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Issue 19403002: Use a direct include of the message_loop header in cc/, chrome_frame/, cloud_print/, components. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 5 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host.h" 5 #include "cc/trees/layer_tree_host.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <stack> 8 #include <stack>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/command_line.h" 11 #include "base/command_line.h"
12 #include "base/debug/trace_event.h" 12 #include "base/debug/trace_event.h"
13 #include "base/message_loop.h" 13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h" 14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h" 15 #include "base/stl_util.h"
16 #include "base/strings/string_number_conversions.h" 16 #include "base/strings/string_number_conversions.h"
17 #include "cc/animation/animation_registrar.h" 17 #include "cc/animation/animation_registrar.h"
18 #include "cc/animation/layer_animation_controller.h" 18 #include "cc/animation/layer_animation_controller.h"
19 #include "cc/base/math_util.h" 19 #include "cc/base/math_util.h"
20 #include "cc/debug/benchmark_instrumentation.h" 20 #include "cc/debug/benchmark_instrumentation.h"
21 #include "cc/debug/overdraw_metrics.h" 21 #include "cc/debug/overdraw_metrics.h"
22 #include "cc/debug/rendering_stats_instrumentation.h" 22 #include "cc/debug/rendering_stats_instrumentation.h"
23 #include "cc/input/top_controls_manager.h" 23 #include "cc/input/top_controls_manager.h"
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1059 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin(); 1059 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
1060 iter != copy.end(); 1060 iter != copy.end();
1061 ++iter) { 1061 ++iter) {
1062 (*iter).second->Animate(monotonic_time); 1062 (*iter).second->Animate(monotonic_time);
1063 bool start_ready_animations = true; 1063 bool start_ready_animations = true;
1064 (*iter).second->UpdateState(start_ready_animations, NULL); 1064 (*iter).second->UpdateState(start_ready_animations, NULL);
1065 } 1065 }
1066 } 1066 }
1067 1067
1068 } // namespace cc 1068 } // namespace cc
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