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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All Rights Reserved. | 2 * Copyright (C) 2010 Google Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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24 * | 24 * |
25 */ | 25 */ |
26 | 26 |
27 #ifndef EventContext_h | 27 #ifndef EventContext_h |
28 #define EventContext_h | 28 #define EventContext_h |
29 | 29 |
30 #include "core/dom/EventTarget.h" | 30 #include "core/dom/EventTarget.h" |
31 #include "core/dom/Node.h" | 31 #include "core/dom/Node.h" |
32 #include "core/dom/StaticNodeList.h" | 32 #include "core/dom/StaticNodeList.h" |
33 #include "core/dom/TreeScope.h" | 33 #include "core/dom/TreeScope.h" |
34 #include <wtf/RefPtr.h> | 34 #include "wtf/RefPtr.h" |
35 | 35 |
36 namespace WebCore { | 36 namespace WebCore { |
37 | 37 |
38 class Event; | 38 class Event; |
39 class TouchList; | 39 class TouchList; |
40 | 40 |
41 class EventContext { | 41 class EventContext { |
42 public: | 42 public: |
43 // FIXME: Use ContainerNode instead of Node. | 43 // FIXME: Use ContainerNode instead of Node. |
44 EventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, PassRe
fPtr<EventTarget> target); | 44 EventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, PassRe
fPtr<EventTarget> target); |
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118 | 118 |
119 inline void MouseOrFocusEventContext::setRelatedTarget(PassRefPtr<EventTarget> r
elatedTarget) | 119 inline void MouseOrFocusEventContext::setRelatedTarget(PassRefPtr<EventTarget> r
elatedTarget) |
120 { | 120 { |
121 ASSERT(!isUnreachableNode(relatedTarget.get())); | 121 ASSERT(!isUnreachableNode(relatedTarget.get())); |
122 m_relatedTarget = relatedTarget; | 122 m_relatedTarget = relatedTarget; |
123 } | 123 } |
124 | 124 |
125 } | 125 } |
126 | 126 |
127 #endif // EventContext_h | 127 #endif // EventContext_h |
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