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Issue 18910002: Set DISCARDABLE_MEMORY_ALWAYS_SUPPORTED_NATIVELY to true on Android. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address James's comments. Created 7 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/render_process_visibility_manager.h" 5 #include "content/renderer/render_process_visibility_manager.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/memory/memory_pressure_listener.h" 8 #include "base/memory/memory_pressure_listener.h"
9 9
10 namespace content { 10 namespace content {
11 11
12 RenderProcessVisibilityManager::RenderProcessVisibilityManager() 12 RenderProcessVisibilityManager::RenderProcessVisibilityManager()
13 : num_visible_render_widgets_(0) { 13 : num_visible_render_widgets_(0) {
14 } 14 }
15 15
16 RenderProcessVisibilityManager::~RenderProcessVisibilityManager() { 16 RenderProcessVisibilityManager::~RenderProcessVisibilityManager() {
17 } 17 }
18 18
19 // static 19 // static
20 RenderProcessVisibilityManager* RenderProcessVisibilityManager::GetInstance() { 20 RenderProcessVisibilityManager* RenderProcessVisibilityManager::GetInstance() {
21 return Singleton<RenderProcessVisibilityManager>::get(); 21 return Singleton<RenderProcessVisibilityManager>::get();
22 } 22 }
23 23
24 void RenderProcessVisibilityManager::WidgetVisibilityChanged(bool visible) { 24 void RenderProcessVisibilityManager::WidgetVisibilityChanged(bool visible) {
25 #if !defined(DISCARDABLE_MEMORY_ALWAYS_SUPPORTED_NATIVELY) 25 #if !defined(SYSTEM_NATIVELY_SIGNALS_MEMORY_PRESSURE)
26 num_visible_render_widgets_ += visible ? 1 : -1; 26 num_visible_render_widgets_ += visible ? 1 : -1;
27 DCHECK_LE(0, num_visible_render_widgets_); 27 DCHECK_LE(0, num_visible_render_widgets_);
28 if (num_visible_render_widgets_ == 0) { 28 if (num_visible_render_widgets_ == 0) {
29 // TODO(vollick): Remove this this heavy-handed approach once we're polling 29 // TODO(vollick): Remove this this heavy-handed approach once we're polling
30 // the real system memory pressure. 30 // the real system memory pressure.
31 base::MemoryPressureListener::NotifyMemoryPressure( 31 base::MemoryPressureListener::NotifyMemoryPressure(
32 base::MemoryPressureListener::MEMORY_PRESSURE_CRITICAL); 32 base::MemoryPressureListener::MEMORY_PRESSURE_MODERATE);
33 } 33 }
34 #endif 34 #endif
35 } 35 }
36 36
37 } // namespace content 37 } // namespace content
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