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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/at_exit.h" | 5 #include "base/at_exit.h" |
6 #include "base/bind.h" | 6 #include "base/bind.h" |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/i18n/icu_util.h" | 8 #include "base/i18n/icu_util.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
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200 } | 200 } |
201 } | 201 } |
202 if (!width || !height) { | 202 if (!width || !height) { |
203 width = 800; | 203 width = 800; |
204 height = 600; | 204 height = 600; |
205 } | 205 } |
206 gfx::Rect bounds(width, height); | 206 gfx::Rect bounds(width, height); |
207 webgl_.SetBounds(bounds); | 207 webgl_.SetBounds(bounds); |
208 parent_->Add(&webgl_); | 208 parent_->Add(&webgl_); |
209 | 209 |
210 context_.reset(ui::ContextFactory::GetInstance()->CreateOffscreenContext()); | 210 context_ = ui::ContextFactory::GetInstance()->CreateOffscreenContext(); |
211 context_->makeContextCurrent(); | 211 context_->makeContextCurrent(); |
212 texture_ = new WebGLTexture(context_.get(), bounds.size()); | 212 texture_ = new WebGLTexture(context_.get(), bounds.size()); |
213 fbo_ = context_->createFramebuffer(); | 213 fbo_ = context_->createFramebuffer(); |
214 compositor->AddObserver(this); | 214 compositor->AddObserver(this); |
215 webgl_.SetExternalTexture(texture_.get()); | 215 webgl_.SetExternalTexture(texture_.get()); |
216 context_->bindFramebuffer(GL_FRAMEBUFFER, fbo_); | 216 context_->bindFramebuffer(GL_FRAMEBUFFER, fbo_); |
217 context_->framebufferTexture2D( | 217 context_->framebufferTexture2D( |
218 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, | 218 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
219 GL_TEXTURE_2D, texture_->PrepareTexture(), 0); | 219 GL_TEXTURE_2D, texture_->PrepareTexture(), 0); |
220 context_->clearColor(0.f, 1.f, 0.f, 1.f); | 220 context_->clearColor(0.f, 1.f, 0.f, 1.f); |
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354 ui::PrintLayerHierarchy(root_window->layer(), gfx::Point(100, 100)); | 354 ui::PrintLayerHierarchy(root_window->layer(), gfx::Point(100, 100)); |
355 #endif | 355 #endif |
356 | 356 |
357 root_window->ShowRootWindow(); | 357 root_window->ShowRootWindow(); |
358 base::MessageLoopForUI::current()->Run(); | 358 base::MessageLoopForUI::current()->Run(); |
359 focus_client.reset(); | 359 focus_client.reset(); |
360 root_window.reset(); | 360 root_window.reset(); |
361 | 361 |
362 return 0; | 362 return 0; |
363 } | 363 } |
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