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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer_animation_element.h" | 5 #include "ui/compositor/layer_animation_element.h" |
6 | 6 |
7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
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283 CheckApproximatelyEqual(delegate.GetTransformForAnimation(), | 283 CheckApproximatelyEqual(delegate.GetTransformForAnimation(), |
284 copy.GetTransformForAnimation()); | 284 copy.GetTransformForAnimation()); |
285 EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), | 285 EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), |
286 copy.GetOpacityForAnimation()); | 286 copy.GetOpacityForAnimation()); |
287 EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), | 287 EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), |
288 copy.GetBrightnessForAnimation()); | 288 copy.GetBrightnessForAnimation()); |
289 EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), | 289 EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), |
290 copy.GetGrayscaleForAnimation()); | 290 copy.GetGrayscaleForAnimation()); |
291 } | 291 } |
292 | 292 |
293 // Check that a threaded element updates the delegate as expected when aborted. | 293 // Check that a threaded opacity element updates the delegate as expected when |
| 294 // aborted. |
294 TEST(LayerAnimationElementTest, AbortOpacityElement) { | 295 TEST(LayerAnimationElementTest, AbortOpacityElement) { |
295 TestLayerAnimationDelegate delegate; | 296 TestLayerAnimationDelegate delegate; |
296 float start = 0.0; | 297 float start = 0.0; |
297 float target = 1.0; | 298 float target = 1.0; |
298 base::TimeTicks start_time; | 299 base::TimeTicks start_time; |
299 base::TimeTicks effective_start_time; | 300 base::TimeTicks effective_start_time; |
300 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 301 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); |
301 scoped_ptr<LayerAnimationElement> element( | 302 scoped_ptr<LayerAnimationElement> element( |
302 LayerAnimationElement::CreateOpacityElement(target, delta)); | 303 LayerAnimationElement::CreateOpacityElement(target, delta)); |
303 | 304 |
304 // Choose a non-linear Tween type. | 305 // Choose a non-linear Tween type. |
305 Tween::Type tween_type = Tween::EASE_IN; | 306 Tween::Type tween_type = Tween::EASE_IN; |
306 element->set_tween_type(tween_type); | 307 element->set_tween_type(tween_type); |
307 | 308 |
| 309 delegate.SetOpacityFromAnimation(start); |
| 310 |
| 311 // Aborting the element before it has started should not update the delegate. |
| 312 element->Abort(&delegate); |
| 313 EXPECT_FLOAT_EQ(start, delegate.GetOpacityForAnimation()); |
| 314 |
308 start_time += delta; | 315 start_time += delta; |
309 element->set_requested_start_time(start_time); | 316 element->set_requested_start_time(start_time); |
310 delegate.SetOpacityFromAnimation(start); | |
311 element->Start(&delegate, 1); | 317 element->Start(&delegate, 1); |
312 element->Progress(start_time, &delegate); | 318 element->Progress(start_time, &delegate); |
313 effective_start_time = start_time + delta; | 319 effective_start_time = start_time + delta; |
314 element->set_effective_start_time(effective_start_time); | 320 element->set_effective_start_time(effective_start_time); |
315 element->Progress(effective_start_time, &delegate); | 321 element->Progress(effective_start_time, &delegate); |
316 element->Progress(effective_start_time + delta/2, &delegate); | 322 element->Progress(effective_start_time + delta/2, &delegate); |
317 | 323 |
| 324 // Since the element has started, it should update the delegate when |
| 325 // aborted. |
318 element->Abort(&delegate); | 326 element->Abort(&delegate); |
319 EXPECT_FLOAT_EQ(Tween::CalculateValue(tween_type, 0.5), | 327 EXPECT_FLOAT_EQ(Tween::CalculateValue(tween_type, 0.5), |
320 delegate.GetOpacityForAnimation()); | 328 delegate.GetOpacityForAnimation()); |
321 } | 329 } |
322 | 330 |
| 331 // Check that a threaded transform element updates the delegate as expected when |
| 332 // aborted. |
| 333 TEST(LayerAnimationElementTest, AbortTransformElement) { |
| 334 TestLayerAnimationDelegate delegate; |
| 335 gfx::Transform start_transform, target_transform; |
| 336 start_transform.Rotate(-30.0); |
| 337 target_transform.Rotate(30.0); |
| 338 base::TimeTicks start_time; |
| 339 base::TimeTicks effective_start_time; |
| 340 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); |
| 341 scoped_ptr<LayerAnimationElement> element( |
| 342 LayerAnimationElement::CreateTransformElement(target_transform, delta)); |
| 343 |
| 344 // Choose a non-linear Tween type. |
| 345 Tween::Type tween_type = Tween::EASE_IN; |
| 346 element->set_tween_type(tween_type); |
| 347 |
| 348 delegate.SetTransformFromAnimation(start_transform); |
| 349 |
| 350 // Aborting the element before it has started should not update the delegate. |
| 351 element->Abort(&delegate); |
| 352 CheckApproximatelyEqual(start_transform, delegate.GetTransformForAnimation()); |
| 353 |
| 354 start_time += delta; |
| 355 element->set_requested_start_time(start_time); |
| 356 element->Start(&delegate, 1); |
| 357 element->Progress(start_time, &delegate); |
| 358 effective_start_time = start_time + delta; |
| 359 element->set_effective_start_time(effective_start_time); |
| 360 element->Progress(effective_start_time, &delegate); |
| 361 element->Progress(effective_start_time + delta/2, &delegate); |
| 362 |
| 363 // Since the element has started, it should update the delegate when |
| 364 // aborted. |
| 365 element->Abort(&delegate); |
| 366 target_transform.Blend(start_transform, |
| 367 Tween::CalculateValue(tween_type, 0.5)); |
| 368 CheckApproximatelyEqual(target_transform, |
| 369 delegate.GetTransformForAnimation()); |
| 370 } |
| 371 |
323 } // namespace | 372 } // namespace |
324 | 373 |
325 } // namespace ui | 374 } // namespace ui |
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