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Side by Side Diff: content/common/gpu/media/v4l2_slice_video_decode_accelerator.cc

Issue 1822983002: Support external buffer import in VDA interface and add a V4L2SVDA impl. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: include reland of crrev.com/1643123003 with fixes and rebase Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <errno.h> 5 #include <errno.h>
6 #include <fcntl.h> 6 #include <fcntl.h>
7 #include <linux/videodev2.h> 7 #include <linux/videodev2.h>
8 #include <poll.h> 8 #include <poll.h>
9 #include <string.h> 9 #include <string.h>
10 #include <sys/eventfd.h> 10 #include <sys/eventfd.h>
11 #include <sys/ioctl.h> 11 #include <sys/ioctl.h>
12 #include <sys/mman.h> 12 #include <sys/mman.h>
13 13
14 #include "base/bind.h" 14 #include "base/bind.h"
15 #include "base/bind_helpers.h" 15 #include "base/bind_helpers.h"
16 #include "base/callback.h" 16 #include "base/callback.h"
17 #include "base/callback_helpers.h" 17 #include "base/callback_helpers.h"
18 #include "base/command_line.h" 18 #include "base/command_line.h"
19 #include "base/macros.h" 19 #include "base/macros.h"
20 #include "base/memory/ptr_util.h"
20 #include "base/numerics/safe_conversions.h" 21 #include "base/numerics/safe_conversions.h"
21 #include "base/strings/stringprintf.h" 22 #include "base/strings/stringprintf.h"
22 #include "content/common/gpu/media/shared_memory_region.h" 23 #include "content/common/gpu/media/shared_memory_region.h"
23 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h" 24 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h"
24 #include "media/base/bind_to_current_loop.h" 25 #include "media/base/bind_to_current_loop.h"
25 #include "media/base/media_switches.h" 26 #include "media/base/media_switches.h"
26 #include "ui/gl/gl_context.h" 27 #include "ui/gl/gl_context.h"
27 #include "ui/gl/scoped_binders.h" 28 #include "ui/gl/scoped_binders.h"
28 29
29 #define LOGF(level) LOG(level) << __FUNCTION__ << "(): " 30 #define LOGF(level) LOG(level) << __FUNCTION__ << "(): "
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after
155 address(nullptr), 156 address(nullptr),
156 length(0), 157 length(0),
157 bytes_used(0), 158 bytes_used(0),
158 at_device(false) { 159 at_device(false) {
159 } 160 }
160 161
161 V4L2SliceVideoDecodeAccelerator::OutputRecord::OutputRecord() 162 V4L2SliceVideoDecodeAccelerator::OutputRecord::OutputRecord()
162 : at_device(false), 163 : at_device(false),
163 at_client(false), 164 at_client(false),
164 picture_id(-1), 165 picture_id(-1),
166 texture_id(0),
165 egl_image(EGL_NO_IMAGE_KHR), 167 egl_image(EGL_NO_IMAGE_KHR),
166 egl_sync(EGL_NO_SYNC_KHR), 168 egl_sync(EGL_NO_SYNC_KHR),
167 cleared(false) { 169 cleared(false) {}
168 }
169 170
170 struct V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef { 171 struct V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef {
171 BitstreamBufferRef( 172 BitstreamBufferRef(
172 base::WeakPtr<VideoDecodeAccelerator::Client>& client, 173 base::WeakPtr<VideoDecodeAccelerator::Client>& client,
173 const scoped_refptr<base::SingleThreadTaskRunner>& client_task_runner, 174 const scoped_refptr<base::SingleThreadTaskRunner>& client_task_runner,
174 SharedMemoryRegion* shm, 175 SharedMemoryRegion* shm,
175 int32_t input_id); 176 int32_t input_id);
176 ~BitstreamBufferRef(); 177 ~BitstreamBufferRef();
177 const base::WeakPtr<VideoDecodeAccelerator::Client> client; 178 const base::WeakPtr<VideoDecodeAccelerator::Client> client;
178 const scoped_refptr<base::SingleThreadTaskRunner> client_task_runner; 179 const scoped_refptr<base::SingleThreadTaskRunner> client_task_runner;
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after
388 device_(device), 389 device_(device),
389 decoder_thread_("V4L2SliceVideoDecodeAcceleratorThread"), 390 decoder_thread_("V4L2SliceVideoDecodeAcceleratorThread"),
390 device_poll_thread_("V4L2SliceVideoDecodeAcceleratorDevicePollThread"), 391 device_poll_thread_("V4L2SliceVideoDecodeAcceleratorDevicePollThread"),
391 input_streamon_(false), 392 input_streamon_(false),
392 input_buffer_queued_count_(0), 393 input_buffer_queued_count_(0),
393 output_streamon_(false), 394 output_streamon_(false),
394 output_buffer_queued_count_(0), 395 output_buffer_queued_count_(0),
395 video_profile_(media::VIDEO_CODEC_PROFILE_UNKNOWN), 396 video_profile_(media::VIDEO_CODEC_PROFILE_UNKNOWN),
396 output_format_fourcc_(0), 397 output_format_fourcc_(0),
397 state_(kUninitialized), 398 state_(kUninitialized),
399 output_mode_(Config::OutputMode::ALLOCATE),
398 decoder_flushing_(false), 400 decoder_flushing_(false),
399 decoder_resetting_(false), 401 decoder_resetting_(false),
400 surface_set_change_pending_(false), 402 surface_set_change_pending_(false),
401 picture_clearing_count_(0), 403 picture_clearing_count_(0),
402 pictures_assigned_(false, false),
403 egl_display_(egl_display), 404 egl_display_(egl_display),
404 get_gl_context_cb_(get_gl_context_cb), 405 get_gl_context_cb_(get_gl_context_cb),
405 make_context_current_cb_(make_context_current_cb), 406 make_context_current_cb_(make_context_current_cb),
406 weak_this_factory_(this) { 407 weak_this_factory_(this) {
407 weak_this_ = weak_this_factory_.GetWeakPtr(); 408 weak_this_ = weak_this_factory_.GetWeakPtr();
408 } 409 }
409 410
410 V4L2SliceVideoDecodeAccelerator::~V4L2SliceVideoDecodeAccelerator() { 411 V4L2SliceVideoDecodeAccelerator::~V4L2SliceVideoDecodeAccelerator() {
411 DVLOGF(2); 412 DVLOGF(2);
412 413
(...skipping 18 matching lines...) Expand all
431 client_ptr_factory_.reset(); 432 client_ptr_factory_.reset();
432 } 433 }
433 } 434 }
434 435
435 bool V4L2SliceVideoDecodeAccelerator::Initialize(const Config& config, 436 bool V4L2SliceVideoDecodeAccelerator::Initialize(const Config& config,
436 Client* client) { 437 Client* client) {
437 DVLOGF(3) << "profile: " << config.profile; 438 DVLOGF(3) << "profile: " << config.profile;
438 DCHECK(child_task_runner_->BelongsToCurrentThread()); 439 DCHECK(child_task_runner_->BelongsToCurrentThread());
439 DCHECK_EQ(state_, kUninitialized); 440 DCHECK_EQ(state_, kUninitialized);
440 441
441 if (get_gl_context_cb_.is_null() || make_context_current_cb_.is_null()) { 442 if (!device_->SupportsDecodeProfileForV4L2PixelFormats(
442 NOTREACHED() << "GL callbacks are required for this VDA"; 443 config.profile, arraysize(supported_input_fourccs_),
444 supported_input_fourccs_)) {
445 DVLOGF(1) << "unsupported profile " << config.profile;
443 return false; 446 return false;
444 } 447 }
445 448
446 if (config.is_encrypted) { 449 if (config.is_encrypted) {
447 NOTREACHED() << "Encrypted streams are not supported for this VDA"; 450 NOTREACHED() << "Encrypted streams are not supported for this VDA";
448 return false; 451 return false;
449 } 452 }
450 453
451 if (!device_->SupportsDecodeProfileForV4L2PixelFormats( 454 if (config.output_mode != Config::OutputMode::ALLOCATE &&
452 config.profile, arraysize(supported_input_fourccs_), 455 config.output_mode != Config::OutputMode::IMPORT) {
453 supported_input_fourccs_)) { 456 NOTREACHED() << "Only ALLOCATE and IMPORT OutputModes are supported";
454 DVLOGF(1) << "unsupported profile " << config.profile;
455 return false; 457 return false;
456 } 458 }
457 459
458 client_ptr_factory_.reset( 460 client_ptr_factory_.reset(
459 new base::WeakPtrFactory<VideoDecodeAccelerator::Client>(client)); 461 new base::WeakPtrFactory<VideoDecodeAccelerator::Client>(client));
460 client_ = client_ptr_factory_->GetWeakPtr(); 462 client_ = client_ptr_factory_->GetWeakPtr();
461 // If we haven't been set up to decode on separate thread via 463 // If we haven't been set up to decode on separate thread via
462 // TryToSetupDecodeOnSeparateThread(), use the main thread/client for 464 // TryToSetupDecodeOnSeparateThread(), use the main thread/client for
463 // decode tasks. 465 // decode tasks.
464 if (!decode_task_runner_) { 466 if (!decode_task_runner_) {
(...skipping 20 matching lines...) Expand all
485 // TODO(posciak): This needs to be queried once supported. 487 // TODO(posciak): This needs to be queried once supported.
