Index: src/core/SkBlitter_RGB16.cpp |
diff --git a/src/core/SkBlitter_RGB16.cpp b/src/core/SkBlitter_RGB16.cpp |
index 615a6a39dbe80fc7d5fefdc75e514a75b15fa296..cb5723254d724b96cc00e509fe33d121712c65a2 100644 |
--- a/src/core/SkBlitter_RGB16.cpp |
+++ b/src/core/SkBlitter_RGB16.cpp |
@@ -826,7 +826,7 @@ SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, |
// shaders take care of global alpha, so we never set it in SkBlitRow |
if (!(shaderFlags & SkShader::kOpaqueAlpha_Flag)) { |
flags |= SkBlitRow::kSrcPixelAlpha_Flag; |
- } |
+ } |
// don't dither if the shader is really 16bit |
if (paint.isDither() && !(shaderFlags & SkShader::kIntrinsicly16_Flag)) { |
flags |= SkBlitRow::kDither_Flag; |