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Side by Side Diff: cc/resources/ui_resource_manager_client.h

Issue 18191020: UI Resource Manager (Closed) Base URL: https://src.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_RESOURCES_UI_RESOURCE_MANAGER_CLIENT_H_
aelias_OOO_until_Jul13 2013/07/23 00:06:48 May as well delete this file and move the typedefs
powei 2013/07/24 02:28:29 Done.
6 #define CC_RESOURCES_UI_RESOURCE_MANAGER_CLIENT_H_
7
8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h"
10
11 namespace cc {
12
13 class UIResourceBitmap;
14
15 typedef int UIResourceId;
16 typedef base::Callback<scoped_refptr<UIResourceBitmap>(bool resource_lost)>
17 UIResourceCallback;
enne (OOO) 2013/07/22 23:09:15 style nit: weird indentation. Consider running 'g
powei 2013/07/24 02:28:29 Done.
18
19 // class UIResourceManagerClient {
enne (OOO) 2013/07/22 23:09:15 Commented code that should be removed?
powei 2013/07/24 02:28:29 Done.
20 // public:
21 // virtual ~UIResourceManagerClient() {}
22 // This is called on the main thread when a recently created resource
23 // has been fully uploaded to a texture. Users of large resources may
24 // wish to wait for this callback before using the resource ID on a layer,
25 // to avoid jank until the upload completes.
26 // virtual void UIResourceLost(UIResourceId id) {}
27 // };
28
29 } // namespace cc
30
31 #endif // CC_RESOURCES_UI_RESOURCE_MANAGER_CLIENT_H_
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