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Side by Side Diff: cc/layers/layer_impl.h

Issue 18341009: Refactor cc scrollbar layers to separate solid-color vs desktop. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix Windows compile. Created 7 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_LAYER_IMPL_H_ 5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_ 6 #define CC_LAYERS_LAYER_IMPL_H_
7 7
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 10
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35 #include "ui/gfx/transform.h" 35 #include "ui/gfx/transform.h"
36 36
37 namespace base { 37 namespace base {
38 class DictionaryValue; 38 class DictionaryValue;
39 } 39 }
40 40
41 namespace cc { 41 namespace cc {
42 42
43 class LayerTreeHostImpl; 43 class LayerTreeHostImpl;
44 class LayerTreeImpl; 44 class LayerTreeImpl;
45 class PaintedScrollbarLayerImpl;
46 class QuadSink; 45 class QuadSink;
47 class Renderer; 46 class Renderer;
48 class ScrollbarAnimationController; 47 class ScrollbarAnimationController;
48 class ScrollbarLayerImplBase;
49 class Layer; 49 class Layer;
50 50
51 struct AppendQuadsData; 51 struct AppendQuadsData;
52 52
53 enum DrawMode { 53 enum DrawMode {
54 DRAW_MODE_NONE, 54 DRAW_MODE_NONE,
55 DRAW_MODE_HARDWARE, 55 DRAW_MODE_HARDWARE,
56 DRAW_MODE_SOFTWARE, 56 DRAW_MODE_SOFTWARE,
57 DRAW_MODE_RESOURCELESS_SOFTWARE 57 DRAW_MODE_RESOURCELESS_SOFTWARE
58 }; 58 };
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154 154
155 virtual ResourceProvider::ResourceId ContentsResourceId() const; 155 virtual ResourceProvider::ResourceId ContentsResourceId() const;
156 156
157 virtual bool HasDelegatedContent() const; 157 virtual bool HasDelegatedContent() const;
158 virtual bool HasContributingDelegatedRenderPasses() const; 158 virtual bool HasContributingDelegatedRenderPasses() const;
159 virtual RenderPass::Id FirstContributingRenderPassId() const; 159 virtual RenderPass::Id FirstContributingRenderPassId() const;
160 virtual RenderPass::Id NextContributingRenderPassId(RenderPass::Id id) const; 160 virtual RenderPass::Id NextContributingRenderPassId(RenderPass::Id id) const;
161 161
162 virtual void UpdateTilePriorities() {} 162 virtual void UpdateTilePriorities() {}
163 163
164 virtual PaintedScrollbarLayerImpl* ToScrollbarLayer(); 164 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
165 165
166 // Returns true if this layer has content to draw. 166 // Returns true if this layer has content to draw.
167 void SetDrawsContent(bool draws_content); 167 void SetDrawsContent(bool draws_content);
168 bool DrawsContent() const { return draws_content_; } 168 bool DrawsContent() const { return draws_content_; }
169 169
170 void SetHideLayerAndSubtree(bool hide); 170 void SetHideLayerAndSubtree(bool hide);
171 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; } 171 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
172 172
173 bool force_render_surface() const { return force_render_surface_; } 173 bool force_render_surface() const { return force_render_surface_; }
174 void SetForceRenderSurface(bool force) { force_render_surface_ = force; } 174 void SetForceRenderSurface(bool force) { force_render_surface_ = force; }
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447 // was lost and that a new one has been created. Won't be called 447 // was lost and that a new one has been created. Won't be called
448 // until the new surface has been created successfully. 448 // until the new surface has been created successfully.
449 virtual void DidLoseOutputSurface(); 449 virtual void DidLoseOutputSurface();
450 450
451 ScrollbarAnimationController* scrollbar_animation_controller() const { 451 ScrollbarAnimationController* scrollbar_animation_controller() const {
452 return scrollbar_animation_controller_.get(); 452 return scrollbar_animation_controller_.get();
453 } 453 }
454 454
455 void SetScrollbarOpacity(float opacity); 455 void SetScrollbarOpacity(float opacity);
456 456
457 void SetHorizontalScrollbarLayer(PaintedScrollbarLayerImpl* scrollbar_layer); 457 void SetHorizontalScrollbarLayer(ScrollbarLayerImplBase* scrollbar_layer);
458 PaintedScrollbarLayerImpl* horizontal_scrollbar_layer() { 458 ScrollbarLayerImplBase* horizontal_scrollbar_layer() {
459 return horizontal_scrollbar_layer_; 459 return horizontal_scrollbar_layer_;
460 } 460 }
461 461
462 void SetVerticalScrollbarLayer(PaintedScrollbarLayerImpl* scrollbar_layer); 462 void SetVerticalScrollbarLayer(ScrollbarLayerImplBase* scrollbar_layer);
463 PaintedScrollbarLayerImpl* vertical_scrollbar_layer() { 463 ScrollbarLayerImplBase* vertical_scrollbar_layer() {
464 return vertical_scrollbar_layer_; 464 return vertical_scrollbar_layer_;
465 } 465 }
466 466
467 gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const; 467 gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
468 468
469 virtual skia::RefPtr<SkPicture> GetPicture(); 469 virtual skia::RefPtr<SkPicture> GetPicture();
470 470
471 virtual bool CanClipSelf() const; 471 virtual bool CanClipSelf() const;
472 472
473 virtual bool AreVisibleResourcesReady() const; 473 virtual bool AreVisibleResourcesReady() const;
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611 gfx::RectF update_rect_; 611 gfx::RectF update_rect_;
612 612
613 // Manages animations for this layer. 613 // Manages animations for this layer.
614 scoped_refptr<LayerAnimationController> layer_animation_controller_; 614 scoped_refptr<LayerAnimationController> layer_animation_controller_;
615 615
616 // Manages scrollbars for this layer 616 // Manages scrollbars for this layer
617 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_; 617 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
618 618
619 // Weak pointers to this layer's scrollbars, if it has them. Updated during 619 // Weak pointers to this layer's scrollbars, if it has them. Updated during
620 // tree synchronization. 620 // tree synchronization.
621 PaintedScrollbarLayerImpl* horizontal_scrollbar_layer_; 621 ScrollbarLayerImplBase* horizontal_scrollbar_layer_;
622 PaintedScrollbarLayerImpl* vertical_scrollbar_layer_; 622 ScrollbarLayerImplBase* vertical_scrollbar_layer_;
623 623
624 ScopedPtrVector<CopyOutputRequest> copy_requests_; 624 ScopedPtrVector<CopyOutputRequest> copy_requests_;
625 625
626 // Group of properties that need to be computed based on the layer tree 626 // Group of properties that need to be computed based on the layer tree
627 // hierarchy before layers can be drawn. 627 // hierarchy before layers can be drawn.
628 DrawProperties<LayerImpl, RenderSurfaceImpl> draw_properties_; 628 DrawProperties<LayerImpl, RenderSurfaceImpl> draw_properties_;
629 629
630 DISALLOW_COPY_AND_ASSIGN(LayerImpl); 630 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
631 }; 631 };
632 632
633 } // namespace cc 633 } // namespace cc
634 634
635 #endif // CC_LAYERS_LAYER_IMPL_H_ 635 #endif // CC_LAYERS_LAYER_IMPL_H_
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