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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" | 5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "content/child/child_thread.h" | 11 #include "content/child/child_thread.h" |
12 #include "content/common/gpu/client/context_provider_command_buffer.h" | 12 #include "content/common/gpu/client/context_provider_command_buffer.h" |
13 #include "content/common/gpu/client/gpu_channel_host.h" | 13 #include "content/common/gpu/client/gpu_channel_host.h" |
14 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" | 14 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
15 #include "content/renderer/render_thread_impl.h" | 15 #include "content/renderer/render_thread_impl.h" |
16 #include "gpu/command_buffer/client/gles2_implementation.h" | 16 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 17 #include "media/video/video_decode_accelerator.h" |
| 18 #include "media/video/video_encode_accelerator.h" |
17 #include "third_party/skia/include/core/SkBitmap.h" | 19 #include "third_party/skia/include/core/SkBitmap.h" |
18 #include "third_party/skia/include/core/SkPixelRef.h" | 20 #include "third_party/skia/include/core/SkPixelRef.h" |
19 | 21 |
20 namespace content { | 22 namespace content { |
21 | 23 |
22 // static | 24 // static |
23 scoped_refptr<RendererGpuVideoAcceleratorFactories> | 25 scoped_refptr<RendererGpuVideoAcceleratorFactories> |
24 RendererGpuVideoAcceleratorFactories::Create( | 26 RendererGpuVideoAcceleratorFactories::Create( |
25 GpuChannelHost* gpu_channel_host, | 27 GpuChannelHost* gpu_channel_host, |
26 const scoped_refptr<base::MessageLoopProxy>& message_loop_proxy, | 28 const scoped_refptr<base::MessageLoopProxy>& message_loop_proxy, |
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61 return NULL; | 63 return NULL; |
62 if (context_provider_->IsContextLost()) { | 64 if (context_provider_->IsContextLost()) { |
63 context_provider_->VerifyContexts(); | 65 context_provider_->VerifyContexts(); |
64 context_provider_ = NULL; | 66 context_provider_ = NULL; |
65 return NULL; | 67 return NULL; |
66 } | 68 } |
67 return context_provider_->WebContext3D(); | 69 return context_provider_->WebContext3D(); |
68 } | 70 } |
69 | 71 |
70 scoped_ptr<media::VideoDecodeAccelerator> | 72 scoped_ptr<media::VideoDecodeAccelerator> |
71 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator( | 73 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() { |
72 media::VideoCodecProfile profile) { | |
73 DCHECK(task_runner_->BelongsToCurrentThread()); | 74 DCHECK(task_runner_->BelongsToCurrentThread()); |
74 | 75 |
75 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 76 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
76 if (context && context->GetCommandBufferProxy()) { | 77 if (context && context->GetCommandBufferProxy()) { |
77 return gpu_channel_host_->CreateVideoDecoder( | 78 return gpu_channel_host_->CreateVideoDecoder( |
78 context->GetCommandBufferProxy()->GetRouteID(), profile); | 79 context->GetCommandBufferProxy()->GetRouteID()); |
79 } | 80 } |
80 | 81 |
81 return scoped_ptr<media::VideoDecodeAccelerator>(); | 82 return scoped_ptr<media::VideoDecodeAccelerator>(); |
82 } | 83 } |
83 | 84 |
84 scoped_ptr<media::VideoEncodeAccelerator> | 85 scoped_ptr<media::VideoEncodeAccelerator> |
85 RendererGpuVideoAcceleratorFactories::CreateVideoEncodeAccelerator() { | 86 RendererGpuVideoAcceleratorFactories::CreateVideoEncodeAccelerator() { |
86 DCHECK(task_runner_->BelongsToCurrentThread()); | 87 DCHECK(task_runner_->BelongsToCurrentThread()); |
87 | 88 |
88 return gpu_channel_host_->CreateVideoEncoder(); | 89 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
| 90 if (context && context->GetCommandBufferProxy()) { |
| 91 return gpu_channel_host_->CreateVideoEncoder( |
| 92 context->GetCommandBufferProxy()->GetRouteID()); |
| 93 } |
| 94 |
| 95 return scoped_ptr<media::VideoEncodeAccelerator>(); |
89 } | 96 } |
90 | 97 |
91 bool RendererGpuVideoAcceleratorFactories::CreateTextures( | 98 bool RendererGpuVideoAcceleratorFactories::CreateTextures( |
92 int32 count, | 99 int32 count, |
93 const gfx::Size& size, | 100 const gfx::Size& size, |
94 std::vector<uint32>* texture_ids, | 101 std::vector<uint32>* texture_ids, |
95 std::vector<gpu::Mailbox>* texture_mailboxes, | 102 std::vector<gpu::Mailbox>* texture_mailboxes, |
96 uint32 texture_target) { | 103 uint32 texture_target) { |
97 DCHECK(task_runner_->BelongsToCurrentThread()); | 104 DCHECK(task_runner_->BelongsToCurrentThread()); |
98 DCHECK(texture_target); | 105 DCHECK(texture_target); |
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219 DCHECK(task_runner_->BelongsToCurrentThread()); | 226 DCHECK(task_runner_->BelongsToCurrentThread()); |
220 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); | 227 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); |
221 } | 228 } |
222 | 229 |
223 scoped_refptr<base::SingleThreadTaskRunner> | 230 scoped_refptr<base::SingleThreadTaskRunner> |
224 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { | 231 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { |
225 return task_runner_; | 232 return task_runner_; |
226 } | 233 } |
227 | 234 |
228 } // namespace content | 235 } // namespace content |
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