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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "base/command_line.h" |
| 6 #include "content/common/gpu/media/gpu_video_accelerator_util.h" |
| 7 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
| 8 #include "content/public/common/content_switches.h" |
| 9 #include "content/public/gpu/gpu_video_decode_accelerator_factory.h" |
| 10 |
| 11 #if defined(OS_WIN) |
| 12 #include "base/win/windows_version.h" |
| 13 #include "content/common/gpu/media/dxva_video_decode_accelerator_win.h" |
| 14 #elif defined(OS_MACOSX) |
| 15 #include "content/common/gpu/media/vt_video_decode_accelerator_mac.h" |
| 16 #elif defined(OS_CHROMEOS) |
| 17 #if defined(USE_V4L2_CODEC) |
| 18 #include "content/common/gpu/media/v4l2_device.h" |
| 19 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h" |
| 20 #include "content/common/gpu/media/v4l2_video_decode_accelerator.h" |
| 21 #include "ui/gl/gl_surface_egl.h" |
| 22 #endif |
| 23 #if defined(ARCH_CPU_X86_FAMILY) |
| 24 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h" |
| 25 #include "ui/gl/gl_implementation.h" |
| 26 #endif |
| 27 #elif defined(USE_OZONE) |
| 28 #include "media/ozone/media_ozone_platform.h" |
| 29 #elif defined(OS_ANDROID) |
| 30 #include "content/common/gpu/media/android_video_decode_accelerator.h" |
| 31 #endif |
| 32 |
| 33 namespace content { |
| 34 |
| 35 namespace { |
| 36 static base::WeakPtr<gpu::gles2::GLES2Decoder> GetEmptyGLES2Decoder() { |
| 37 NOTREACHED() << "VDA requests a GLES2Decoder, but client did not provide it"; |
| 38 return base::WeakPtr<gpu::gles2::GLES2Decoder>(); |
| 39 } |
| 40 } |
| 41 |
| 42 // static |
| 43 scoped_ptr<GpuVideoDecodeAcceleratorFactory> |
| 44 GpuVideoDecodeAcceleratorFactory::Create( |
| 45 const GetGLContextCallback& get_gl_context_cb, |
| 46 const MakeGLContextCurrentCallback& make_context_current_cb, |
| 47 const BindGLImageCallback& bind_image_cb) { |
| 48 return make_scoped_ptr(new GpuVideoDecodeAcceleratorFactory( |
| 49 get_gl_context_cb, make_context_current_cb, bind_image_cb, |
| 50 base::Bind(&GetEmptyGLES2Decoder))); |
| 51 } |
| 52 |
| 53 // static |
| 54 scoped_ptr<GpuVideoDecodeAcceleratorFactory> |
| 55 GpuVideoDecodeAcceleratorFactory::CreateWithGLES2Decoder( |
| 56 const GetGLContextCallback& get_gl_context_cb, |
| 57 const MakeGLContextCurrentCallback& make_context_current_cb, |
| 58 const BindGLImageCallback& bind_image_cb, |
| 59 const GetGLES2DecoderCallback& get_gles2_decoder_cb) { |
| 60 return make_scoped_ptr(new GpuVideoDecodeAcceleratorFactory( |
| 61 get_gl_context_cb, make_context_current_cb, bind_image_cb, |
| 62 get_gles2_decoder_cb)); |
| 63 } |
| 64 |
| 65 // static |
| 66 gpu::VideoDecodeAcceleratorCapabilities |
| 67 GpuVideoDecodeAcceleratorFactory::GetDecoderCapabilities() { |
| 68 media::VideoDecodeAccelerator::Capabilities capabilities; |
| 69 const base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess(); |
| 70 if (cmd_line->HasSwitch(switches::kDisableAcceleratedVideoDecode)) |
| 71 return gpu::VideoDecodeAcceleratorCapabilities(); |
| 72 |
| 73 // Query VDAs for their capabilities and construct a set of supported |
| 74 // profiles for current platform. This must be done in the same order as in |
| 75 // CreateVDA(), as we currently preserve additional capabilities (such as |
| 76 // resolutions supported) only for the first VDA supporting the given codec |
| 77 // profile (instead of calculating a superset). |
