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Unified Diff: content/public/gpu/gpu_video_decode_accelerator_factory.h

Issue 1745903002: Introduce GpuVideoDecodeAcceleratorFactory. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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Index: content/public/gpu/gpu_video_decode_accelerator_factory.h
diff --git a/content/public/gpu/gpu_video_decode_accelerator_factory.h b/content/public/gpu/gpu_video_decode_accelerator_factory.h
new file mode 100644
index 0000000000000000000000000000000000000000..30be1141918e6471a460593582e270604ad88ad8
--- /dev/null
+++ b/content/public/gpu/gpu_video_decode_accelerator_factory.h
@@ -0,0 +1,104 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
+#define CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
kcwu 2016/03/16 06:26:37 s/COMMON/GPU/
Pawel Osciak 2016/03/16 09:50:10 Done.
+
+#include "base/callback.h"
+#include "base/memory/weak_ptr.h"
+#include "base/threading/thread_checker.h"
+#include "content/common/content_export.h"
+#include "gpu/config/gpu_info.h"
+#include "media/video/video_decode_accelerator.h"
+
+namespace gfx {
+class GLContext;
+}
+
+namespace gl {
+class GLImage;
+}
+
+namespace gpu {
+namespace gles2 {
+class GLES2Decoder;
+}
+}
+
+namespace content {
+
+// This factory allows creation of VideoDecodeAccelerator implementations,
+// providing the most applicable VDA for current platform and given
+// configuration. To be used in GPU process only.
+class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory {
+ public:
+ ~GpuVideoDecodeAcceleratorFactory();
+
+ // Return current GLContext.
+ using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>;
+
+ // Make the applicable GL context current. To be called by VDAs before
+ // executing any GL calls. Return true on success, false otherwise.
+ using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
+
+ // Bind |image| to |client_texture_id| given |texture_target|.
+ // Return true on success, false otherwise.
+ using BindGLImageCallback =
+ base::Callback<bool(uint32_t client_texture_id,
+ uint32_t texture_target,
+ const scoped_refptr<gl::GLImage>& image)>;
+
+ // Return a WeakPtr to a GLES2Decoder, if one is available.
+ using GetGLES2DecoderCallback =
+ base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
+
+ // Create a factory capable of producing VDA instances for current platform.
+ static scoped_ptr<GpuVideoDecodeAcceleratorFactory> Create(
+ const GetGLContextCallback& get_gl_context_cb,
+ const MakeGLContextCurrentCallback& make_context_current_cb,
+ const BindGLImageCallback& bind_image_cb);
+
+ static scoped_ptr<GpuVideoDecodeAcceleratorFactory> CreateWithGLES2Decoder(
+ const GetGLContextCallback& get_gl_context_cb,
+ const MakeGLContextCurrentCallback& make_context_current_cb,
+ const BindGLImageCallback& bind_image_cb,
+ const GetGLES2DecoderCallback& get_gles2_decoder_cb);
+
+ // Return decoder capabilities supported on the current platform.
+ static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities();
+
+ // Create a VDA for the current platform for |client| with the given |config|.
+ // Return nullptr on failure.
+ scoped_ptr<media::VideoDecodeAccelerator> CreateVDA(
+ media::VideoDecodeAccelerator::Client* client,
+ const media::VideoDecodeAccelerator::Config& config);
+
+ private:
+ GpuVideoDecodeAcceleratorFactory(
+ const GetGLContextCallback& get_gl_context_cb,
+ const MakeGLContextCurrentCallback& make_context_current_cb,
+ const BindGLImageCallback& bind_image_cb,
+ const GetGLES2DecoderCallback& get_gles2_decoder_cb);
+
+ scoped_ptr<media::VideoDecodeAccelerator> CreateDXVAVDA() const;
+ scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2VDA() const;
+ scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2SVDA() const;
+ scoped_ptr<media::VideoDecodeAccelerator> CreateVaapiVDA() const;
+ scoped_ptr<media::VideoDecodeAccelerator> CreateVTVDA() const;
+ scoped_ptr<media::VideoDecodeAccelerator> CreateOzoneVDA() const;
+ scoped_ptr<media::VideoDecodeAccelerator> CreateAndroidVDA() const;
+
+ const GetGLContextCallback get_gl_context_cb_;
+ const MakeGLContextCurrentCallback make_context_current_cb_;
+ const BindGLImageCallback bind_image_cb_;
+ const GetGLES2DecoderCallback& get_gles2_decoder_cb_;
+
+ base::ThreadChecker thread_checker_;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactory);
+};
+
+} // namespace content
+
+#endif // CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
kcwu 2016/03/16 06:26:37 s/COMMON/GPU/

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