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Side by Side Diff: content/public/common/gpu_video_decode_accelerator_helpers.h

Issue 1745903002: Introduce GpuVideoDecodeAcceleratorFactory. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 #ifndef CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_
5 #define CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_
6
7 #include "base/callback.h"
8 #include "base/memory/weak_ptr.h"
9
10 namespace gfx {
11 class GLContext;
12 }
13
14 namespace gl {
15 class GLImage;
16 }
17
18 namespace gpu {
19 namespace gles2 {
20 class GLES2Decoder;
21 }
22 }
23
24 namespace content {
25
26 // Helpers/defines for specific VideoDecodeAccelerator implementations in GPU
27 // process. Which callbacks are required depends on the implementation.
28 //
29 // Note that these callbacks may be called more than once, and so must own/share
30 // ownership of any objects bound to them.
31 //
32 // Unless specified otherwise, these callbacks must be executed on the GPU Child
33 // thread (i.e. the thread which the VDAs are initialized on).
34 namespace gpu_vda {
jam 2016/03/15 18:25:38 remove gpu_vda namespace. all code in content is s
35 // Return current GLContext.
jam 2016/03/15 18:25:38 this and the other comments below are confusing. i
36 using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>;
37
38 // Make the applicable GL context current. To be called by VDAs before
39 // executing any GL calls. Return true on success, false otherwise.
40 using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
41
42 // Bind |image| to |client_texture_id| given |texture_target|.
43 // Return true on success, false otherwise.
44 using BindGLImageCallback =
45 base::Callback<bool(uint32_t client_texture_id,
46 uint32_t texture_target,
47 const scoped_refptr<gl::GLImage>& image)>;
48
49 // Return a WeakPtr to a GLES2Decoder, if one is available.
50 using GetGLES2DecoderCallback =
51 base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
52 } // namespace gpu_vda
53
54 } // namespace content
55
56 #endif // CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_
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