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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
7 | 7 |
8 #include <d3d9.h> | 8 #include <d3d9.h> |
9 #include <dxva2api.h> | 9 #include <dxva2api.h> |
10 #include <list> | 10 #include <list> |
11 #include <map> | 11 #include <map> |
12 #include <mfidl.h> | 12 #include <mfidl.h> |
13 #include <vector> | 13 #include <vector> |
14 | 14 |
15 #include "base/compiler_specific.h" | 15 #include "base/compiler_specific.h" |
16 #include "base/memory/linked_ptr.h" | 16 #include "base/memory/linked_ptr.h" |
| 17 #include "base/memory/weak_ptr.h" |
17 #include "base/threading/non_thread_safe.h" | 18 #include "base/threading/non_thread_safe.h" |
18 #include "base/win/scoped_comptr.h" | 19 #include "base/win/scoped_comptr.h" |
19 #include "content/common/content_export.h" | 20 #include "content/common/content_export.h" |
20 #include "content/common/gpu/media/video_decode_accelerator_impl.h" | 21 #include "content/common/gpu/media/video_decode_accelerator_impl.h" |
21 #include "media/video/video_decode_accelerator.h" | 22 #include "media/video/video_decode_accelerator.h" |
22 | 23 |
23 interface IMFSample; | 24 interface IMFSample; |
24 interface IDirect3DSurface9; | 25 interface IDirect3DSurface9; |
25 | 26 |
26 namespace content { | 27 namespace content { |
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106 void StopOnError(media::VideoDecodeAccelerator::Error error); | 107 void StopOnError(media::VideoDecodeAccelerator::Error error); |
107 | 108 |
108 // Transitions the decoder to the uninitialized state. The decoder will stop | 109 // Transitions the decoder to the uninitialized state. The decoder will stop |
109 // accepting requests in this state. | 110 // accepting requests in this state. |
110 void Invalidate(); | 111 void Invalidate(); |
111 | 112 |
112 // Notifies the client that the input buffer identifed by input_buffer_id has | 113 // Notifies the client that the input buffer identifed by input_buffer_id has |
113 // been processed. | 114 // been processed. |
114 void NotifyInputBufferRead(int input_buffer_id); | 115 void NotifyInputBufferRead(int input_buffer_id); |
115 | 116 |
116 // Notifies the client that initialize was completed. | |
117 void NotifyInitializeDone(); | |
118 | |
119 // Notifies the client that the decoder was flushed. | 117 // Notifies the client that the decoder was flushed. |
120 void NotifyFlushDone(); | 118 void NotifyFlushDone(); |
121 | 119 |
122 // Notifies the client that the decoder was reset. | 120 // Notifies the client that the decoder was reset. |
123 void NotifyResetDone(); | 121 void NotifyResetDone(); |
124 | 122 |
125 // Requests picture buffers from the client. | 123 // Requests picture buffers from the client. |
126 void RequestPictureBuffers(int width, int height); | 124 void RequestPictureBuffers(int width, int height); |
127 | 125 |
128 // Notifies the client about the availability of a picture. | 126 // Notifies the client about the availability of a picture. |
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199 // Counter which holds the number of input packets before a successful | 197 // Counter which holds the number of input packets before a successful |
200 // decode. | 198 // decode. |
201 int inputs_before_decode_; | 199 int inputs_before_decode_; |
202 | 200 |
203 // List of input samples waiting to be processed. | 201 // List of input samples waiting to be processed. |
204 typedef std::list<base::win::ScopedComPtr<IMFSample>> PendingInputs; | 202 typedef std::list<base::win::ScopedComPtr<IMFSample>> PendingInputs; |
205 PendingInputs pending_input_buffers_; | 203 PendingInputs pending_input_buffers_; |
206 | 204 |
207 // Callback to set the correct gl context. | 205 // Callback to set the correct gl context. |
208 base::Callback<bool(void)> make_context_current_; | 206 base::Callback<bool(void)> make_context_current_; |
| 207 |
| 208 // WeakPtrFactory for posting tasks back to |this|. |
| 209 base::WeakPtrFactory<DXVAVideoDecodeAccelerator> weak_this_factory_; |
209 }; | 210 }; |
210 | 211 |
211 } // namespace content | 212 } // namespace content |
212 | 213 |
213 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 214 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
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