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Issue 184573002: Use MSAA in GPU rasterization if Skia suggests it (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address review comments Created 6 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/output_surface.h" 5 #include "cc/output/output_surface.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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369 size.width(), size.height(), scale_factor); 369 size.width(), size.height(), scale_factor);
370 } 370 }
371 if (software_device_) 371 if (software_device_)
372 software_device_->Resize(size); 372 software_device_->Resize(size);
373 } 373 }
374 374
375 gfx::Size OutputSurface::SurfaceSize() const { 375 gfx::Size OutputSurface::SurfaceSize() const {
376 return surface_size_; 376 return surface_size_;
377 } 377 }
378 378
379 float OutputSurface::SurfaceScaleFactor() const { return device_scale_factor_; }
380
379 void OutputSurface::BindFramebuffer() { 381 void OutputSurface::BindFramebuffer() {
380 DCHECK(context_provider_); 382 DCHECK(context_provider_);
381 context_provider_->ContextGL()->BindFramebuffer(GL_FRAMEBUFFER, 0); 383 context_provider_->ContextGL()->BindFramebuffer(GL_FRAMEBUFFER, 0);
382 } 384 }
383 385
384 void OutputSurface::SwapBuffers(CompositorFrame* frame) { 386 void OutputSurface::SwapBuffers(CompositorFrame* frame) {
385 if (frame->software_frame_data) { 387 if (frame->software_frame_data) {
386 PostSwapBuffersComplete(); 388 PostSwapBuffersComplete();
387 DidSwapBuffers(); 389 DidSwapBuffers();
388 return; 390 return;
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486 TRACE_EVENT1("cc", "OutputSurface::SetMemoryPolicy", 488 TRACE_EVENT1("cc", "OutputSurface::SetMemoryPolicy",
487 "bytes_limit_when_visible", policy.bytes_limit_when_visible); 489 "bytes_limit_when_visible", policy.bytes_limit_when_visible);
488 // Just ignore the memory manager when it says to set the limit to zero 490 // Just ignore the memory manager when it says to set the limit to zero
489 // bytes. This will happen when the memory manager thinks that the renderer 491 // bytes. This will happen when the memory manager thinks that the renderer
490 // is not visible (which the renderer knows better). 492 // is not visible (which the renderer knows better).
491 if (policy.bytes_limit_when_visible) 493 if (policy.bytes_limit_when_visible)
492 client_->SetMemoryPolicy(policy); 494 client_->SetMemoryPolicy(policy);
493 } 495 }
494 496
495 } // namespace cc 497 } // namespace cc
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