Index: Source/bindings/tests/results/V8Float64Array.h |
diff --git a/Source/bindings/tests/results/V8Float64Array.h b/Source/bindings/tests/results/V8Float64Array.h |
index 6f690c8a5ca75724ebb1a9024d10a92cfcd892ce..fc6b514ac5b6022d78ff7023b9c6830553dc6634 100644 |
--- a/Source/bindings/tests/results/V8Float64Array.h |
+++ b/Source/bindings/tests/results/V8Float64Array.h |
@@ -36,7 +36,7 @@ public: |
static v8::Handle<v8::FunctionTemplate> GetTemplate(v8::Isolate*, WrapperWorldType); |
static Float64Array* toNative(v8::Handle<v8::Object> object) |
{ |
- return reinterpret_cast<Float64Array*>(object->GetAlignedPointerFromInternalField(v8DOMWrapperObjectIndex)); |
+ return fromInternalPointer(object->GetAlignedPointerFromInternalField(v8DOMWrapperObjectIndex)); |
} |
static void derefObject(void*); |
static WrapperTypeInfo info; |
@@ -44,6 +44,15 @@ public: |
static void indexedPropertyGetterCustom(uint32_t, const v8::PropertyCallbackInfo<v8::Value>&); |
static void indexedPropertySetterCustom(uint32_t, v8::Local<v8::Value>, const v8::PropertyCallbackInfo<v8::Value>&); |
static const int internalFieldCount = v8DefaultWrapperInternalFieldCount + 0; |
+ static inline void* toInternalPointer(Float64Array* impl) |
+ { |
+ return V8ArrayBufferView::toInternalPointer(impl); |
+ } |
+ |
+ static inline Float64Array* fromInternalPointer(void* object) |
+ { |
+ return static_cast<Float64Array*>(V8ArrayBufferView::fromInternalPointer(object)); |
+ } |
static void installPerContextProperties(v8::Handle<v8::Object>, Float64Array*, v8::Isolate*) { } |
static void installPerContextPrototypeProperties(v8::Handle<v8::Object>, v8::Isolate*) { } |
private: |
@@ -64,7 +73,7 @@ inline v8::Handle<v8::Value> toV8(Float64Array* impl, v8::Handle<v8::Object> cre |
{ |
if (UNLIKELY(!impl)) |
return v8NullWithCheck(isolate); |
- v8::Handle<v8::Value> wrapper = DOMDataStore::getWrapper(impl, isolate); |
+ v8::Handle<v8::Value> wrapper = DOMDataStore::getWrapper<V8Float64Array>(impl, isolate); |
if (!wrapper.IsEmpty()) |
return wrapper; |
return wrap(impl, creationContext, isolate); |
@@ -75,7 +84,7 @@ inline v8::Handle<v8::Value> toV8ForMainWorld(Float64Array* impl, v8::Handle<v8: |
ASSERT(worldType(isolate) == MainWorld); |
if (UNLIKELY(!impl)) |
return v8NullWithCheck(isolate); |
- v8::Handle<v8::Value> wrapper = DOMDataStore::getWrapperForMainWorld(impl); |
+ v8::Handle<v8::Value> wrapper = DOMDataStore::getWrapperForMainWorld<V8Float64Array>(impl); |
if (!wrapper.IsEmpty()) |
return wrapper; |
return wrap(impl, creationContext, isolate); |
@@ -86,7 +95,7 @@ inline v8::Handle<v8::Value> toV8Fast(Float64Array* impl, const HolderContainer& |
{ |
if (UNLIKELY(!impl)) |
return v8::Null(container.GetIsolate()); |
- v8::Handle<v8::Object> wrapper = DOMDataStore::getWrapperFast(impl, container, wrappable); |
+ v8::Handle<v8::Object> wrapper = DOMDataStore::getWrapperFast<V8Float64Array>(impl, container, wrappable); |
if (!wrapper.IsEmpty()) |
return wrapper; |
return wrap(impl, container.Holder(), container.GetIsolate()); |
@@ -98,7 +107,7 @@ inline v8::Handle<v8::Value> toV8FastForMainWorld(Float64Array* impl, const Hold |
ASSERT(worldType(container.GetIsolate()) == MainWorld); |
if (UNLIKELY(!impl)) |
return v8::Null(container.GetIsolate()); |
- v8::Handle<v8::Object> wrapper = DOMDataStore::getWrapperForMainWorld(impl); |
+ v8::Handle<v8::Object> wrapper = DOMDataStore::getWrapperForMainWorld<V8Float64Array>(impl); |
if (!wrapper.IsEmpty()) |
return wrapper; |
return wrap(impl, container.Holder(), container.GetIsolate()); |