486 input_planes_count_ = 1; 488 input_planes_count_ = 1;
487 output_planes_count_ = 1; 489 output_planes_count_ = 1;
488 490
489 if (egl_display_ == EGL_NO_DISPLAY) { 491 if (egl_display_ == EGL_NO_DISPLAY) {
490 LOG(ERROR) << "Initialize(): could not get EGLDisplay"; 492 LOG(ERROR) << "Initialize(): could not get EGLDisplay";
491 return false; 493 return false;
492 } 494 }
493 495
494 // We need the context to be initialized to query extensions. 496 // We need the context to be initialized to query extensions.
495 if (!make_context_current_cb_.Run()) { 497 if (!make_context_current_cb_.is_null()) {
496 LOG(ERROR) << "Initialize(): could not make context current"; 498 if (!make_context_current_cb_.Run()) {
497 return false; 499 LOG(ERROR) << "Initialize(): could not make context current";
498 } 500 return false;
501 }
499 502
500 if (!gfx::g_driver_egl.ext.b_EGL_KHR_fence_sync) { 503 if (!gfx::g_driver_egl.ext.b_EGL_KHR_fence_sync) {
501 LOG(ERROR) << "Initialize(): context does not have EGL_KHR_fence_sync"; 504 LOG(ERROR) << "Initialize(): context does not have EGL_KHR_fence_sync";
502 return false; 505 return false;
506 }
507 } else {
508 DVLOG(1) << "No GL callbacks provided, initializing without GL support";
503 } 509 }
504 510
505 // Capabilities check. 511 // Capabilities check.
506 struct v4l2_capability caps; 512 struct v4l2_capability caps;
507 const __u32 kCapsRequired = V4L2_CAP_VIDEO_M2M_MPLANE | V4L2_CAP_STREAMING; 513 const __u32 kCapsRequired = V4L2_CAP_VIDEO_M2M_MPLANE | V4L2_CAP_STREAMING;
508 IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYCAP, &caps); 514 IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYCAP, &caps);
509 if ((caps.capabilities & kCapsRequired) != kCapsRequired) { 515 if ((caps.capabilities & kCapsRequired) != kCapsRequired) {
510 LOG(ERROR) << "Initialize(): ioctl() failed: VIDIOC_QUERYCAP" 516 LOG(ERROR) << "Initialize(): ioctl() failed: VIDIOC_QUERYCAP"
511 ", caps check failed: 0x" << std::hex << caps.capabilities; 517 ", caps check failed: 0x" << std::hex << caps.capabilities;
512 return false; 518 return false;
513 } 519 }
514 520
515 if (!SetupFormats()) 521 if (!SetupFormats())
516 return false; 522 return false;
517 523
518 if (!decoder_thread_.Start()) { 524 if (!decoder_thread_.Start()) {
519 DLOG(ERROR) << "Initialize(): device thread failed to start"; 525 DLOG(ERROR) << "Initialize(): device thread failed to start";
520 return false; 526 return false;
521 } 527 }
522 decoder_thread_task_runner_ = decoder_thread_.task_runner(); 528 decoder_thread_task_runner_ = decoder_thread_.task_runner();
523 529
524 state_ = kInitialized; 530 state_ = kInitialized;
531 output_mode_ = config.output_mode;
525 532
526 // InitializeTask will NOTIFY_ERROR on failure. 533 // InitializeTask will NOTIFY_ERROR on failure.
527 decoder_thread_task_runner_->PostTask( 534 decoder_thread_task_runner_->PostTask(
528 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::InitializeTask, 535 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::InitializeTask,
529 base::Unretained(this))); 536 base::Unretained(this)));
530 537
531 DVLOGF(1) << "V4L2SliceVideoDecodeAccelerator initialized"; 538 DVLOGF(1) << "V4L2SliceVideoDecodeAccelerator initialized";
532 return true; 539 return true;
533 } 540 }
534 541
(...skipping 12 matching lines...) Expand all
547 554
548 void V4L2SliceVideoDecodeAccelerator::Destroy() { 555 void V4L2SliceVideoDecodeAccelerator::Destroy() {
549 DVLOGF(3); 556 DVLOGF(3);
550 DCHECK(child_task_runner_->BelongsToCurrentThread()); 557 DCHECK(child_task_runner_->BelongsToCurrentThread());
551 558
552 if (decoder_thread_.IsRunning()) { 559 if (decoder_thread_.IsRunning()) {
553 decoder_thread_task_runner_->PostTask( 560 decoder_thread_task_runner_->PostTask(
554 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DestroyTask, 561 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DestroyTask,
555 base::Unretained(this))); 562 base::Unretained(this)));
556 563
557 // Wake up decoder thread in case we are waiting in CreateOutputBuffers
558 // for client to provide pictures. Since this is Destroy, we won't be
559 // getting them anymore (AssignPictureBuffers won't be called).
560 pictures_assigned_.Signal();
561
562 // Wait for tasks to finish/early-exit. 564 // Wait for tasks to finish/early-exit.
563 decoder_thread_.Stop(); 565 decoder_thread_.Stop();
564 } 566 }
565 567
566 delete this; 568 delete this;
567 DVLOGF(3) << "Destroyed"; 569 DVLOGF(3) << "Destroyed";
568 } 570 }
569 571
570 void V4L2SliceVideoDecodeAccelerator::DestroyTask() { 572 void V4L2SliceVideoDecodeAccelerator::DestroyTask() {
571 DVLOGF(3); 573 DVLOGF(3);
(...skipping 180 matching lines...) Expand 10 before | Expand all | Expand 10 after
752 754
753 DVLOGF(3) << "buffer_count=" << num_pictures 755 DVLOGF(3) << "buffer_count=" << num_pictures
754 << ", visible size=" << visible_size_.ToString() 756 << ", visible size=" << visible_size_.ToString()
755 << ", coded size=" << coded_size_.ToString(); 757 << ", coded size=" << coded_size_.ToString();
756 758
757 child_task_runner_->PostTask( 759 child_task_runner_->PostTask(
758 FROM_HERE, 760 FROM_HERE,
759 base::Bind(&VideoDecodeAccelerator::Client::ProvidePictureBuffers, 761 base::Bind(&VideoDecodeAccelerator::Client::ProvidePictureBuffers,
760 client_, num_pictures, 1, coded_size_, 762 client_, num_pictures, 1, coded_size_,
761 device_->GetTextureTarget())); 763 device_->GetTextureTarget()));
762 764
wuchengli 2016/04/13 10:54:25 Please document what the state is before setting i
Pawel Osciak 2016/04/18 06:17:32 Done.
763 // Wait for the client to call AssignPictureBuffers() on the Child thread. 765 state_ = kAwaitingPictureBuffers;
764 // We do this, because if we continue decoding without finishing buffer
765 // allocation, we may end up Resetting before AssignPictureBuffers arrives,
766 // resulting in unnecessary complications and subtle bugs.
767 pictures_assigned_.Wait();
768
769 return true; 766 return true;
770 } 767 }
771 768
772 void V4L2SliceVideoDecodeAccelerator::DestroyInputBuffers() { 769 void V4L2SliceVideoDecodeAccelerator::DestroyInputBuffers() {
773 DVLOGF(3); 770 DVLOGF(3);
774 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread() || 771 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread() ||
775 !decoder_thread_.IsRunning()); 772 !decoder_thread_.IsRunning());
776 DCHECK(!input_streamon_); 773 DCHECK(!input_streamon_);
777 774
778 for (auto& input_record : input_buffer_map_) { 775 for (auto& input_record : input_buffer_map_) {
779 if (input_record.address != nullptr) 776 if (input_record.address != nullptr)
780 device_->Munmap(input_record.address, input_record.length); 777 device_->Munmap(input_record.address, input_record.length);
781 } 778 }
782 779
783 struct v4l2_requestbuffers reqbufs; 780 struct v4l2_requestbuffers reqbufs;
784 memset(&reqbufs, 0, sizeof(reqbufs)); 781 memset(&reqbufs, 0, sizeof(reqbufs));
785 reqbufs.count = 0; 782 reqbufs.count = 0;
786 reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; 783 reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
787 reqbufs.memory = V4L2_MEMORY_MMAP; 784 reqbufs.memory = V4L2_MEMORY_MMAP;
788 IOCTL_OR_LOG_ERROR(VIDIOC_REQBUFS, &reqbufs); 785 IOCTL_OR_LOG_ERROR(VIDIOC_REQBUFS, &reqbufs);
789 786
790 input_buffer_map_.clear(); 787 input_buffer_map_.clear();
791 free_input_buffers_.clear(); 788 free_input_buffers_.clear();
792 } 789 }
793 790
794 void V4L2SliceVideoDecodeAccelerator::DismissPictures( 791 void V4L2SliceVideoDecodeAccelerator::DismissPictures(
795 std::vector<int32_t> picture_buffer_ids, 792 const std::vector<int32_t>& picture_buffer_ids,
796 base::WaitableEvent* done) { 793 base::WaitableEvent* done) {
797 DVLOGF(3); 794 DVLOGF(3);
798 DCHECK(child_task_runner_->BelongsToCurrentThread()); 795 DCHECK(child_task_runner_->BelongsToCurrentThread());
799 796
800 for (auto picture_buffer_id : picture_buffer_ids) { 797 for (auto picture_buffer_id : picture_buffer_ids) {
801 DVLOGF(1) << "dismissing PictureBuffer id=" << picture_buffer_id; 798 DVLOGF(1) << "dismissing PictureBuffer id=" << picture_buffer_id;
802 client_->DismissPictureBuffer(picture_buffer_id); 799 client_->DismissPictureBuffer(picture_buffer_id);
803 } 800 }
804 801
805 done->Signal(); 802 done->Signal();
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after
899 DVLOGF(3); 896 DVLOGF(3);
900 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 897 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
901 898
902 struct v4l2_buffer dqbuf; 899 struct v4l2_buffer dqbuf;
903 struct v4l2_plane planes[VIDEO_MAX_PLANES]; 900 struct v4l2_plane planes[VIDEO_MAX_PLANES];
904 while (input_buffer_queued_count_ > 0) { 901 while (input_buffer_queued_count_ > 0) {
905 DCHECK(input_streamon_); 902 DCHECK(input_streamon_);
906 memset(&dqbuf, 0, sizeof(dqbuf)); 903 memset(&dqbuf, 0, sizeof(dqbuf));
907 memset(&planes, 0, sizeof(planes)); 904 memset(&planes, 0, sizeof(planes));
908 dqbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; 905 dqbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
909 dqbuf.memory = V4L2_MEMORY_USERPTR; 906 dqbuf.memory = V4L2_MEMORY_MMAP;
910 dqbuf.m.planes = planes; 907 dqbuf.m.planes = planes;
911 dqbuf.length = input_planes_count_; 908 dqbuf.length = input_planes_count_;
912 if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) { 909 if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
913 if (errno == EAGAIN) { 910 if (errno == EAGAIN) {
914 // EAGAIN if we're just out of buffers to dequeue. 911 // EAGAIN if we're just out of buffers to dequeue.
