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Side by Side Diff: Source/core/platform/graphics/ImageBuffer.h

Issue 18551004: Miscellaneous cleanup to reduce number of includes in platform/graphics/ Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. 3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 12 matching lines...) Expand all
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28 #ifndef ImageBuffer_h 28 #ifndef ImageBuffer_h
29 #define ImageBuffer_h 29 #define ImageBuffer_h
30 30
31 #include "core/platform/graphics/ColorSpace.h" 31 #include "core/platform/graphics/ColorSpace.h"
32 #include "core/platform/graphics/FloatRect.h" 32 #include "core/platform/graphics/FloatRect.h"
33 #include "core/platform/graphics/GraphicsContext.h"
34 #include "core/platform/graphics/GraphicsTypes.h" 33 #include "core/platform/graphics/GraphicsTypes.h"
35 #include "core/platform/graphics/GraphicsTypes3D.h" 34 #include "core/platform/graphics/GraphicsTypes3D.h"
36 #include "core/platform/graphics/IntSize.h" 35 #include "core/platform/graphics/IntSize.h"
37 #include "core/platform/graphics/transforms/AffineTransform.h"
38 #include "wtf/Forward.h" 36 #include "wtf/Forward.h"
39 #include "wtf/OwnPtr.h" 37 #include "wtf/OwnPtr.h"
40 #include "wtf/PassOwnPtr.h" 38 #include "wtf/PassOwnPtr.h"
41 #include "wtf/PassRefPtr.h" 39 #include "wtf/PassRefPtr.h"
42 #include "wtf/Uint8ClampedArray.h" 40 #include "wtf/Uint8ClampedArray.h"
43 #include "wtf/Vector.h"
44 41
45 class SkCanvas; 42 class SkCanvas;
46 43
47 namespace WebKit { class WebLayer; } 44 namespace WebKit { class WebLayer; }
48 45
49 namespace WebCore { 46 namespace WebCore {
50 47
51 class Canvas2DLayerBridge; 48 class Canvas2DLayerBridge;
52 class Image; 49 class Image;
53 class ImageData; 50 class ImageData;
54 class IntPoint; 51 class IntPoint;
55 class IntRect; 52 class IntRect;
53 class GraphicsContext;
56 class GraphicsContext3D; 54 class GraphicsContext3D;
57 55
58 enum Multiply { 56 enum Multiply {
59 Premultiplied, 57 Premultiplied,
60 Unmultiplied 58 Unmultiplied
61 }; 59 };
62 60
63 enum RenderingMode { 61 enum RenderingMode {
64 Unaccelerated, 62 Unaccelerated,
65 UnacceleratedNonPlatformBuffer, // Use plain memory allocation rather than p latform API to allocate backing store. 63 UnacceleratedNonPlatformBuffer, // Use plain memory allocation rather than p latform API to allocate backing store.
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112 enum CoordinateSystem { LogicalCoordinateSystem, BackingStoreCoordinateSyste m }; 110 enum CoordinateSystem { LogicalCoordinateSystem, BackingStoreCoordinateSyste m };
113 111
114 PassRefPtr<Uint8ClampedArray> getUnmultipliedImageData(const IntRect&, Coord inateSystem = LogicalCoordinateSystem) const; 112 PassRefPtr<Uint8ClampedArray> getUnmultipliedImageData(const IntRect&, Coord inateSystem = LogicalCoordinateSystem) const;
115 PassRefPtr<Uint8ClampedArray> getPremultipliedImageData(const IntRect&, Coor dinateSystem = LogicalCoordinateSystem) const; 113 PassRefPtr<Uint8ClampedArray> getPremultipliedImageData(const IntRect&, Coor dinateSystem = LogicalCoordinateSystem) const;
116 114
117 void putByteArray(Multiply multiplied, Uint8ClampedArray*, const IntSize& so urceSize, const IntRect& sourceRect, const IntPoint& destPoint, CoordinateSystem = LogicalCoordinateSystem); 115 void putByteArray(Multiply multiplied, Uint8ClampedArray*, const IntSize& so urceSize, const IntRect& sourceRect, const IntPoint& destPoint, CoordinateSystem = LogicalCoordinateSystem);
118 116
119 void convertToLuminanceMask(); 117 void convertToLuminanceMask();
120 118
121 String toDataURL(const String& mimeType, const double* quality = 0, Coordina teSystem = LogicalCoordinateSystem) const; 119 String toDataURL(const String& mimeType, const double* quality = 0, Coordina teSystem = LogicalCoordinateSystem) const;
122 AffineTransform baseTransform() const { return AffineTransform(); }
123 void transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace) ; 120 void transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace) ;
124 static const Vector<uint8_t>& getLinearRgbLUT(); 121 static const Vector<uint8_t, 0>& getLinearRgbLUT();
125 static const Vector<uint8_t>& getDeviceRgbLUT(); 122 static const Vector<uint8_t, 0>& getDeviceRgbLUT();
126 WebKit::WebLayer* platformLayer() const; 123 WebKit::WebLayer* platformLayer() const;
127 124
128 // FIXME: current implementations of this method have the restriction that t hey only work 125 // FIXME: current implementations of this method have the restriction that t hey only work
129 // with textures that are RGB or RGBA format, UNSIGNED_BYTE type and level 0 , as specified in 126 // with textures that are RGB or RGBA format, UNSIGNED_BYTE type and level 0 , as specified in
130 // Extensions3D::canUseCopyTextureCHROMIUM(). 127 // Extensions3D::canUseCopyTextureCHROMIUM().
131 bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject, GC3Denum, G C3Denum, GC3Dint, bool, bool); 128 bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject, GC3Denum, G C3Denum, GC3Dint, bool, bool);
132 129
133 void reportMemoryUsage(MemoryObjectInfo*) const; 130 void reportMemoryUsage(MemoryObjectInfo*) const;
134 131
135 private: 132 private:
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152 // so that create() knows when it should return failure. 149 // so that create() knows when it should return failure.
153 ImageBuffer(const IntSize&, float resolutionScale, RenderingMode, OpacityMod e, bool& success); 150 ImageBuffer(const IntSize&, float resolutionScale, RenderingMode, OpacityMod e, bool& success);
154 ImageBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, b ool hasAlpha, bool& success); 151 ImageBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, b ool hasAlpha, bool& success);
155 }; 152 };
156 153
157 String ImageDataToDataURL(const ImageData&, const String& mimeType, const double * quality); 154 String ImageDataToDataURL(const ImageData&, const String& mimeType, const double * quality);
158 155
159 } // namespace WebCore 156 } // namespace WebCore
160 157
161 #endif // ImageBuffer_h 158 #endif // ImageBuffer_h
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