/platform/win/fast/dom/HTMLElement/bdo-expected.txt

Issue 19529005: Auto-rebaseline for r154767 (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 5 months ago
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1 layer at (0,0) size 800x600 1 layer at (0,0) size 800x600
2 RenderView at (0,0) size 800x600 2 RenderView at (0,0) size 800x600
3 layer at (0,0) size 800x600 3 layer at (0,0) size 800x600
4 RenderBlock {HTML} at (0,0) size 800x600 4 RenderBlock {HTML} at (0,0) size 800x600
5 RenderBody {BODY} at (8,8) size 784x584 5 RenderBody {BODY} at (8,8) size 784x584
6 RenderBlock {P} at (0,0) size 784x20 6 RenderBlock {P} at (0,0) size 784x20
7 RenderText {#text} at (0,0) size 107x19 7 RenderText {#text} at (0,0) size 107x19
8 text run at (0,0) width 107: "Tests: the bdo tag" 8 text run at (0,0) width 107: "Tests: the bdo tag"
9 RenderBlock {P} at (0,36) size 784x20 9 RenderBlock {P} at (0,36) size 784x20
10 RenderText {#text} at (0,0) size 313x19 10 RenderText {#text} at (0,0) size 313x19
11 text run at (0,0) width 313: "The bdo element overrides the default te xt direction." 11 text run at (0,0) width 313: "The bdo element overrides the default te xt direction."
12 RenderBlock {P} at (0,72) size 784x40 12 RenderBlock {P} at (0,72) size 784x40
13 RenderText {#text} at (0,0) size 757x39 13 RenderText {#text} at (0,0) size 757x39
14 text run at (0,0) width 696: "If successful, the first sentence would be backward, and the second sentence regular. There should then be an extra " 14 text run at (0,0) width 696: "If successful, the first sentence would be backward, and the second sentence regular. There should then be an extra "
15 text run at (696,0) width 61: "blank line," 15 text run at (696,0) width 61: "blank line,"
16 text run at (0,20) width 622: "followed by a line reading only \"A,\" and finally, a sentence where only the word \"umbrella\" is backward." 16 text run at (0,20) width 622: "followed by a line reading only \"A,\" and finally, a sentence where only the word \"umbrella\" is backward."
17 RenderBlock {HR} at (0,128) size 784x2 [border: (1px inset #000000)] 17 RenderBlock {HR} at (0,128) size 784x2 [border: (1px inset #EEEEEE)]
18 RenderBlock (anonymous) at (0,138) size 784x120 18 RenderBlock (anonymous) at (0,138) size 784x120
19 RenderBR {BR} at (0,0) size 0x19 19 RenderBR {BR} at (0,0) size 0x19
20 RenderInline {BDO} at (0,0) size 212x19 20 RenderInline {BDO} at (0,0) size 212x19
21 RenderText {#text} at (0,20) size 212x19 21 RenderText {#text} at (0,20) size 212x19
22 text run at (0,20) width 212 RTL override: "This sentence should be backward." 22 text run at (0,20) width 212 RTL override: "This sentence should be backward."
23 RenderText {#text} at (212,20) size 4x19 23 RenderText {#text} at (212,20) size 4x19
24 text run at (212,20) width 4: " " 24 text run at (212,20) width 4: " "
25 RenderBR {BR} at (216,35) size 0x0 25 RenderBR {BR} at (216,35) size 0x0
26 RenderInline {BDO} at (0,0) size 199x19 26 RenderInline {BDO} at (0,0) size 199x19
27 RenderText {#text} at (0,40) size 199x19 27 RenderText {#text} at (0,40) size 199x19
(...skipping 12 matching lines...) Expand all
40 RenderBR {BR} at (15,95) size 0x0 40 RenderBR {BR} at (15,95) size 0x0
41 RenderInline {BDO} at (0,0) size 271x19 41 RenderInline {BDO} at (0,0) size 271x19
42 RenderText {#text} at (0,100) size 25x19 42 RenderText {#text} at (0,100) size 25x19
43 text run at (0,100) width 25 LTR override: "My " 43 text run at (0,100) width 25 LTR override: "My "
44 RenderInline {BDO} at (0,0) size 51x19 44 RenderInline {BDO} at (0,0) size 51x19
45 RenderText {#text} at (25,100) size 51x19 45 RenderText {#text} at (25,100) size 51x19
46 text run at (25,100) width 51 RTL override: "umbrella" 46 text run at (25,100) width 51 RTL override: "umbrella"
47 RenderText {#text} at (76,100) size 195x19 47 RenderText {#text} at (76,100) size 195x19
48 text run at (76,100) width 195 LTR override: " sure would be useful in this rain." 48 text run at (76,100) width 195 LTR override: " sure would be useful in this rain."
49 RenderText {#text} at (0,0) size 0x0 49 RenderText {#text} at (0,0) size 0x0
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