915 break; 912 break;
916 } 913 }
917 PLOG(ERROR) << "ioctl() failed: VIDIOC_DQBUF"; 914 PLOG(ERROR) << "ioctl() failed: VIDIOC_DQBUF";
918 NOTIFY_ERROR(PLATFORM_FAILURE); 915 NOTIFY_ERROR(PLATFORM_FAILURE);
919 return; 916 return;
920 } 917 }
921 InputRecord& input_record = input_buffer_map_[dqbuf.index]; 918 InputRecord& input_record = input_buffer_map_[dqbuf.index];
922 DCHECK(input_record.at_device); 919 DCHECK(input_record.at_device);
923 input_record.at_device = false; 920 input_record.at_device = false;
924 ReuseInputBuffer(dqbuf.index); 921 ReuseInputBuffer(dqbuf.index);
925 input_buffer_queued_count_--; 922 input_buffer_queued_count_--;
926 DVLOGF(4) << "Dequeued input=" << dqbuf.index 923 DVLOGF(4) << "Dequeued input=" << dqbuf.index
927 << " count: " << input_buffer_queued_count_; 924 << " count: " << input_buffer_queued_count_;
928 } 925 }
929 926
930 while (output_buffer_queued_count_ > 0) { 927 while (output_buffer_queued_count_ > 0) {
931 DCHECK(output_streamon_); 928 DCHECK(output_streamon_);
932 memset(&dqbuf, 0, sizeof(dqbuf)); 929 memset(&dqbuf, 0, sizeof(dqbuf));
933 memset(&planes, 0, sizeof(planes)); 930 memset(&planes, 0, sizeof(planes));
934 dqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; 931 dqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
935 dqbuf.memory = V4L2_MEMORY_MMAP; 932 dqbuf.memory =
933 (output_mode_ == Config::OutputMode::ALLOCATE ? V4L2_MEMORY_MMAP
934 : V4L2_MEMORY_DMABUF);
936 dqbuf.m.planes = planes; 935 dqbuf.m.planes = planes;
937 dqbuf.length = output_planes_count_; 936 dqbuf.length = output_planes_count_;
938 if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) { 937 if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
939 if (errno == EAGAIN) { 938 if (errno == EAGAIN) {
940 // EAGAIN if we're just out of buffers to dequeue. 939 // EAGAIN if we're just out of buffers to dequeue.
941 break; 940 break;
942 } 941 }
943 PLOG(ERROR) << "ioctl() failed: VIDIOC_DQBUF"; 942 PLOG(ERROR) << "ioctl() failed: VIDIOC_DQBUF";
944 NOTIFY_ERROR(PLATFORM_FAILURE); 943 NOTIFY_ERROR(PLATFORM_FAILURE);
945 return; 944 return;
(...skipping 15 matching lines...) Expand all
961 it->second->SetDecoded(); 960 it->second->SetDecoded();
962 surfaces_at_device_.erase(it); 961 surfaces_at_device_.erase(it);
963 } 962 }
964 963
965 // A frame was decoded, see if we can output it. 964 // A frame was decoded, see if we can output it.
966 TryOutputSurfaces(); 965 TryOutputSurfaces();
967 966
968 ProcessPendingEventsIfNeeded(); 967 ProcessPendingEventsIfNeeded();
969 } 968 }
970 969
970 void V4L2SliceVideoDecodeAccelerator::NewEventPending() {
971 // Switch to event processing mode if we are decoding. Otherwise we are either
972 // already in it, or we will potentially switch to it later, after finishing
973 // other tasks.
974 if (state_ == kDecoding)
975 state_ = kIdle;
976
977 ProcessPendingEventsIfNeeded();
978 }
979
980 bool V4L2SliceVideoDecodeAccelerator::FinishEventProcessing() {
981 DCHECK_EQ(state_, kIdle);
982
983 state_ = kDecoding;
984 ScheduleDecodeBufferTaskIfNeeded();
985
986 return true;
987 }
988
971 void V4L2SliceVideoDecodeAccelerator::ProcessPendingEventsIfNeeded() { 989 void V4L2SliceVideoDecodeAccelerator::ProcessPendingEventsIfNeeded() {
990 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
991
972 // Process pending events, if any, in the correct order. 992 // Process pending events, if any, in the correct order.
973 // We always first process the surface set change, as it is an internal 993 // We always first process the surface set change, as it is an internal
974 // event from the decoder and interleaving it with external requests would 994 // event from the decoder and interleaving it with external requests would
975 // put the decoder in an undefined state. 995 // put the decoder in an undefined state.
976 FinishSurfaceSetChangeIfNeeded(); 996 using ProcessFunc = bool (V4L2SliceVideoDecodeAccelerator::*)();
997 const ProcessFunc process_functions[] = {
998 &V4L2SliceVideoDecodeAccelerator::FinishSurfaceSetChange,
999 &V4L2SliceVideoDecodeAccelerator::FinishFlush,
1000 &V4L2SliceVideoDecodeAccelerator::FinishReset,
1001 &V4L2SliceVideoDecodeAccelerator::FinishEventProcessing,
1002 };
977 1003
978 // Process external (client) requests. 1004 for (const auto& fn : process_functions) {
979 FinishFlushIfNeeded(); 1005 if (state_ != kIdle)
980 FinishResetIfNeeded(); 1006 return;
1007
1008 if (!(this->*fn)())
1009 return;
1010 }
981 } 1011 }
982 1012
983 void V4L2SliceVideoDecodeAccelerator::ReuseInputBuffer(int index) { 1013 void V4L2SliceVideoDecodeAccelerator::ReuseInputBuffer(int index) {
984 DVLOGF(4) << "Reusing input buffer, index=" << index; 1014 DVLOGF(4) << "Reusing input buffer, index=" << index;
985 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1015 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
986 1016
987 DCHECK_LT(index, static_cast<int>(input_buffer_map_.size())); 1017 DCHECK_LT(index, static_cast<int>(input_buffer_map_.size()));
988 InputRecord& input_record = input_buffer_map_[index]; 1018 InputRecord& input_record = input_buffer_map_[index];
989 1019
990 DCHECK(!input_record.at_device); 1020 DCHECK(!input_record.at_device);
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
1043 } 1073 }
1044 1074
1045 bool V4L2SliceVideoDecodeAccelerator::EnqueueOutputRecord(int index) { 1075 bool V4L2SliceVideoDecodeAccelerator::EnqueueOutputRecord(int index) {
1046 DVLOGF(3); 1076 DVLOGF(3);
1047 DCHECK_LT(index, static_cast<int>(output_buffer_map_.size())); 1077 DCHECK_LT(index, static_cast<int>(output_buffer_map_.size()));
1048 1078
1049 // Enqueue an output (VIDEO_CAPTURE) buffer. 1079 // Enqueue an output (VIDEO_CAPTURE) buffer.
1050 OutputRecord& output_record = output_buffer_map_[index]; 1080 OutputRecord& output_record = output_buffer_map_[index];
1051 DCHECK(!output_record.at_device); 1081 DCHECK(!output_record.at_device);
1052 DCHECK(!output_record.at_client); 1082 DCHECK(!output_record.at_client);
1053 DCHECK_NE(output_record.egl_image, EGL_NO_IMAGE_KHR);
1054 DCHECK_NE(output_record.picture_id, -1); 1083 DCHECK_NE(output_record.picture_id, -1);
1055 1084
1056 if (output_record.egl_sync != EGL_NO_SYNC_KHR) { 1085 if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
1057 // If we have to wait for completion, wait. Note that 1086 // If we have to wait for completion, wait. Note that
1058 // free_output_buffers_ is a FIFO queue, so we always wait on the 1087 // free_output_buffers_ is a FIFO queue, so we always wait on the
1059 // buffer that has been in the queue the longest. 1088 // buffer that has been in the queue the longest.
