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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ | |
6 #define CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ | |
7 | |
8 #include "base/threading/thread_checker.h" | |
9 #include "content/common/content_export.h" | |
10 #include "content/public/common/gpu_video_decode_accelerator_helpers.h" | |
11 #include "gpu/config/gpu_info.h" | |
12 #include "media/video/video_decode_accelerator.h" | |
13 | |
14 namespace content { | |
15 | |
16 // This factory allows creation of VideoDecodeAccelerator implementations, | |
17 // providing the most applicable VDA for current platform and given | |
18 // configuration. To be used in GPU process only. | |
jam
2016/03/14 15:58:29
then this should be in content/public/gpu
| |
19 class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory { | |
20 public: | |
21 ~GpuVideoDecodeAcceleratorFactory(); | |
22 | |
23 // Create a factory capable of producing VDA instances for current platform. | |
24 static scoped_ptr<GpuVideoDecodeAcceleratorFactory> Create( | |
25 const gpu_vda::GetGLContextCallback& get_gl_context_cb, | |
26 const gpu_vda::MakeGLContextCurrentCallback& make_context_current_cb, | |
27 const gpu_vda::BindGLImageCallback& bind_image_cb); | |
28 | |
29 static scoped_ptr<GpuVideoDecodeAcceleratorFactory> CreateWithGLES2Decoder( | |
30 const gpu_vda::GetGLContextCallback& get_gl_context_cb, | |
31 const gpu_vda::MakeGLContextCurrentCallback& make_context_current_cb, | |
32 const gpu_vda::BindGLImageCallback& bind_image_cb, | |
33 const gpu_vda::GetGLES2DecoderCallback& get_gles2_decoder_cb); | |
34 | |
35 // Return decoder capabilities supported on the current platform. | |
36 static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities(); | |
37 | |
38 // Create a VDA for the current platform for |client| with the given |config|. | |
39 // Return nullptr on failure. | |
40 scoped_ptr<media::VideoDecodeAccelerator> CreateVDA( | |
41 media::VideoDecodeAccelerator::Client* client, | |
42 const media::VideoDecodeAccelerator::Config& config); | |
43 | |
44 private: | |
45 GpuVideoDecodeAcceleratorFactory( | |
jam
2016/03/14 15:58:29
this section in private is against the content api
jam
2016/03/16 20:56:43
this comment is still not addressed.
why is there
Pawel Osciak
2016/03/17 11:15:16
Sorry somehow missed this. Created a GpuVideoDecod
jam
2016/03/17 15:43:26
I'm not sure I understand the point of having both
jam
2016/03/18 01:18:56
ignore this comment, and thanks for the explanatio
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46 const gpu_vda::GetGLContextCallback& get_gl_context_cb, | |
47 const gpu_vda::MakeGLContextCurrentCallback& make_context_current_cb, | |
48 const gpu_vda::BindGLImageCallback& bind_image_cb, | |
49 const gpu_vda::GetGLES2DecoderCallback& get_gles2_decoder_cb); | |
50 | |
51 scoped_ptr<media::VideoDecodeAccelerator> CreateDXVAVDA() const; | |
52 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2VDA() const; | |
53 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2SVDA() const; | |
54 scoped_ptr<media::VideoDecodeAccelerator> CreateVaapiVDA() const; | |
55 scoped_ptr<media::VideoDecodeAccelerator> CreateVTVDA() const; | |
56 scoped_ptr<media::VideoDecodeAccelerator> CreateOzoneVDA() const; | |
57 scoped_ptr<media::VideoDecodeAccelerator> CreateAndroidVDA() const; | |
58 | |
59 const gpu_vda::GetGLContextCallback get_gl_context_cb_; | |
60 const gpu_vda::MakeGLContextCurrentCallback make_context_current_cb_; | |
61 const gpu_vda::BindGLImageCallback bind_image_cb_; | |
62 const gpu_vda::GetGLES2DecoderCallback& get_gles2_decoder_cb_; | |
63 | |
64 base::ThreadChecker thread_checker_; | |
65 | |
66 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactory); | |
67 }; | |
68 | |
69 } // namespace content | |
70 | |
71 #endif // CONTENT_PUBLIC_COMMON_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ | |
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