Index: gm/gradientDirtyLaundry.cpp |
diff --git a/gm/gradientDirtyLaundry.cpp b/gm/gradientDirtyLaundry.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..adf59b6e9c3e3e952bcad72dae924e573fe3b541 |
--- /dev/null |
+++ b/gm/gradientDirtyLaundry.cpp |
@@ -0,0 +1,111 @@ |
+ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "gm.h" |
+#include "SkGradientShader.h" |
+ |
+using namespace skiagm; |
+ |
+struct GradData { |
+ int fCount; |
+ const SkColor* fColors; |
+ const SkScalar* fPos; |
+}; |
+ |
+static const SkColor gColors[] = { |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, |
+}; |
+ |
+//static const SkScalar gPos[] = { SK_Scalar1*999/2000, SK_Scalar1*1001/2000 }; |
+ |
+static const GradData gGradData[] = { |
+ { 40, gColors, NULL }, |
+ // { 2, gColors, gPos }, |
+ // { 2, gCol2, NULL }, |
+}; |
+ |
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, SkUnitMapper* mapper) { |
+ return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, |
+ data.fCount, tm, mapper); |
+} |
+ |
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, SkUnitMapper* mapper) { |
+ SkPoint center; |
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
+ SkScalarAve(pts[0].fY, pts[1].fY)); |
+ return SkGradientShader::CreateRadial(center, center.fX, data.fColors, |
+ data.fPos, data.fCount, tm, mapper); |
+} |
+ |
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode, SkUnitMapper* mapper) { |
+ SkPoint center; |
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
+ SkScalarAve(pts[0].fY, pts[1].fY)); |
+ return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, |
+ data.fPos, data.fCount, mapper); |
+} |
+ |
+ |
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, SkUnitMapper* mapper); |
+static const GradMaker gGradMakers[] = { |
+ MakeLinear, MakeRadial, MakeSweep, |
+}; |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+class GradientsGM : public GM { |
+public: |
+ GradientsGM() { |
+ this->setBGColor(0xFFDDDDDD); |
+ } |
+ |
+protected: |
+ SkString onShortName() SK_OVERRIDE { return SkString("gradient_dirty_laundry"); } |
+ virtual SkISize onISize() SK_OVERRIDE { return make_isize(640, 615); } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ SkPoint pts[2] = { { 0, 0 }, |
+ { SkIntToScalar(100), SkIntToScalar(100) } |
+ }; |
+ SkShader::TileMode tm = SkShader::kClamp_TileMode; |
+ SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ |
+ canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); |
+ for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { |
+ canvas->save(); |
+ for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { |
+ SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); |
+ paint.setShader(shader)->unref(); |
+ canvas->drawRect(r, paint); |
+ canvas->translate(0, SkIntToScalar(120)); |
+ } |
+ canvas->restore(); |
+ canvas->translate(SkIntToScalar(120), 0); |
+ } |
+ } |
+ |
+private: |
+ typedef GM INHERITED; |
+}; |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+static GM* MyFactory(void*) { return new GradientsGM; } |
+static GMRegistry reg(MyFactory); |