1060 if (eglClientWaitSyncKHR(egl_display_, output_record.egl_sync, 0, 1089 if (eglClientWaitSyncKHR(egl_display_, output_record.egl_sync, 0,
1061 EGL_FOREVER_KHR) == EGL_FALSE) { 1090 EGL_FOREVER_KHR) == EGL_FALSE) {
1062 // This will cause tearing, but is safe otherwise. 1091 // This will cause tearing, but is safe otherwise.
1063 DVLOGF(1) << "eglClientWaitSyncKHR failed!"; 1092 DVLOGF(1) << "eglClientWaitSyncKHR failed!";
1064 } 1093 }
1065 if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE) { 1094 if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE) {
1066 LOGF(ERROR) << "eglDestroySyncKHR failed!"; 1095 LOGF(ERROR) << "eglDestroySyncKHR failed!";
1067 NOTIFY_ERROR(PLATFORM_FAILURE); 1096 NOTIFY_ERROR(PLATFORM_FAILURE);
1068 return false; 1097 return false;
1069 } 1098 }
1070 output_record.egl_sync = EGL_NO_SYNC_KHR; 1099 output_record.egl_sync = EGL_NO_SYNC_KHR;
1071 } 1100 }
1072 1101
1073 struct v4l2_buffer qbuf; 1102 struct v4l2_buffer qbuf;
1074 struct v4l2_plane qbuf_planes[VIDEO_MAX_PLANES]; 1103 struct v4l2_plane qbuf_planes[VIDEO_MAX_PLANES];
1075 memset(&qbuf, 0, sizeof(qbuf)); 1104 memset(&qbuf, 0, sizeof(qbuf));
1076 memset(qbuf_planes, 0, sizeof(qbuf_planes)); 1105 memset(qbuf_planes, 0, sizeof(qbuf_planes));
1077 qbuf.index = index; 1106 qbuf.index = index;
1078 qbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; 1107 qbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
1079 qbuf.memory = V4L2_MEMORY_MMAP; 1108 if (output_mode_ == Config::OutputMode::ALLOCATE) {
1109 qbuf.memory = V4L2_MEMORY_MMAP;
1110 } else {
1111 qbuf.memory = V4L2_MEMORY_DMABUF;
1112 DCHECK_EQ(output_planes_count_, output_record.dmabuf_fds.size());
1113 for (size_t i = 0; i < output_record.dmabuf_fds.size(); ++i) {
1114 DCHECK(output_record.dmabuf_fds[i].is_valid());
1115 qbuf_planes[i].m.fd = output_record.dmabuf_fds[i].get();
1116 }
1117 }
1080 qbuf.m.planes = qbuf_planes; 1118 qbuf.m.planes = qbuf_planes;
1081 qbuf.length = output_planes_count_; 1119 qbuf.length = output_planes_count_;
1082 IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf); 1120 IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf);
1083 output_record.at_device = true; 1121 output_record.at_device = true;
1084 output_buffer_queued_count_++; 1122 output_buffer_queued_count_++;
1085 DVLOGF(4) << "Enqueued output=" << qbuf.index 1123 DVLOGF(4) << "Enqueued output=" << qbuf.index
1086 << " count: " << output_buffer_queued_count_; 1124 << " count: " << output_buffer_queued_count_;
1087 1125
1088 return true; 1126 return true;
1089 } 1127 }
(...skipping 205 matching lines...) Expand 10 before | Expand all | Expand 10 after
1295 DVLOGF(1) << "Error decoding stream"; 1333 DVLOGF(1) << "Error decoding stream";
1296 NOTIFY_ERROR(PLATFORM_FAILURE); 1334 NOTIFY_ERROR(PLATFORM_FAILURE);
1297 return; 1335 return;
1298 } 1336 }
1299 } 1337 }
1300 } 1338 }
1301 1339
1302 void V4L2SliceVideoDecodeAccelerator::InitiateSurfaceSetChange() { 1340 void V4L2SliceVideoDecodeAccelerator::InitiateSurfaceSetChange() {
1303 DVLOGF(2); 1341 DVLOGF(2);
1304 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1342 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1305
1306 DCHECK_EQ(state_, kDecoding); 1343 DCHECK_EQ(state_, kDecoding);
1307 state_ = kIdle;
1308 1344
1309 DCHECK(!surface_set_change_pending_); 1345 DCHECK(!surface_set_change_pending_);
1310 surface_set_change_pending_ = true; 1346 surface_set_change_pending_ = true;
1311 1347 NewEventPending();
1312 FinishSurfaceSetChangeIfNeeded();
1313 } 1348 }
1314 1349
1315 void V4L2SliceVideoDecodeAccelerator::FinishSurfaceSetChangeIfNeeded() { 1350 bool V4L2SliceVideoDecodeAccelerator::FinishSurfaceSetChange() {
1316 DVLOGF(2); 1351 DVLOGF(2);
1317 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1352 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1318 1353
1319 if (!surface_set_change_pending_ || !surfaces_at_device_.empty()) 1354 if (!surface_set_change_pending_)
1320 return; 1355 return true;
1356
1357 if (!surfaces_at_device_.empty())
1358 return false;
1321 1359
1322 DCHECK_EQ(state_, kIdle); 1360 DCHECK_EQ(state_, kIdle);
1323 DCHECK(decoder_display_queue_.empty()); 1361 DCHECK(decoder_display_queue_.empty());
1324 // All output buffers should've been returned from decoder and device by now. 1362 // All output buffers should've been returned from decoder and device by now.
1325 // The only remaining owner of surfaces may be display (client), and we will 1363 // The only remaining owner of surfaces may be display (client), and we will
1326 // dismiss them when destroying output buffers below. 1364 // dismiss them when destroying output buffers below.
1327 DCHECK_EQ(free_output_buffers_.size() + surfaces_at_display_.size(), 1365 DCHECK_EQ(free_output_buffers_.size() + surfaces_at_display_.size(),
1328 output_buffer_map_.size()); 1366 output_buffer_map_.size());
1329 1367
1330 // Keep input queue running while we switch outputs. 1368 // Keep input queue running while we switch outputs.
1331 if (!StopDevicePoll(true)) { 1369 if (!StopDevicePoll(true)) {
1332 NOTIFY_ERROR(PLATFORM_FAILURE); 1370 NOTIFY_ERROR(PLATFORM_FAILURE);
1333 return; 1371 return false;
1334 } 1372 }
1335 1373
1336 // This will return only once all buffers are dismissed and destroyed. 1374 // This will return only once all buffers are dismissed and destroyed.
1337 // This does not wait until they are displayed however, as display retains 1375 // This does not wait until they are displayed however, as display retains
1338 // references to the buffers bound to textures and will release them 1376 // references to the buffers bound to textures and will release them
1339 // after displaying. 1377 // after displaying.
