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Issue 18432002: Blend TextureLayer background-color at draw time. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: resolved conflicts with TOT Created 7 years, 5 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/video_layer_impl.h" 5 #include "cc/layers/video_layer_impl.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "cc/layers/quad_sink.h" 9 #include "cc/layers/quad_sink.h"
10 #include "cc/layers/video_frame_provider_client_impl.h" 10 #include "cc/layers/video_frame_provider_client_impl.h"
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
149 float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 149 float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
150 bool flipped = false; 150 bool flipped = false;
151 scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create(); 151 scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
152 texture_quad->SetNew(shared_quad_state, 152 texture_quad->SetNew(shared_quad_state,
153 quad_rect, 153 quad_rect,
154 opaque_rect, 154 opaque_rect,
155 software_resources_[0], 155 software_resources_[0],
156 premultiplied_alpha, 156 premultiplied_alpha,
157 uv_top_left, 157 uv_top_left,
158 uv_bottom_right, 158 uv_bottom_right,
159 SK_ColorTRANSPARENT,
159 opacity, 160 opacity,
160 flipped); 161 flipped);
161 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data); 162 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data);
162 break; 163 break;
163 } 164 }
164 case VideoFrameExternalResources::YUV_RESOURCE: { 165 case VideoFrameExternalResources::YUV_RESOURCE: {
165 DCHECK_GE(frame_resources_.size(), 3u); 166 DCHECK_GE(frame_resources_.size(), 3u);
166 if (frame_resources_.size() < 3u) 167 if (frame_resources_.size() < 3u)
167 break; 168 break;
168 gfx::SizeF tex_scale(tex_width_scale, tex_height_scale); 169 gfx::SizeF tex_scale(tex_width_scale, tex_height_scale);
(...skipping 20 matching lines...) Expand all
189 float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 190 float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
190 bool flipped = false; 191 bool flipped = false;
191 scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create(); 192 scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
192 texture_quad->SetNew(shared_quad_state, 193 texture_quad->SetNew(shared_quad_state,
193 quad_rect, 194 quad_rect,
194 opaque_rect, 195 opaque_rect,
195 frame_resources_[0], 196 frame_resources_[0],
196 premultiplied_alpha, 197 premultiplied_alpha,
197 uv_top_left, 198 uv_top_left,
198 uv_bottom_right, 199 uv_bottom_right,
200 SK_ColorTRANSPARENT,
199 opacity, 201 opacity,
200 flipped); 202 flipped);
201 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data); 203 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data);
202 break; 204 break;
203 } 205 }
204 case VideoFrameExternalResources::STREAM_TEXTURE_RESOURCE: { 206 case VideoFrameExternalResources::STREAM_TEXTURE_RESOURCE: {
205 DCHECK_EQ(frame_resources_.size(), 1u); 207 DCHECK_EQ(frame_resources_.size(), 1u);
206 if (frame_resources_.size() < 1u) 208 if (frame_resources_.size() < 1u)
207 break; 209 break;
208 gfx::Transform transform( 210 gfx::Transform transform(
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
300 void VideoLayerImpl::SetProviderClientImpl( 302 void VideoLayerImpl::SetProviderClientImpl(
301 scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl) { 303 scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl) {
302 provider_client_impl_ = provider_client_impl; 304 provider_client_impl_ = provider_client_impl;
303 } 305 }
304 306
305 const char* VideoLayerImpl::LayerTypeAsString() const { 307 const char* VideoLayerImpl::LayerTypeAsString() const {
306 return "cc::VideoLayerImpl"; 308 return "cc::VideoLayerImpl";
307 } 309 }
308 310
309 } // namespace cc 311 } // namespace cc
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