Index: samplecode/SamplePathUtils.cpp |
diff --git a/samplecode/SamplePathUtils.cpp b/samplecode/SamplePathUtils.cpp |
index c5ed0e9724568252a45f6c4596deba33acc00b32..d7a7e5483326855ccc216e518703d95f6a58c4ee 100644 |
--- a/samplecode/SamplePathUtils.cpp |
+++ b/samplecode/SamplePathUtils.cpp |
@@ -6,28 +6,52 @@ |
*/ |
#include "SampleCode.h" |
+ |
#include "SkCanvas.h" |
+#include "SkCornerPathEffect.h" |
+#include "SkDashPathEffect.h" |
#include "SkPathUtils.h" |
-#include "SkView.h" |
-//#include "SkPathOps.h" // loads fine here, won't in PathUtils src files |
#include "SkRandom.h" |
-//#include "SkTime.h" |
+#include "SkView.h" |
+ |
+typedef void (*BitsToPath)(SkPath*, const char*, int, int, int); |
+ |
+static const BitsToPath gBitsToPath_fns[] = { |
+ SkPathUtils::BitsToPath_Path, |
+ SkPathUtils::BitsToPath_Region, |
+}; |
-class samplePathUtils : public SampleView { |
+// hardcoded bitmap patterns |
+static const uint8_t gBits[][16] = { |
+ { 0x18, 0x00, 0x3c, 0x00, 0x7e, 0x00, 0xdb, 0x00, |
+ 0xff, 0x00, 0x24, 0x00, 0x5a, 0x00, 0xa5, 0x00 }, |
+ |
+ { 0x20, 0x80, 0x91, 0x20, 0xbf, 0xa0, 0xee, 0xe0, |
+ 0xff, 0xe0, 0x7f, 0xc0, 0x20, 0x80, 0x40, 0x40 }, |
+ |
+ { 0x0f, 0x00, 0x7f, 0xe0, 0xff, 0xf0, 0xe6, 0x70, |
+ 0xff, 0xf0, 0x19, 0x80, 0x36, 0xc0, 0xc0, 0x30 } |
+}; |
+ |
+ |
+class SamplePathUtils : public SampleView { |
public: |
- samplePathUtils() { |
- bmp_paint.setAntiAlias(true); // Black paint for bitmap |
- bmp_paint.setStyle(SkPaint::kFill_Style); |
- bmp_paint.setColor(SK_ColorBLACK); |
+ static const int fNumBits = 3; |
+ static const int fH = 8, fW = 12; |
+ static const size_t fRowBytes = 2; |
+ static const int fNumChars = fH * fRowBytes; |
+ |
+ SkPaint fBmpPaint; |
+ SkScalar fPhase; |
+ |
+ SamplePathUtils() { |
+ fBmpPaint.setAntiAlias(true); // Black paint for bitmap |
+ fBmpPaint.setStyle(SkPaint::kFill_Style); |
+ |
+ fPhase = 0.0f; // to animate the dashed path |
} |
protected: |
- static const int numModes = 3; |
- static const int h=8, w=12, stride=2; // stride is in bytes |
- static const int numChars = h * stride; // number of chars in entire array |
- |
- SkPaint bmp_paint; |
- |
// overrides from SkEventSink |
virtual bool onQuery(SkEvent* evt) { |
if (SampleCode::TitleQ(*evt)) { |
@@ -40,41 +64,37 @@ protected: |
///////////////////////////////////////////////////////////// |
virtual void onDrawContent(SkCanvas* canvas) { |
- // bitmap definitions |
- const uint8_t bits[numModes][numChars] = { |
- { 0x18, 0x00, 0x3c, 0x00, 0x7e, 0x00, 0xdb, 0x00, |
- 0xff, 0x00, 0x24, 0x00, 0x5a, 0x00, 0xa5, 0x00 }, |
- |
- { 0x20, 0x80, 0x91, 0x20, 0xbf, 0xa0, 0xee, 0xe0, |
- 0xff, 0xe0, 0x7f, 0xc0, 0x20, 0x80, 0x40, 0x40 }, |
- |
- { 0x0f, 0x00, 0x7f, 0xe0, 0xff, 0xf0, 0xe6, 0x70, |
- 0xff, 0xf0, 0x19, 0x80, 0x36, 0xc0, 0xc0, 0x30 } |
- }; |
- |
- static const SkScalar kScale = 10.0f; |
- |
- for (int i = 0; i < numModes; ++i) { |
- SkPath path; // generate and simplify each path |
- SkPathUtils::BitsToPath_Path(&path, (char*) &bits[i], h, w, stride); |
- |
- canvas->save(); // DRAWING |
- canvas->scale(kScale, kScale); // scales up each bitmap |
- canvas->translate(0, 1.5f * h * i); |
- canvas->drawPath(path, bmp_paint); // draw bitmap |
- canvas->restore(); |
- |
- // use the SkRegion method |
- SkPath pathR; |
- SkPathUtils::BitsToPath_Region(&pathR, (char*) &bits[i], h, w, stride); |
- |
- canvas->save(); |
- |
- canvas->scale(kScale, kScale); // scales up each bitmap |
- canvas->translate(1.5f * w, 1.5f * h * i); // translates past previous bitmap |
- canvas->drawPath(pathR, bmp_paint); // draw bitmap |
+ SkScalar intervals[8] = {.5, .3, .5, .3, .5, .3, .5, .3}; |
+ SkDashPathEffect dash(intervals, 2, fPhase); |
+ SkCornerPathEffect corner(.25f); |
+ SkComposePathEffect compose(&dash, &corner); |
+ |
+ SkPaint outlinePaint; |
+ outlinePaint.setAntiAlias(true); // dashed paint for bitmap |
+ outlinePaint.setStyle(SkPaint::kStroke_Style); |
+ outlinePaint.setPathEffect(&compose); |
+ |
+ canvas->scale(10.0f, 10.0f); // scales up |
+ |
+ for (int i = 0; i < fNumBits; ++i) { |
+ canvas->save(); |
+ for (size_t j = 0; j < SK_ARRAY_COUNT(gBitsToPath_fns); ++j) { |
+ SkPath path; |
+ gBitsToPath_fns[j](&path, (char*) &gBits[i], fW, fH, fRowBytes); |
+ |
+ //draw skPath and outline |
+ canvas->drawPath(path, fBmpPaint); |
+ canvas->translate(1.5f * fW, 0); // translates past previous bitmap |
+ canvas->drawPath(path, outlinePaint); |
+ canvas->translate(1.5f * fW, 0); // translates past previous bitmap |
+ } |
canvas->restore(); |
+ canvas->translate(0, 1.5f * fH); //translate to next row |
} |
+ |
+ // for animated pathEffect |
+ fPhase += .01; |
+ this->inval(NULL); |
} |
private: |
@@ -83,6 +103,6 @@ private: |
////////////////////////////////////////////////////////////////////////////// |
-static SkView* MyFactory() { return new samplePathUtils; } |
+static SkView* MyFactory() { return new SamplePathUtils; } |
static SkViewRegister reg(MyFactory) |
; |