1340 if (!DestroyOutputs(true)) { 1378 if (!DestroyOutputs(true)) {
1341 NOTIFY_ERROR(PLATFORM_FAILURE); 1379 NOTIFY_ERROR(PLATFORM_FAILURE);
1342 return; 1380 return false;
1343 } 1381 }
1344 1382
1345 if (!CreateOutputBuffers()) { 1383 if (!CreateOutputBuffers()) {
1346 NOTIFY_ERROR(PLATFORM_FAILURE); 1384 NOTIFY_ERROR(PLATFORM_FAILURE);
1347 return; 1385 return false;
1348 } 1386 }
1349 1387
1350 if (!StartDevicePoll()) {
1351 NOTIFY_ERROR(PLATFORM_FAILURE);
1352 return;
1353 }
1354
1355 DVLOGF(3) << "Surface set change finished";
1356
1357 surface_set_change_pending_ = false; 1388 surface_set_change_pending_ = false;
1358 state_ = kDecoding; 1389 DVLOG(3) << "Surface set change finished";
1359 ScheduleDecodeBufferTaskIfNeeded(); 1390 return true;
1360 } 1391 }
1361 1392
1362 bool V4L2SliceVideoDecodeAccelerator::DestroyOutputs(bool dismiss) { 1393 bool V4L2SliceVideoDecodeAccelerator::DestroyOutputs(bool dismiss) {
1363 DVLOGF(3); 1394 DVLOGF(3);
1364 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1395 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1365 std::vector<EGLImageKHR> egl_images_to_destroy;
1366 std::vector<int32_t> picture_buffers_to_dismiss; 1396 std::vector<int32_t> picture_buffers_to_dismiss;
1367 1397
1368 if (output_buffer_map_.empty()) 1398 if (output_buffer_map_.empty())
1369 return true; 1399 return true;
1370 1400
1371 for (auto output_record : output_buffer_map_) { 1401 for (const auto& output_record : output_buffer_map_) {
1372 DCHECK(!output_record.at_device); 1402 DCHECK(!output_record.at_device);
1373 1403
1374 if (output_record.egl_sync != EGL_NO_SYNC_KHR) { 1404 if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
1375 if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE) 1405 if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE)
1376 DVLOGF(1) << "eglDestroySyncKHR failed."; 1406 DVLOGF(1) << "eglDestroySyncKHR failed.";
1377 } 1407 }
1378 1408
1379 if (output_record.egl_image != EGL_NO_IMAGE_KHR) { 1409 if (output_record.egl_image != EGL_NO_IMAGE_KHR) {
1380 child_task_runner_->PostTask( 1410 child_task_runner_->PostTask(
1381 FROM_HERE, 1411 FROM_HERE,
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
1439 IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs); 1469 IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs);
1440 1470
1441 return true; 1471 return true;
1442 } 1472 }
1443 1473
1444 void V4L2SliceVideoDecodeAccelerator::AssignPictureBuffers( 1474 void V4L2SliceVideoDecodeAccelerator::AssignPictureBuffers(
1445 const std::vector<media::PictureBuffer>& buffers) { 1475 const std::vector<media::PictureBuffer>& buffers) {
1446 DVLOGF(3); 1476 DVLOGF(3);
1447 DCHECK(child_task_runner_->BelongsToCurrentThread()); 1477 DCHECK(child_task_runner_->BelongsToCurrentThread());
1448 1478
1479 decoder_thread_task_runner_->PostTask(
1480 FROM_HERE,
1481 base::Bind(&V4L2SliceVideoDecodeAccelerator::AssignPictureBuffersTask,
1482 base::Unretained(this), buffers));
1483 }
1484
1485 void V4L2SliceVideoDecodeAccelerator::AssignPictureBuffersTask(
1486 const std::vector<media::PictureBuffer>& buffers) {
1487 DVLOGF(3);
1488 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1489 DCHECK_EQ(state_, kAwaitingPictureBuffers);
1490
1449 const uint32_t req_buffer_count = decoder_->GetRequiredNumOfPictures(); 1491 const uint32_t req_buffer_count = decoder_->GetRequiredNumOfPictures();
1450 1492
1451 if (buffers.size() < req_buffer_count) { 1493 if (buffers.size() < req_buffer_count) {
1452 DLOG(ERROR) << "Failed to provide requested picture buffers. " 1494 DLOG(ERROR) << "Failed to provide requested picture buffers. "
1453 << "(Got " << buffers.size() 1495 << "(Got " << buffers.size()
1454 << ", requested " << req_buffer_count << ")"; 1496 << ", requested " << req_buffer_count << ")";
1455 NOTIFY_ERROR(INVALID_ARGUMENT); 1497 NOTIFY_ERROR(INVALID_ARGUMENT);
1456 return; 1498 return;
1457 } 1499 }
1458 1500
1459 gfx::GLContext* gl_context = get_gl_context_cb_.Run();
1460 if (!gl_context || !make_context_current_cb_.Run()) {
1461 DLOG(ERROR) << "No GL context";
1462 NOTIFY_ERROR(PLATFORM_FAILURE);
1463 return;
1464 }
1465
1466 gfx::ScopedTextureBinder bind_restore(GL_TEXTURE_EXTERNAL_OES, 0);
1467
1468 // It's safe to manipulate all the buffer state here, because the decoder
1469 // thread is waiting on pictures_assigned_.
1470
1471 // Allocate the output buffers. 1501 // Allocate the output buffers.
1472 struct v4l2_requestbuffers reqbufs; 1502 struct v4l2_requestbuffers reqbufs;
1473 memset(&reqbufs, 0, sizeof(reqbufs)); 1503 memset(&reqbufs, 0, sizeof(reqbufs));
1474 reqbufs.count = buffers.size(); 1504 reqbufs.count = buffers.size();
1475 reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; 1505 reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
1476 reqbufs.memory = V4L2_MEMORY_MMAP; 1506 reqbufs.memory =
1507 (output_mode_ == Config::OutputMode::ALLOCATE ? V4L2_MEMORY_MMAP
1508 : V4L2_MEMORY_DMABUF);
1477 IOCTL_OR_ERROR_RETURN(VIDIOC_REQBUFS, &reqbufs); 1509 IOCTL_OR_ERROR_RETURN(VIDIOC_REQBUFS, &reqbufs);
1478 1510
1479 if (reqbufs.count != buffers.size()) { 1511 if (reqbufs.count != buffers.size()) {
1480 DLOG(ERROR) << "Could not allocate enough output buffers"; 1512 DLOG(ERROR) << "Could not allocate enough output buffers";
1481 NOTIFY_ERROR(PLATFORM_FAILURE); 1513 NOTIFY_ERROR(PLATFORM_FAILURE);
1482 return; 1514 return;
1483 } 1515 }
1484 1516
1517 DCHECK(free_output_buffers_.empty());
1518 DCHECK(output_buffer_map_.empty());
1485 output_buffer_map_.resize(buffers.size()); 1519 output_buffer_map_.resize(buffers.size());
1486
1487 DCHECK(free_output_buffers_.empty());
1488 for (size_t i = 0; i < output_buffer_map_.size(); ++i) { 1520 for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
1489 DCHECK(buffers[i].size() == coded_size_); 1521 DCHECK(buffers[i].size() == coded_size_);
1522 DCHECK_EQ(1u, buffers[i].texture_ids().size());
1490 1523
1491 OutputRecord& output_record = output_buffer_map_[i]; 1524 OutputRecord& output_record = output_buffer_map_[i];
1492 DCHECK(!output_record.at_device); 1525 DCHECK(!output_record.at_device);
1493 DCHECK(!output_record.at_client); 1526 DCHECK(!output_record.at_client);
1494 DCHECK_EQ(output_record.egl_image, EGL_NO_IMAGE_KHR); 1527 DCHECK_EQ(output_record.egl_image, EGL_NO_IMAGE_KHR);
1495 DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR); 1528 DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
1496 DCHECK_EQ(output_record.picture_id, -1); 1529 DCHECK_EQ(output_record.picture_id, -1);
1530 DCHECK(output_record.dmabuf_fds.empty());
1497 DCHECK_EQ(output_record.cleared, false); 1531 DCHECK_EQ(output_record.cleared, false);
1498 1532
1499 DCHECK_LE(1u, buffers[i].texture_ids().size()); 1533 output_record.picture_id = buffers[i].id();
1500 EGLImageKHR egl_image = device_->CreateEGLImage( 1534 output_record.texture_id = buffers[i].texture_ids()[0];
1501 egl_display_, gl_context->GetHandle(), buffers[i].texture_ids()[0], 1535 // This will remain true until ImportBufferForPicture is called, either by
1502 buffers[i].size(), i, output_format_fourcc_, output_planes_count_); 1536 // the client, or by ourselves, if we are allocating.
1503 if (egl_image == EGL_NO_IMAGE_KHR) { 1537 output_record.at_client = true;
1504 LOGF(ERROR) << "Could not create EGLImageKHR"; 1538 if (output_mode_ == Config::OutputMode::ALLOCATE) {
1505 // Ownership of EGLImages allocated in previous iterations of this loop 1539 std::vector<base::ScopedFD> dmabuf_fds =
1506 // has been transferred to output_buffer_map_. After we error-out here 1540 std::move(device_->GetDmabufsForV4L2Buffer(
1507 // the destructor will handle their cleanup. 1541 i, output_planes_count_, V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE));
1508 NOTIFY_ERROR(PLATFORM_FAILURE); 1542 if (dmabuf_fds.empty()) {
1509 return; 1543 NOTIFY_ERROR(PLATFORM_FAILURE);
1544 return;
1545 }
1546
1547 auto passed_dmabuf_fds(base::WrapUnique(
1548 new std::vector<base::ScopedFD>(std::move(dmabuf_fds))));
1549 ImportBufferForPictureTask(output_record.picture_id,
1550 std::move(passed_dmabuf_fds));
1551 } // else we'll get triggered via ImportBufferForPicture() from client.
1552 DVLOGF(3) << "buffer[" << i << "]: picture_id=" << output_record.picture_id;
1553 }
1554
1555 if (!StartDevicePoll()) {
1556 NOTIFY_ERROR(PLATFORM_FAILURE);
1557 return;
1558 }
1559
1560 // Put us in kIdle to allow further event processing.
1561 // ProcessPendingEventsIfNeeded() will put us back into kDecoding after all
1562 // other pending events are processed successfully.
