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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
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413 return true; | 413 return true; |
414 } | 414 } |
415 | 415 |
416 bool GrDrawTarget::setupDstReadIfNecessary(DrawInfo* info) { | 416 bool GrDrawTarget::setupDstReadIfNecessary(DrawInfo* info) { |
417 if (this->caps()->dstReadInShaderSupport() || !this->getDrawState().willEffe
ctReadDstColor()) { | 417 if (this->caps()->dstReadInShaderSupport() || !this->getDrawState().willEffe
ctReadDstColor()) { |
418 return true; | 418 return true; |
419 } | 419 } |
420 GrRenderTarget* rt = this->drawState()->getRenderTarget(); | 420 GrRenderTarget* rt = this->drawState()->getRenderTarget(); |
421 | 421 |
422 const GrClipData* clip = this->getClip(); | 422 const GrClipData* clip = this->getClip(); |
423 GrIRect copyRect; | 423 SkIRect copyRect; |
424 clip->getConservativeBounds(this->getDrawState().getRenderTarget(), ©Rec
t); | 424 clip->getConservativeBounds(this->getDrawState().getRenderTarget(), ©Rec
t); |
425 SkIRect drawIBounds; | 425 SkIRect drawIBounds; |
426 if (info->getDevIBounds(&drawIBounds)) { | 426 if (info->getDevIBounds(&drawIBounds)) { |
427 if (!copyRect.intersect(drawIBounds)) { | 427 if (!copyRect.intersect(drawIBounds)) { |
428 #if GR_DEBUG | 428 #if GR_DEBUG |
429 GrPrintf("Missed an early reject. Bailing on draw from setupDstReadI
fNecessary.\n"); | 429 GrPrintf("Missed an early reject. Bailing on draw from setupDstReadI
fNecessary.\n"); |
430 #endif | 430 #endif |
431 return false; | 431 return false; |
432 } | 432 } |
433 } else { | 433 } else { |
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608 void set_vertex_attributes(GrDrawState* drawState, bool hasUVs) { | 608 void set_vertex_attributes(GrDrawState* drawState, bool hasUVs) { |
609 if (hasUVs) { | 609 if (hasUVs) { |
610 drawState->setVertexAttribs<gBWRectPosUVAttribs>(2); | 610 drawState->setVertexAttribs<gBWRectPosUVAttribs>(2); |
611 } else { | 611 } else { |
612 drawState->setVertexAttribs<gBWRectPosUVAttribs>(1); | 612 drawState->setVertexAttribs<gBWRectPosUVAttribs>(1); |
613 } | 613 } |
614 } | 614 } |
615 | 615 |
616 }; | 616 }; |
617 | 617 |
618 void GrDrawTarget::onDrawRect(const GrRect& rect, | 618 void GrDrawTarget::onDrawRect(const SkRect& rect, |
619 const SkMatrix* matrix, | 619 const SkMatrix* matrix, |
620 const GrRect* localRect, | 620 const SkRect* localRect, |
621 const SkMatrix* localMatrix) { | 621 const SkMatrix* localMatrix) { |
622 | 622 |
623 GrDrawState::AutoViewMatrixRestore avmr; | 623 GrDrawState::AutoViewMatrixRestore avmr; |
624 if (NULL != matrix) { | 624 if (NULL != matrix) { |
625 avmr.set(this->drawState(), *matrix); | 625 avmr.set(this->drawState(), *matrix); |
626 } | 626 } |
627 | 627 |
628 set_vertex_attributes(this->drawState(), NULL != localRect); | 628 set_vertex_attributes(this->drawState(), NULL != localRect); |
629 | 629 |
630 AutoReleaseGeometry geo(this, 4, 0); | 630 AutoReleaseGeometry geo(this, 4, 0); |
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985 GrPrintf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]
); | 985 GrPrintf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]
); |
986 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); | 986 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); |
987 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor
t]); | 987 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor
t]); |
988 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); | 988 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); |
989 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]); | 989 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]); |
990 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport])
; | 990 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport])
; |
991 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); | 991 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); |
992 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); | 992 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); |
993 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount); | 993 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount); |
994 } | 994 } |
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