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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 #ifndef CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ | |
5 #define CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ | |
6 | |
7 #include "base/callback.h" | |
8 #include "base/memory/weak_ptr.h" | |
9 | |
10 namespace gfx { | |
11 class GLContext; | |
12 } | |
13 | |
14 namespace gl { | |
15 class GLImage; | |
16 } | |
17 | |
18 namespace gpu { | |
19 namespace gles2 { | |
20 class GLES2Decoder; | |
21 } | |
22 } | |
23 | |
24 namespace content { | |
25 | |
26 // Helpers/defines for specific VideoDecodeAccelerator implementations in GPU | |
27 // process. Which callbacks are required depends on the implementation. | |
28 // | |
29 // Note that these callbacks may be called more than once, and so must own/share | |
30 // ownership of any objects bound to them. | |
31 // | |
32 // Unless specified otherwise, these callbacks must be executed on the GPU Child | |
33 // thread (i.e. the thread which the VDAs are initialized on). | |
34 namespace gpu_vda { | |
jam
2016/03/15 18:25:38
remove gpu_vda namespace. all code in content is s
| |
35 // Return current GLContext. | |
jam
2016/03/15 18:25:38
this and the other comments below are confusing. i
| |
36 using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>; | |
37 | |
38 // Make the applicable GL context current. To be called by VDAs before | |
39 // executing any GL calls. Return true on success, false otherwise. | |
40 using MakeGLContextCurrentCallback = base::Callback<bool(void)>; | |
41 | |
42 // Bind |image| to |client_texture_id| given |texture_target|. | |
43 // Return true on success, false otherwise. | |
44 using BindGLImageCallback = | |
45 base::Callback<bool(uint32_t client_texture_id, | |
46 uint32_t texture_target, | |
47 const scoped_refptr<gl::GLImage>& image)>; | |
48 | |
49 // Return a WeakPtr to a GLES2Decoder, if one is available. | |
50 using GetGLES2DecoderCallback = | |
51 base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>; | |
52 } // namespace gpu_vda | |
53 | |
54 } // namespace content | |
55 | |
56 #endif // CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ | |
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