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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2009 Google Inc. All rights reserved. | 3 * Copyright (C) 2009 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef WebGLUniformLocation_h | 27 #ifndef WebGLUniformLocation_h |
28 #define WebGLUniformLocation_h | 28 #define WebGLUniformLocation_h |
29 | 29 |
30 #include "bindings/v8/ScriptWrappable.h" | 30 #include "bindings/v8/ScriptWrappable.h" |
31 #include "core/html/canvas/WebGLObject.h" | |
32 #include "core/html/canvas/WebGLProgram.h" | 31 #include "core/html/canvas/WebGLProgram.h" |
33 #include "wtf/PassRefPtr.h" | 32 #include "wtf/PassRefPtr.h" |
34 #include "wtf/RefCounted.h" | 33 #include "wtf/RefCounted.h" |
35 | 34 |
36 namespace WebCore { | 35 namespace WebCore { |
37 | 36 |
38 class WebGLUniformLocation : public RefCounted<WebGLUniformLocation>, public Scr
iptWrappable { | 37 class WebGLUniformLocation : public RefCounted<WebGLUniformLocation>, public Scr
iptWrappable { |
39 public: | 38 public: |
40 virtual ~WebGLUniformLocation() { } | 39 virtual ~WebGLUniformLocation() { } |
41 | 40 |
42 static PassRefPtr<WebGLUniformLocation> create(WebGLProgram*, GC3Dint locati
on); | 41 static PassRefPtr<WebGLUniformLocation> create(WebGLProgram*, GC3Dint locati
on); |
43 | 42 |
44 WebGLProgram* program() const; | 43 WebGLProgram* program() const; |
45 | 44 |
46 GC3Dint location() const; | 45 GC3Dint location() const; |
47 | 46 |
48 protected: | 47 protected: |
49 WebGLUniformLocation(WebGLProgram*, GC3Dint location); | 48 WebGLUniformLocation(WebGLProgram*, GC3Dint location); |
50 | 49 |
51 private: | 50 private: |
52 RefPtr<WebGLProgram> m_program; | 51 RefPtr<WebGLProgram> m_program; |
53 GC3Dint m_location; | 52 GC3Dint m_location; |
54 unsigned m_linkCount; | 53 unsigned m_linkCount; |
55 }; | 54 }; |
56 | 55 |
57 } // namespace WebCore | 56 } // namespace WebCore |
58 | 57 |
59 #endif // WebGLUniformLocation_h | 58 #endif // WebGLUniformLocation_h |
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