1563 state_ = kIdle;
1564 ProcessPendingEventsIfNeeded();
1565 }
1566
1567 void V4L2SliceVideoDecodeAccelerator::CreateEGLImageFor(
1568 size_t buffer_index,
1569 int32_t picture_buffer_id,
1570 std::unique_ptr<std::vector<base::ScopedFD>> passed_dmabuf_fds,
1571 GLuint texture_id,
1572 const gfx::Size& size,
1573 uint32_t fourcc) {
1574 DVLOGF(3) << "index=" << buffer_index;
1575 DCHECK(child_task_runner_->BelongsToCurrentThread());
1576
1577 if (get_gl_context_cb_.is_null() || make_context_current_cb_.is_null()) {
1578 DLOG(ERROR) << "GL callbacks required for binding to EGLImages";
1579 NOTIFY_ERROR(INVALID_ARGUMENT);
1580 return;
1581 }
1582
1583 gfx::GLContext* gl_context = get_gl_context_cb_.Run();
1584 if (!gl_context || !make_context_current_cb_.Run()) {
1585 DLOG(ERROR) << "No GL context";
1586 NOTIFY_ERROR(PLATFORM_FAILURE);
1587 return;
1588 }
1589
1590 gfx::ScopedTextureBinder bind_restore(GL_TEXTURE_EXTERNAL_OES, 0);
1591
1592 EGLImageKHR egl_image =
1593 device_->CreateEGLImage(egl_display_, gl_context->GetHandle(), texture_id,
1594 size, buffer_index, fourcc, *passed_dmabuf_fds);
1595 if (egl_image == EGL_NO_IMAGE_KHR) {
1596 LOGF(ERROR) << "Could not create EGLImageKHR,"
1597 << " index=" << buffer_index << " texture_id=" << texture_id;
1598 NOTIFY_ERROR(PLATFORM_FAILURE);
1599 return;
1600 }
1601
1602 decoder_thread_task_runner_->PostTask(
1603 FROM_HERE,
1604 base::Bind(&V4L2SliceVideoDecodeAccelerator::AssignEGLImage,
1605 base::Unretained(this), buffer_index, picture_buffer_id,
1606 egl_image, base::Passed(&passed_dmabuf_fds)));
1607 }
1608
1609 void V4L2SliceVideoDecodeAccelerator::AssignEGLImage(
1610 size_t buffer_index,
1611 int32_t picture_buffer_id,
1612 EGLImageKHR egl_image,
1613 std::unique_ptr<std::vector<base::ScopedFD>> passed_dmabuf_fds) {
1614 DVLOGF(3) << "index=" << buffer_index;
1615 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1616
1617 // It's possible that while waiting for the EGLImages to be allocated and
1618 // assigned, we have already decoded more of the stream and saw another
1619 // resolution change. This is a normal situation, in such a case either there
1620 // is no output record with this index awaiting an EGLImage to be assigned to
1621 // it, or the record is already updated to use a newer PictureBuffer and is
1622 // awaiting an EGLImage associated with a different picture_buffer_id. If so,
1623 // just discard this image, we will get the one we are waiting for later.
1624 if (buffer_index >= output_buffer_map_.size() ||
1625 output_buffer_map_[buffer_index].picture_id != picture_buffer_id) {
1626 DVLOGF(3) << "Picture set already changed, dropping EGLImage";
1627 child_task_runner_->PostTask(
1628 FROM_HERE, base::Bind(base::IgnoreResult(&V4L2Device::DestroyEGLImage),
1629 device_, egl_display_, egl_image));
1630 return;
1631 }
1632
1633 OutputRecord& output_record = output_buffer_map_[buffer_index];
1634 DCHECK_EQ(output_record.egl_image, EGL_NO_IMAGE_KHR);
1635 DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
1636 DCHECK(!output_record.at_client);
1637 DCHECK(!output_record.at_device);
1638
1639 output_record.egl_image = egl_image;
1640 if (output_mode_ == Config::OutputMode::IMPORT) {
1641 DCHECK(output_record.dmabuf_fds.empty());
1642 output_record.dmabuf_fds = std::move(*passed_dmabuf_fds);
1643 }
1644
1645 DCHECK_EQ(std::count(free_output_buffers_.begin(), free_output_buffers_.end(),
1646 buffer_index),
1647 0);
1648 free_output_buffers_.push_back(buffer_index);
1649 ScheduleDecodeBufferTaskIfNeeded();
1650 }
1651
1652 void V4L2SliceVideoDecodeAccelerator::ImportBufferForPicture(
1653 int32_t picture_buffer_id,
1654 const std::vector<gfx::GpuMemoryBufferHandle>& gpu_memory_buffer_handles) {
1655 DVLOGF(3) << "picture_buffer_id=" << picture_buffer_id;
1656 DCHECK(child_task_runner_->BelongsToCurrentThread());
1657
1658 auto passed_dmabuf_fds(base::WrapUnique(new std::vector<base::ScopedFD>()));
1659 for (const auto& handle : gpu_memory_buffer_handles) {
1660 int fd = -1;
1661 #if defined(USE_OZONE)
1662 fd = handle.native_pixmap_handle.fd.fd;
1663 #endif
1664 DCHECK_NE(fd, -1);
1665 passed_dmabuf_fds->push_back(base::ScopedFD(fd));
1666 }
1667
1668 if (output_mode_ != Config::OutputMode::IMPORT) {
1669 LOGF(ERROR) << "Cannot import in non-import mode";
1670 NOTIFY_ERROR(INVALID_ARGUMENT);
1671 return;
1672 }
1673
1674 decoder_thread_task_runner_->PostTask(
1675 FROM_HERE,
1676 base::Bind(&V4L2SliceVideoDecodeAccelerator::ImportBufferForPictureTask,
1677 base::Unretained(this), picture_buffer_id,
1678 base::Passed(&passed_dmabuf_fds)));
1679 }
1680
1681 void V4L2SliceVideoDecodeAccelerator::ImportBufferForPictureTask(
1682 int32_t picture_buffer_id,
1683 std::unique_ptr<std::vector<base::ScopedFD>> passed_dmabuf_fds) {
1684 DVLOGF(3) << "picture_buffer_id=" << picture_buffer_id;
1685 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1686
1687 const auto iter =
1688 std::find_if(output_buffer_map_.begin(), output_buffer_map_.end(),
1689 [picture_buffer_id](const OutputRecord& output_record) {
1690 return output_record.picture_id == picture_buffer_id;
1691 });
1692 if (iter == output_buffer_map_.end()) {
1693 LOGF(ERROR) << "Invalid picture_buffer_id=" << picture_buffer_id;
1694 NOTIFY_ERROR(INVALID_ARGUMENT);
1695 return;
1696 }
1697
1698 if (!iter->at_client) {
1699 LOGF(ERROR) << "Cannot import buffer that not owned by client";
1700 NOTIFY_ERROR(INVALID_ARGUMENT);
1701 return;
1702 }
1703
1704 size_t index = iter - output_buffer_map_.begin();
1705 DCHECK_EQ(std::count(free_output_buffers_.begin(), free_output_buffers_.end(),
1706 index),
1707 0);
1708
1709 DCHECK(!iter->at_device);
1710 iter->at_client = false;
1711 if (iter->texture_id != 0) {
1712 if (iter->egl_image != EGL_NO_IMAGE_KHR) {
1713 child_task_runner_->PostTask(
1714 FROM_HERE,
1715 base::Bind(base::IgnoreResult(&V4L2Device::DestroyEGLImage), device_,
1716 egl_display_, iter->egl_image));
1510 } 1717 }
1511 1718
1512 output_record.egl_image = egl_image; 1719 child_task_runner_->PostTask(
1513 output_record.picture_id = buffers[i].id(); 1720 FROM_HERE,
1514 free_output_buffers_.push_back(i); 1721 base::Bind(&V4L2SliceVideoDecodeAccelerator::CreateEGLImageFor,
1515 DVLOGF(3) << "buffer[" << i << "]: picture_id=" << output_record.picture_id; 1722 weak_this_, index, picture_buffer_id,
1516 } 1723 base::Passed(&passed_dmabuf_fds), iter->texture_id,
1517 1724 coded_size_, output_format_fourcc_));
1518 pictures_assigned_.Signal(); 1725 } else {
1726 // No need for an EGLImage, start using this buffer now.