| 78 // TODO(posciak,henryhsu): improve this so that we choose a superset of |
| 79 // resolutions and other supported profile parameters. |
| 80 #if defined(OS_WIN) |
| 81 capabilities.supported_profiles = |
| 82 DXVAVideoDecodeAccelerator::GetSupportedProfiles(); |
| 83 #elif defined(OS_CHROMEOS) |
| 84 media::VideoDecodeAccelerator::SupportedProfiles vda_profiles; |
| 85 #if defined(USE_V4L2_CODEC) |
| 86 vda_profiles = V4L2VideoDecodeAccelerator::GetSupportedProfiles(); |
| 87 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( |
| 88 vda_profiles, &capabilities.supported_profiles); |
| 89 vda_profiles = V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles(); |
| 90 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( |
| 91 vda_profiles, &capabilities.supported_profiles); |
| 92 #endif |
| 93 #if defined(ARCH_CPU_X86_FAMILY) |
| 94 vda_profiles = VaapiVideoDecodeAccelerator::GetSupportedProfiles(); |
| 95 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( |
| 96 vda_profiles, &capabilities.supported_profiles); |
| 97 #endif |
| 98 #elif defined(OS_MACOSX) |
| 99 capabilities.supported_profiles = |
| 100 VTVideoDecodeAccelerator::GetSupportedProfiles(); |
| 101 #elif defined(OS_ANDROID) |
| 102 capabilities = AndroidVideoDecodeAccelerator::GetCapabilities(); |
| 103 #endif |
| 104 return GpuVideoAcceleratorUtil::ConvertMediaToGpuDecodeCapabilities( |
| 105 capabilities); |
| 106 } |
| 107 |
| 108 scoped_ptr<media::VideoDecodeAccelerator> |
| 109 GpuVideoDecodeAcceleratorFactory::CreateVDA( |
| 110 media::VideoDecodeAccelerator::Client* client, |
| 111 const media::VideoDecodeAccelerator::Config& config) { |
| 112 DCHECK(thread_checker_.CalledOnValidThread()); |
| 113 |
| 114 // Array of Create..VDA() function pointers, potentially usable on current |
| 115 // platform. This list is ordered by priority, from most to least preferred, |
| 116 // if applicable. This list must be in the same order as the querying order |
| 117 // in GetDecoderCapabilities() above. |
| 118 using CreateVDAFp = scoped_ptr<media::VideoDecodeAccelerator> ( |
| 119 GpuVideoDecodeAcceleratorFactory::*)() const; |
| 120 const CreateVDAFp create_vda_fps[] = { |
| 121 &GpuVideoDecodeAcceleratorFactory::CreateDXVAVDA, |
| 122 &GpuVideoDecodeAcceleratorFactory::CreateV4L2VDA, |
| 123 &GpuVideoDecodeAcceleratorFactory::CreateV4L2SVDA, |
| 124 &GpuVideoDecodeAcceleratorFactory::CreateVaapiVDA, |
| 125 &GpuVideoDecodeAcceleratorFactory::CreateVTVDA, |
| 126 &GpuVideoDecodeAcceleratorFactory::CreateOzoneVDA, |
| 127 &GpuVideoDecodeAcceleratorFactory::CreateAndroidVDA}; |
| 128 |
| 129 scoped_ptr<media::VideoDecodeAccelerator> vda; |
| 130 |
| 131 for (const auto& create_vda_function : create_vda_fps) { |
| 132 vda = (this->*create_vda_function)(); |
| 133 if (vda && vda->Initialize(config, client)) |
| 134 return vda; |
| 135 } |
| 136 |
| 137 return nullptr; |
| 138 } |
| 139 |
| 140 scoped_ptr<media::VideoDecodeAccelerator> |
| 141 GpuVideoDecodeAcceleratorFactory::CreateDXVAVDA() const { |
| 142 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
| 143 #if defined(OS_WIN) |
| 144 if (base::win::GetVersion() >= base::win::VERSION_WIN7) { |
| 145 DVLOG(0) << "Initializing DXVA HW decoder for windows."; |
| 146 decoder.reset(new DXVAVideoDecodeAccelerator(get_gl_context_cb_, |
| 147 make_context_current_cb_)); |
| 148 } |
| 149 #endif |
| 150 return decoder; |
| 151 } |
| 152 |
