| Index: gpu/GLES2/gl2chromium_autogen.h
|
| ===================================================================
|
| --- gpu/GLES2/gl2chromium_autogen.h (revision 207109)
|
| +++ gpu/GLES2/gl2chromium_autogen.h (working copy)
|
| @@ -57,7 +57,6 @@
|
| #define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray)
|
| #define glFinish GLES2_GET_FUN(Finish)
|
| #define glFlush GLES2_GET_FUN(Flush)
|
| -#define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM)
|
| #define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer)
|
| #define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D)
|
| #define glFrontFace GLES2_GET_FUN(FrontFace)
|
| @@ -112,6 +111,8 @@
|
| #define glScissor GLES2_GET_FUN(Scissor)
|
| #define glShaderBinary GLES2_GET_FUN(ShaderBinary)
|
| #define glShaderSource GLES2_GET_FUN(ShaderSource)
|
| +#define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM)
|
| +#define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM)
|
| #define glStencilFunc GLES2_GET_FUN(StencilFunc)
|
| #define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate)
|
| #define glStencilMask GLES2_GET_FUN(StencilMask)
|
|
|