1727 DCHECK_EQ(output_planes_count_, passed_dmabuf_fds->size());
1728 iter->dmabuf_fds.swap(*passed_dmabuf_fds);
1729 free_output_buffers_.push_back(index);
1730 ScheduleDecodeBufferTaskIfNeeded();
1731 }
1519 } 1732 }
1520 1733
1521 void V4L2SliceVideoDecodeAccelerator::ReusePictureBuffer( 1734 void V4L2SliceVideoDecodeAccelerator::ReusePictureBuffer(
1522 int32_t picture_buffer_id) { 1735 int32_t picture_buffer_id) {
1523 DCHECK(child_task_runner_->BelongsToCurrentThread()); 1736 DCHECK(child_task_runner_->BelongsToCurrentThread());
1524 DVLOGF(4) << "picture_buffer_id=" << picture_buffer_id; 1737 DVLOGF(4) << "picture_buffer_id=" << picture_buffer_id;
1525 1738
1526 if (!make_context_current_cb_.Run()) { 1739 std::unique_ptr<EGLSyncKHRRef> egl_sync_ref;
1527 LOGF(ERROR) << "could not make context current"; 1740
1528 NOTIFY_ERROR(PLATFORM_FAILURE); 1741 if (!make_context_current_cb_.is_null()) {
1529 return; 1742 if (!make_context_current_cb_.Run()) {
1530 } 1743 LOGF(ERROR) << "could not make context current";
1531 1744 NOTIFY_ERROR(PLATFORM_FAILURE);
1532 EGLSyncKHR egl_sync = 1745 return;
1533 eglCreateSyncKHR(egl_display_, EGL_SYNC_FENCE_KHR, NULL); 1746 }
1534 if (egl_sync == EGL_NO_SYNC_KHR) { 1747
1535 LOGF(ERROR) << "eglCreateSyncKHR() failed"; 1748 EGLSyncKHR egl_sync =
1536 NOTIFY_ERROR(PLATFORM_FAILURE); 1749 eglCreateSyncKHR(egl_display_, EGL_SYNC_FENCE_KHR, NULL);
1537 return; 1750 if (egl_sync == EGL_NO_SYNC_KHR) {
1538 } 1751 LOGF(ERROR) << "eglCreateSyncKHR() failed";
1539 1752 NOTIFY_ERROR(PLATFORM_FAILURE);
1540 std::unique_ptr<EGLSyncKHRRef> egl_sync_ref( 1753 return;
1541 new EGLSyncKHRRef(egl_display_, egl_sync)); 1754 }
1755
1756 egl_sync_ref.reset(new EGLSyncKHRRef(egl_display_, egl_sync));
1757 }
1758
1542 decoder_thread_task_runner_->PostTask( 1759 decoder_thread_task_runner_->PostTask(
1543 FROM_HERE, 1760 FROM_HERE,
1544 base::Bind(&V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask, 1761 base::Bind(&V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask,
1545 base::Unretained(this), picture_buffer_id, 1762 base::Unretained(this), picture_buffer_id,
1546 base::Passed(&egl_sync_ref))); 1763 base::Passed(&egl_sync_ref)));
1547 } 1764 }
1548 1765
1549 void V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask( 1766 void V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask(
1550 int32_t picture_buffer_id, 1767 int32_t picture_buffer_id,
1551 std::unique_ptr<EGLSyncKHRRef> egl_sync_ref) { 1768 std::unique_ptr<EGLSyncKHRRef> egl_sync_ref) {
(...skipping 16 matching lines...) Expand all
1568 OutputRecord& output_record = output_buffer_map_[it->second->output_record()]; 1785 OutputRecord& output_record = output_buffer_map_[it->second->output_record()];
1569 if (output_record.at_device || !output_record.at_client) { 1786 if (output_record.at_device || !output_record.at_client) {
1570 DVLOGF(1) << "picture_buffer_id not reusable"; 1787 DVLOGF(1) << "picture_buffer_id not reusable";
1571 NOTIFY_ERROR(INVALID_ARGUMENT); 1788 NOTIFY_ERROR(INVALID_ARGUMENT);
1572 return; 1789 return;
1573 } 1790 }
1574 1791
1575 DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR); 1792 DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
1576 DCHECK(!output_record.at_device); 1793 DCHECK(!output_record.at_device);
1577 output_record.at_client = false; 1794 output_record.at_client = false;
1578 output_record.egl_sync = egl_sync_ref->egl_sync; 1795 if (egl_sync_ref) {
1579 // Take ownership of the EGLSync. 1796 output_record.egl_sync = egl_sync_ref->egl_sync;
1580 egl_sync_ref->egl_sync = EGL_NO_SYNC_KHR; 1797 // Take ownership of the EGLSync.
1798 egl_sync_ref->egl_sync = EGL_NO_SYNC_KHR;
1799 }
1800
1581 surfaces_at_display_.erase(it); 1801 surfaces_at_display_.erase(it);
1582 } 1802 }
1583 1803
1584 void V4L2SliceVideoDecodeAccelerator::Flush() { 1804 void V4L2SliceVideoDecodeAccelerator::Flush() {
1585 DVLOGF(3); 1805 DVLOGF(3);
1586 DCHECK(child_task_runner_->BelongsToCurrentThread()); 1806 DCHECK(child_task_runner_->BelongsToCurrentThread());
1587 1807
1588 decoder_thread_task_runner_->PostTask( 1808 decoder_thread_task_runner_->PostTask(
1589 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::FlushTask, 1809 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::FlushTask,
1590 base::Unretained(this))); 1810 base::Unretained(this)));
(...skipping 13 matching lines...) Expand all
1604 } 1824 }
1605 1825
1606 // No more inputs pending, so just finish flushing here. 1826 // No more inputs pending, so just finish flushing here.
1607 InitiateFlush(); 1827 InitiateFlush();
1608 } 1828 }
1609 1829
1610 void V4L2SliceVideoDecodeAccelerator::InitiateFlush() { 1830 void V4L2SliceVideoDecodeAccelerator::InitiateFlush() {
1611 DVLOGF(3); 1831 DVLOGF(3);
1612 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1832 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1613 1833
1614 DCHECK(!decoder_flushing_);
1615 DCHECK_EQ(state_, kDecoding);
1616 state_ = kIdle;
1617
1618 // This will trigger output for all remaining surfaces in the decoder. 1834 // This will trigger output for all remaining surfaces in the decoder.
1619 // However, not all of them may be decoded yet (they would be queued 1835 // However, not all of them may be decoded yet (they would be queued
1620 // in hardware then). 1836 // in hardware then).
1621 if (!decoder_->Flush()) { 1837 if (!decoder_->Flush()) {
1622 DVLOGF(1) << "Failed flushing the decoder."; 1838 DVLOGF(1) << "Failed flushing the decoder.";
1623 NOTIFY_ERROR(PLATFORM_FAILURE); 1839 NOTIFY_ERROR(PLATFORM_FAILURE);
1624 return; 1840 return;
1625 } 1841 }
1626 1842
1627 // Put the decoder in an idle state, ready to resume. 1843 // Put the decoder in an idle state, ready to resume.
1628 decoder_->Reset(); 1844 decoder_->Reset();
1629 1845
1846 DCHECK(!decoder_flushing_);
1630 decoder_flushing_ = true; 1847 decoder_flushing_ = true;
1631 1848 NewEventPending();
1632 decoder_thread_task_runner_->PostTask(
1633 FROM_HERE,
1634 base::Bind(&V4L2SliceVideoDecodeAccelerator::FinishFlushIfNeeded,
1635 base::Unretained(this)));
1636 } 1849 }
1637 1850
1638 void V4L2SliceVideoDecodeAccelerator::FinishFlushIfNeeded() { 1851 bool V4L2SliceVideoDecodeAccelerator::FinishFlush() {
1639 DVLOGF(3); 1852 DVLOGF(3);
1640 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1853 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1641 1854
1642 if (!decoder_flushing_ || !surfaces_at_device_.empty()) 1855 if (!decoder_flushing_)
1643 return; 1856 return true;
1857
1858 if (!surfaces_at_device_.empty())
1859 return false;
1644 1860
1645 DCHECK_EQ(state_, kIdle); 1861 DCHECK_EQ(state_, kIdle);
1646 1862
1647 // At this point, all remaining surfaces are decoded and dequeued, and since 1863 // At this point, all remaining surfaces are decoded and dequeued, and since
1648 // we have already scheduled output for them in InitiateFlush(), their 1864 // we have already scheduled output for them in InitiateFlush(), their
1649 // respective PictureReady calls have been posted (or they have been queued on 1865 // respective PictureReady calls have been posted (or they have been queued on
1650 // pending_picture_ready_). So at this time, once we SendPictureReady(), 1866 // pending_picture_ready_). So at this time, once we SendPictureReady(),
1651 // we will have all remaining PictureReady() posted to the client and we 1867 // we will have all remaining PictureReady() posted to the client and we
1652 // can post NotifyFlushDone(). 1868 // can post NotifyFlushDone().
1653 DCHECK(decoder_display_queue_.empty()); 1869 DCHECK(decoder_display_queue_.empty());
1654 1870
1655 // Decoder should have already returned all surfaces and all surfaces are 1871 // Decoder should have already returned all surfaces and all surfaces are
1656 // out of hardware. There can be no other owners of input buffers. 1872 // out of hardware. There can be no other owners of input buffers.
1657 DCHECK_EQ(free_input_buffers_.size(), input_buffer_map_.size()); 1873 DCHECK_EQ(free_input_buffers_.size(), input_buffer_map_.size());
1658 1874
1659 SendPictureReady(); 1875 SendPictureReady();
1660 1876
1877 decoder_flushing_ = false;
1878 DVLOGF(3) << "Flush finished";
1879
1661 child_task_runner_->PostTask(FROM_HERE, 1880 child_task_runner_->PostTask(FROM_HERE,
1662 base::Bind(&Client::NotifyFlushDone, client_)); 1881 base::Bind(&Client::NotifyFlushDone, client_));
1663 1882
1664 decoder_flushing_ = false; 1883 return true;
1665
1666 DVLOGF(3) << "Flush finished";
1667 state_ = kDecoding;
1668 ScheduleDecodeBufferTaskIfNeeded();
1669 } 1884 }
1670 1885
1671 void V4L2SliceVideoDecodeAccelerator::Reset() { 1886 void V4L2SliceVideoDecodeAccelerator::Reset() {
1672 DVLOGF(3); 1887 DVLOGF(3);
1673 DCHECK(child_task_runner_->BelongsToCurrentThread()); 1888 DCHECK(child_task_runner_->BelongsToCurrentThread());
1674 1889
1675 decoder_thread_task_runner_->PostTask( 1890 decoder_thread_task_runner_->PostTask(
1676 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::ResetTask, 1891 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::ResetTask,
1677 base::Unretained(this))); 1892 base::Unretained(this)));
1678 } 1893 }
1679 1894
1680 void V4L2SliceVideoDecodeAccelerator::ResetTask() { 1895 void V4L2SliceVideoDecodeAccelerator::ResetTask() {
1681 DVLOGF(3); 1896 DVLOGF(3);
1682 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1897 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1683 1898
1684 if (decoder_resetting_) { 1899 if (decoder_resetting_) {
1685 // This is a bug in the client, multiple Reset()s before NotifyResetDone() 1900 // This is a bug in the client, multiple Reset()s before NotifyResetDone()
1686 // are not allowed. 1901 // are not allowed.
