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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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70 #include "core/page/Frame.h" | 70 #include "core/page/Frame.h" |
71 #include "core/page/Page.h" | 71 #include "core/page/Page.h" |
72 #include "core/page/Settings.h" | 72 #include "core/page/Settings.h" |
73 #include "core/platform/NotImplemented.h" | 73 #include "core/platform/NotImplemented.h" |
74 #include "core/platform/graphics/Extensions3D.h" | 74 #include "core/platform/graphics/Extensions3D.h" |
75 #include "core/platform/graphics/ImageBuffer.h" | 75 #include "core/platform/graphics/ImageBuffer.h" |
76 #include "core/platform/graphics/IntSize.h" | 76 #include "core/platform/graphics/IntSize.h" |
77 #include "core/platform/graphics/gpu/DrawingBuffer.h" | 77 #include "core/platform/graphics/gpu/DrawingBuffer.h" |
78 #include "core/rendering/RenderBox.h" | 78 #include "core/rendering/RenderBox.h" |
79 | 79 |
80 #include <wtf/OwnArrayPtr.h> | 80 #include "wtf/OwnArrayPtr.h" |
81 #include <wtf/PassOwnArrayPtr.h> | 81 #include "wtf/PassOwnArrayPtr.h" |
82 #include <wtf/text/StringBuilder.h> | 82 #include "wtf/Uint32Array.h" |
83 #include <wtf/Uint16Array.h> | 83 #include "wtf/text/StringBuilder.h" |
84 #include <wtf/Uint32Array.h> | |
85 | 84 |
86 namespace WebCore { | 85 namespace WebCore { |
87 | 86 |
88 const double secondsBetweenRestoreAttempts = 1.0; | 87 const double secondsBetweenRestoreAttempts = 1.0; |
89 const int maxGLErrorsAllowedToConsole = 256; | 88 const int maxGLErrorsAllowedToConsole = 256; |
90 const int maxGLActiveContexts = 16; | 89 const int maxGLActiveContexts = 16; |
91 | 90 |
92 Vector<WebGLRenderingContext*>& WebGLRenderingContext::activeContexts() | 91 Vector<WebGLRenderingContext*>& WebGLRenderingContext::activeContexts() |
93 { | 92 { |
94 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContext*>, activeContexts, ()); | 93 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContext*>, activeContexts, ()); |
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5579 | 5578 |
5580 void WebGLRenderingContext::multisamplingChanged(bool enabled) | 5579 void WebGLRenderingContext::multisamplingChanged(bool enabled) |
5581 { | 5580 { |
5582 if (m_multisamplingAllowed != enabled) { | 5581 if (m_multisamplingAllowed != enabled) { |
5583 m_multisamplingAllowed = enabled; | 5582 m_multisamplingAllowed = enabled; |
5584 forceLostContext(WebGLRenderingContext::AutoRecoverSyntheticLostContext)
; | 5583 forceLostContext(WebGLRenderingContext::AutoRecoverSyntheticLostContext)
; |
5585 } | 5584 } |
5586 } | 5585 } |
5587 | 5586 |
5588 } // namespace WebCore | 5587 } // namespace WebCore |
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