| Index: content/public/gpu/gpu_video_decode_accelerator_factory.h
|
| diff --git a/content/public/gpu/gpu_video_decode_accelerator_factory.h b/content/public/gpu/gpu_video_decode_accelerator_factory.h
|
| index 313306bdd36af0d05b4f74cf2af26e47130afa07..6dff49f66e0b4a50401aef4b1ad534be62cebead 100644
|
| --- a/content/public/gpu/gpu_video_decode_accelerator_factory.h
|
| +++ b/content/public/gpu/gpu_video_decode_accelerator_factory.h
|
| @@ -70,6 +70,13 @@ class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory {
|
| const BindGLImageCallback& bind_image_cb,
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| const GetGLES2DecoderCallback& get_gles2_decoder_cb);
|
|
|
| + // Create a factory capable of producing VDA instances for current platform
|
| + // with no GL support.
|
| + // A factory created with this method will only be able to produce VDAs with
|
| + // no ability to call GL functions/access GL state. This also implies no
|
| + // ability to decode into textures provided by the client.
|
| + static std::unique_ptr<GpuVideoDecodeAcceleratorFactory> CreateWithNoGL();
|
| +
|
| // Return decoder capabilities supported on the current platform.
|
| static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities();
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|
|
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|