1687 NOTREACHED() << "Client should not be requesting multiple Reset()s"; 1902 NOTREACHED() << "Client should not be requesting multiple Reset()s";
1688 return; 1903 return;
1689 } 1904 }
1690 1905
1691 DCHECK_EQ(state_, kDecoding);
1692 state_ = kIdle;
1693
1694 // Put the decoder in an idle state, ready to resume. 1906 // Put the decoder in an idle state, ready to resume.
1695 decoder_->Reset(); 1907 decoder_->Reset();
1696 1908
1697 decoder_resetting_ = true;
1698
1699 // Drop all remaining inputs. 1909 // Drop all remaining inputs.
1700 decoder_current_bitstream_buffer_.reset(); 1910 decoder_current_bitstream_buffer_.reset();
1701 while (!decoder_input_queue_.empty()) 1911 while (!decoder_input_queue_.empty())
1702 decoder_input_queue_.pop(); 1912 decoder_input_queue_.pop();
1703 1913
1704 FinishResetIfNeeded(); 1914 decoder_resetting_ = true;
1915 NewEventPending();
1705 } 1916 }
1706 1917
1707 void V4L2SliceVideoDecodeAccelerator::FinishResetIfNeeded() { 1918 bool V4L2SliceVideoDecodeAccelerator::FinishReset() {
1708 DVLOGF(3); 1919 DVLOGF(3);
1709 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread()); 1920 DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
1710 1921
1711 if (!decoder_resetting_ || !surfaces_at_device_.empty()) 1922 if (!decoder_resetting_)
1712 return; 1923 return true;
1924
1925 if (!surfaces_at_device_.empty())
1926 return false;
1713 1927
1714 DCHECK_EQ(state_, kIdle); 1928 DCHECK_EQ(state_, kIdle);
1715 DCHECK(!decoder_flushing_); 1929 DCHECK(!decoder_flushing_);
1716 SendPictureReady(); 1930 SendPictureReady();
1717 1931
1718 // Drop any pending outputs. 1932 // Drop any pending outputs.
1719 while (!decoder_display_queue_.empty()) 1933 while (!decoder_display_queue_.empty())
1720 decoder_display_queue_.pop(); 1934 decoder_display_queue_.pop();
1721 1935
1722 // At this point we can have no input buffers in the decoder, because we 1936 // At this point we can have no input buffers in the decoder, because we
1723 // Reset()ed it in ResetTask(), and have not scheduled any new Decode()s 1937 // Reset()ed it in ResetTask(), and have not scheduled any new Decode()s
1724 // having been in kIdle since. We don't have any surfaces in the HW either - 1938 // having been in kIdle since. We don't have any surfaces in the HW either -
1725 // we just checked that surfaces_at_device_.empty(), and inputs are tied 1939 // we just checked that surfaces_at_device_.empty(), and inputs are tied
1726 // to surfaces. Since there can be no other owners of input buffers, we can 1940 // to surfaces. Since there can be no other owners of input buffers, we can
1727 // simply mark them all as available. 1941 // simply mark them all as available.
1728 DCHECK_EQ(input_buffer_queued_count_, 0); 1942 DCHECK_EQ(input_buffer_queued_count_, 0);
1729 free_input_buffers_.clear(); 1943 free_input_buffers_.clear();
1730 for (size_t i = 0; i < input_buffer_map_.size(); ++i) { 1944 for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
1731 DCHECK(!input_buffer_map_[i].at_device); 1945 DCHECK(!input_buffer_map_[i].at_device);
1732 ReuseInputBuffer(i); 1946 ReuseInputBuffer(i);
1733 } 1947 }
1734 1948
1735 decoder_resetting_ = false; 1949 decoder_resetting_ = false;
1950 DVLOGF(3) << "Reset finished";
1736 1951
1737 child_task_runner_->PostTask(FROM_HERE, 1952 child_task_runner_->PostTask(FROM_HERE,
1738 base::Bind(&Client::NotifyResetDone, client_)); 1953 base::Bind(&Client::NotifyResetDone, client_));
1739 1954
1740 DVLOGF(3) << "Reset finished"; 1955 return true;
1741
1742 state_ = kDecoding;
1743 ScheduleDecodeBufferTaskIfNeeded();
1744 } 1956 }
1745 1957
1746 void V4L2SliceVideoDecodeAccelerator::SetErrorState(Error error) { 1958 void V4L2SliceVideoDecodeAccelerator::SetErrorState(Error error) {
1747 // We can touch decoder_state_ only if this is the decoder thread or the 1959 // We can touch decoder_state_ only if this is the decoder thread or the
1748 // decoder thread isn't running. 1960 // decoder thread isn't running.
1749 if (decoder_thread_.IsRunning() && 1961 if (decoder_thread_.IsRunning() &&
1750 !decoder_thread_task_runner_->BelongsToCurrentThread()) { 1962 !decoder_thread_task_runner_->BelongsToCurrentThread()) {
1751 decoder_thread_task_runner_->PostTask( 1963 decoder_thread_task_runner_->PostTask(
1752 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::SetErrorState, 1964 FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::SetErrorState,
1753 base::Unretained(this), error)); 1965 base::Unretained(this), error));
(...skipping 699 matching lines...) Expand 10 before | Expand all | Expand 10 after
2453 OutputRecord& output_record = 2665 OutputRecord& output_record =
2454 output_buffer_map_[dec_surface->output_record()]; 2666 output_buffer_map_[dec_surface->output_record()];
2455 2667
2456 bool inserted = 2668 bool inserted =
2457 surfaces_at_display_.insert(std::make_pair(output_record.picture_id, 2669 surfaces_at_display_.insert(std::make_pair(output_record.picture_id,
2458 dec_surface)).second; 2670 dec_surface)).second;
2459 DCHECK(inserted); 2671 DCHECK(inserted);
2460 2672
2461 DCHECK(!output_record.at_client); 2673 DCHECK(!output_record.at_client);
2462 DCHECK(!output_record.at_device); 2674 DCHECK(!output_record.at_device);
2463 DCHECK_NE(output_record.egl_image, EGL_NO_IMAGE_KHR);
2464 DCHECK_NE(output_record.picture_id, -1); 2675 DCHECK_NE(output_record.picture_id, -1);
2465 output_record.at_client = true; 2676 output_record.at_client = true;
2466 2677
2467 // TODO(posciak): Use visible size from decoder here instead 2678 // TODO(posciak): Use visible size from decoder here instead
2468 // (crbug.com/402760). Passing (0, 0) results in the client using the 2679 // (crbug.com/402760). Passing (0, 0) results in the client using the
2469 // visible size extracted from the container instead. 2680 // visible size extracted from the container instead.
2470 media::Picture picture(output_record.picture_id, dec_surface->bitstream_id(), 2681 media::Picture picture(output_record.picture_id, dec_surface->bitstream_id(),
2471 gfx::Rect(0, 0), false); 2682 gfx::Rect(0, 0), false);
2472 DVLOGF(3) << dec_surface->ToString() 2683 DVLOGF(3) << dec_surface->ToString()
2473 << ", bitstream_id: " << picture.bitstream_buffer_id() 2684 << ", bitstream_id: " << picture.bitstream_buffer_id()
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
2559 } 2770 }
2560 2771
2561 bool V4L2SliceVideoDecodeAccelerator::TryToSetupDecodeOnSeparateThread( 2772 bool V4L2SliceVideoDecodeAccelerator::TryToSetupDecodeOnSeparateThread(
2562 const base::WeakPtr<Client>& decode_client, 2773 const base::WeakPtr<Client>& decode_client,
2563 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner) { 2774 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner) {
2564 decode_client_ = decode_client_; 2775 decode_client_ = decode_client_;
2565 decode_task_runner_ = decode_task_runner; 2776 decode_task_runner_ = decode_task_runner;
2566 return true; 2777 return true;
2567 } 2778 }
2568 2779
2780 media::VideoPixelFormat V4L2SliceVideoDecodeAccelerator::GetOutputFormat()
2781 const {
2782 return V4L2Device::V4L2PixFmtToVideoPixelFormat(output_format_fourcc_);
2783 }
2784
2569 // static 2785 // static
2570 media::VideoDecodeAccelerator::SupportedProfiles 2786 media::VideoDecodeAccelerator::SupportedProfiles
2571 V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles() { 2787 V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles() {
2572 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); 2788 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
2573 if (!device) 2789 if (!device)
2574 return SupportedProfiles(); 2790 return SupportedProfiles();
2575 2791
2576 return device->GetSupportedDecodeProfiles(arraysize(supported_input_fourccs_), 2792 return device->GetSupportedDecodeProfiles(arraysize(supported_input_fourccs_),
2577 supported_input_fourccs_); 2793 supported_input_fourccs_);
2578 } 2794 }
2579 2795
2580 } // namespace content 2796 } // namespace content
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