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Issue 184573002: Use MSAA in GPU rasterization if Skia suggests it (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 6 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/output_surface.h" 5 #include "cc/output/output_surface.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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350 size.width(), size.height(), scale_factor); 350 size.width(), size.height(), scale_factor);
351 } 351 }
352 if (software_device_) 352 if (software_device_)
353 software_device_->Resize(size); 353 software_device_->Resize(size);
354 } 354 }
355 355
356 gfx::Size OutputSurface::SurfaceSize() const { 356 gfx::Size OutputSurface::SurfaceSize() const {
357 return surface_size_; 357 return surface_size_;
358 } 358 }
359 359
360 float OutputSurface::SurfaceScaleFactor() const {
361 return device_scale_factor_;
362 }
363
360 void OutputSurface::BindFramebuffer() { 364 void OutputSurface::BindFramebuffer() {
361 DCHECK(context_provider_); 365 DCHECK(context_provider_);
362 context_provider_->ContextGL()->BindFramebuffer(GL_FRAMEBUFFER, 0); 366 context_provider_->ContextGL()->BindFramebuffer(GL_FRAMEBUFFER, 0);
363 } 367 }
364 368
365 void OutputSurface::SwapBuffers(CompositorFrame* frame) { 369 void OutputSurface::SwapBuffers(CompositorFrame* frame) {
366 if (frame->software_frame_data) { 370 if (frame->software_frame_data) {
367 PostSwapBuffersComplete(); 371 PostSwapBuffersComplete();
368 DidSwapBuffers(); 372 DidSwapBuffers();
369 return; 373 return;
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468 TRACE_EVENT1("cc", "OutputSurface::SetMemoryPolicy", 472 TRACE_EVENT1("cc", "OutputSurface::SetMemoryPolicy",
469 "bytes_limit_when_visible", policy.bytes_limit_when_visible); 473 "bytes_limit_when_visible", policy.bytes_limit_when_visible);
470 // Just ignore the memory manager when it says to set the limit to zero 474 // Just ignore the memory manager when it says to set the limit to zero
471 // bytes. This will happen when the memory manager thinks that the renderer 475 // bytes. This will happen when the memory manager thinks that the renderer
472 // is not visible (which the renderer knows better). 476 // is not visible (which the renderer knows better).
473 if (policy.bytes_limit_when_visible) 477 if (policy.bytes_limit_when_visible)
474 client_->SetMemoryPolicy(policy); 478 client_->SetMemoryPolicy(policy);
475 } 479 }
476 480
477 } // namespace cc 481 } // namespace cc
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