| 153 scoped_ptr<media::VideoDecodeAccelerator> |
| 154 GpuVideoDecodeAcceleratorFactory::CreateV4L2VDA() const { |
| 155 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
| 156 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) |
| 157 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); |
| 158 if (device.get()) { |
| 159 decoder.reset(new V4L2VideoDecodeAccelerator( |
| 160 gfx::GLSurfaceEGL::GetHardwareDisplay(), get_gl_context_cb_, |
| 161 make_context_current_cb_, device)); |
| 162 } |
| 163 #endif |
| 164 return decoder; |
| 165 } |
| 166 |
| 167 scoped_ptr<media::VideoDecodeAccelerator> |
| 168 GpuVideoDecodeAcceleratorFactory::CreateV4L2SVDA() const { |
| 169 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
| 170 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) |
| 171 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); |
| 172 if (device.get()) { |
| 173 decoder.reset(new V4L2SliceVideoDecodeAccelerator( |
| 174 device, gfx::GLSurfaceEGL::GetHardwareDisplay(), get_gl_context_cb_, |
| 175 make_context_current_cb_)); |
| 176 } |
| 177 #endif |
| 178 return decoder; |
| 179 } |
| 180 |
| 181 scoped_ptr<media::VideoDecodeAccelerator> |
| 182 GpuVideoDecodeAcceleratorFactory::CreateVaapiVDA() const { |
| 183 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
| 184 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
| 185 decoder.reset(new VaapiVideoDecodeAccelerator(make_context_current_cb_, |
| 186 bind_image_cb_)); |
| 187 #endif |
| 188 return decoder; |
| 189 } |
| 190 |
| 191 scoped_ptr<media::VideoDecodeAccelerator> |
| 192 GpuVideoDecodeAcceleratorFactory::CreateVTVDA() const { |
| 193 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
| 194 #if defined(OS_MACOSX) |
| 195 decoder.reset( |
| 196 new VTVideoDecodeAccelerator(make_context_current_cb_, bind_image_cb_)); |
| 197 #endif |
| 198 return decoder; |
| 199 } |
| 200 |
| 201 scoped_ptr<media::VideoDecodeAccelerator> |
| 202 GpuVideoDecodeAcceleratorFactory::CreateOzoneVDA() const { |
| 203 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
| 204 #if !defined(OS_CHROMEOS) && defined(USE_OZONE) |
| 205 media::MediaOzonePlatform* platform = |
| 206 media::MediaOzonePlatform::GetInstance(); |
| 207 decoder.reset( |
| 208 platform->CreateVideoDecodeAccelerator(make_context_current_cb_)); |
| 209 #endif |
| 210 return decoder; |
| 211 } |
| 212 |
| 213 scoped_ptr<media::VideoDecodeAccelerator> |
| 214 GpuVideoDecodeAcceleratorFactory::CreateAndroidVDA() const { |
| 215 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
| 216 #if defined(OS_ANDROID) |
| 217 decoder.reset(new AndroidVideoDecodeAccelerator(make_context_current_cb_, |
| 218 get_gles2_decoder_cb_)); |
| 219 #endif |
| 220 return decoder; |
| 221 } |
| 222 |
| 223 GpuVideoDecodeAcceleratorFactory::GpuVideoDecodeAcceleratorFactory( |
| 224 const GetGLContextCallback& get_gl_context_cb, |
| 225 const MakeGLContextCurrentCallback& make_context_current_cb, |
| 226 const BindGLImageCallback& bind_image_cb, |
| 227 const GetGLES2DecoderCallback& get_gles2_decoder_cb) |
| 228 : get_gl_context_cb_(get_gl_context_cb), |
| 229 make_context_current_cb_(make_context_current_cb), |
| 230 bind_image_cb_(bind_image_cb), |
| 231 get_gles2_decoder_cb_(get_gles2_decoder_cb) {} |
| 232 |
| 233 GpuVideoDecodeAcceleratorFactory::~GpuVideoDecodeAcceleratorFactory() {} |
| 234 |
| 235 } // namespace content |
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