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Side by Side Diff: content/common/gpu/gpu_channel.h

Issue 185403020: Make VEA client of command buffer; move sync. IPC to VDA/VEA::Initialize() (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: 85629196 fischman@ comments. Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 10
(...skipping 24 matching lines...) Expand all
35 class PreemptionFlag; 35 class PreemptionFlag;
36 namespace gles2 { 36 namespace gles2 {
37 class ImageManager; 37 class ImageManager;
38 } 38 }
39 } 39 }
40 40
41 namespace content { 41 namespace content {
42 class DevToolsGpuAgent; 42 class DevToolsGpuAgent;
43 class GpuChannelManager; 43 class GpuChannelManager;
44 class GpuChannelMessageFilter; 44 class GpuChannelMessageFilter;
45 class GpuVideoEncodeAccelerator;
46 class GpuWatchdog; 45 class GpuWatchdog;
47 46
48 // Encapsulates an IPC channel between the GPU process and one renderer 47 // Encapsulates an IPC channel between the GPU process and one renderer
49 // process. On the renderer side there's a corresponding GpuChannelHost. 48 // process. On the renderer side there's a corresponding GpuChannelHost.
50 class GpuChannel : public IPC::Listener, 49 class GpuChannel : public IPC::Listener,
51 public IPC::Sender, 50 public IPC::Sender,
52 public base::RefCountedThreadSafe<GpuChannel> { 51 public base::RefCountedThreadSafe<GpuChannel> {
53 public: 52 public:
54 // Takes ownership of the renderer process handle. 53 // Takes ownership of the renderer process handle.
55 GpuChannel(GpuChannelManager* gpu_channel_manager, 54 GpuChannel(GpuChannelManager* gpu_channel_manager,
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after
159 bool OnControlMessageReceived(const IPC::Message& msg); 158 bool OnControlMessageReceived(const IPC::Message& msg);
160 159
161 void HandleMessage(); 160 void HandleMessage();
162 161
163 // Message handlers. 162 // Message handlers.
164 void OnCreateOffscreenCommandBuffer( 163 void OnCreateOffscreenCommandBuffer(
165 const gfx::Size& size, 164 const gfx::Size& size,
166 const GPUCreateCommandBufferConfig& init_params, 165 const GPUCreateCommandBufferConfig& init_params,
167 int32* route_id); 166 int32* route_id);
168 void OnDestroyCommandBuffer(int32 route_id); 167 void OnDestroyCommandBuffer(int32 route_id);
169 void OnCreateVideoEncoder(int32* route_id);
170 void OnDestroyVideoEncoder(int32 route_id);
171 void OnDevToolsStartEventsRecording(int32* route_id); 168 void OnDevToolsStartEventsRecording(int32* route_id);
172 void OnDevToolsStopEventsRecording(); 169 void OnDevToolsStopEventsRecording();
173 170
174 // Decrement the count of unhandled IPC messages and defer preemption. 171 // Decrement the count of unhandled IPC messages and defer preemption.
175 void MessageProcessed(); 172 void MessageProcessed();
176 173
177 // The lifetime of objects of this class is managed by a GpuChannelManager. 174 // The lifetime of objects of this class is managed by a GpuChannelManager.
178 // The GpuChannelManager destroy all the GpuChannels that they own when they 175 // The GpuChannelManager destroy all the GpuChannels that they own when they
179 // are destroyed. So a raw pointer is safe. 176 // are destroyed. So a raw pointer is safe.
180 GpuChannelManager* gpu_channel_manager_; 177 GpuChannelManager* gpu_channel_manager_;
(...skipping 24 matching lines...) Expand all
205 // The share group that all contexts associated with a particular renderer 202 // The share group that all contexts associated with a particular renderer
206 // process use. 203 // process use.
207 scoped_refptr<gfx::GLShareGroup> share_group_; 204 scoped_refptr<gfx::GLShareGroup> share_group_;
208 205
209 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; 206 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_;
210 scoped_refptr<gpu::gles2::ImageManager> image_manager_; 207 scoped_refptr<gpu::gles2::ImageManager> image_manager_;
211 208
212 typedef IDMap<GpuCommandBufferStub, IDMapOwnPointer> StubMap; 209 typedef IDMap<GpuCommandBufferStub, IDMapOwnPointer> StubMap;
213 StubMap stubs_; 210 StubMap stubs_;
214 211
215 typedef IDMap<GpuVideoEncodeAccelerator, IDMapOwnPointer> EncoderMap;
216 EncoderMap video_encoders_;
217
218 bool log_messages_; // True if we should log sent and received messages. 212 bool log_messages_; // True if we should log sent and received messages.
219 gpu::gles2::DisallowedFeatures disallowed_features_; 213 gpu::gles2::DisallowedFeatures disallowed_features_;
220 GpuWatchdog* watchdog_; 214 GpuWatchdog* watchdog_;
221 bool software_; 215 bool software_;
222 bool handle_messages_scheduled_; 216 bool handle_messages_scheduled_;
223 bool processed_get_state_fast_; 217 bool processed_get_state_fast_;
224 IPC::Message* currently_processing_message_; 218 IPC::Message* currently_processing_message_;
225 219
226 base::WeakPtrFactory<GpuChannel> weak_factory_; 220 base::WeakPtrFactory<GpuChannel> weak_factory_;
227 221
228 scoped_refptr<GpuChannelMessageFilter> filter_; 222 scoped_refptr<GpuChannelMessageFilter> filter_;
229 scoped_refptr<base::MessageLoopProxy> io_message_loop_; 223 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
230 scoped_ptr<DevToolsGpuAgent> devtools_gpu_agent_; 224 scoped_ptr<DevToolsGpuAgent> devtools_gpu_agent_;
231 225
232 size_t num_stubs_descheduled_; 226 size_t num_stubs_descheduled_;
233 227
234 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 228 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
235 }; 229 };
236 230
237 } // namespace content 231 } // namespace content
238 232
239 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 233 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
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