| Index: src/gpu/GrStencilAndCoverPathRenderer.cpp
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| diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
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| index 4f88acf418f6dec471539bf1e95d9c73a0862f26..e8bc5228535afe7b07153194f6b3f723f88fe24f 100644
|
| --- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
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| +++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
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| @@ -77,7 +77,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path,
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| // fragment shaders be able to eat varyings generated by a matrix.
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|
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| // fill the path, zero out the stencil
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| - GrRect bounds = p->getBounds();
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| + SkRect bounds = p->getBounds();
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| SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_ScalarHalf;
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| GrDrawState::AutoViewMatrixRestore avmr;
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|
|
|
|