| Index: cc/resources/ui_resource_client.h
|
| ===================================================================
|
| --- cc/resources/ui_resource_client.h (revision 0)
|
| +++ cc/resources/ui_resource_client.h (revision 0)
|
| @@ -0,0 +1,34 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CC_RESOURCES_UI_RESOURCE_CLIENT_H_
|
| +#define CC_RESOURCES_UI_RESOURCE_CLIENT_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/callback.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "cc/base/cc_export.h"
|
| +
|
| +namespace cc {
|
| +
|
| +class UIResourceBitmap;
|
| +
|
| +typedef int UIResourceId;
|
| +
|
| +class CC_EXPORT UIResourceClient {
|
| + public:
|
| + // GetBitmap() will be called once soon after resource creation and then will
|
| + // be called afterwards whenever the GL context is lost, on the same thread
|
| + // that LayerTreeHost::CreateUIResource was called on. It is only safe to
|
| + // delete a UIResourceClient object after DeleteUIResource has been called for
|
| + // all IDs associated with it. A valid bitmap always must be returned but it
|
| + // doesn't need to be the same size or format as the original.
|
| + virtual scoped_refptr<UIResourceBitmap> GetBitmap(UIResourceId uid,
|
| + bool resource_lost) = 0;
|
| + virtual ~UIResourceClient() {}
|
| +};
|
| +
|
| +} // namespace cc
|
| +
|
| +#endif // CC_RESOURCES_UI_RESOURCE_CLIENT_H_
|
|
|