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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 | 27 |
| 28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h" | 28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h" |
| 29 | 29 |
| 30 #include "core/html/canvas/WebGLRenderingContext.h" | 30 #include "core/html/canvas/WebGLRenderingContext.h" |
| 31 #include "core/platform/graphics/Extensions3D.h" | 31 #include "core/platform/graphics/Extensions3D.h" |
| 32 | 32 |
| 33 #include <wtf/Int32Array.h> | |
| 34 #include <wtf/OwnArrayPtr.h> | |
| 35 | |
| 36 namespace WebCore { | 33 namespace WebCore { |
| 37 | 34 |
| 38 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co
ntext) | 35 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co
ntext) |
| 39 : WebGLExtension(context) | 36 : WebGLExtension(context) |
| 40 { | 37 { |
| 41 ScriptWrappable::init(this); | 38 ScriptWrappable::init(this); |
| 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E
XT); | 39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E
XT); |
| 43 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_
EXT); | 40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_
EXT); |
| 44 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_
EXT); | 41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_
EXT); |
| 45 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_
EXT); | 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_
EXT); |
| (...skipping 21 matching lines...) Expand all Loading... |
| 67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") | 64 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") |
| 68 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); | 65 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); |
| 69 } | 66 } |
| 70 | 67 |
| 71 const char* WebGLCompressedTextureS3TC::getExtensionName() | 68 const char* WebGLCompressedTextureS3TC::getExtensionName() |
| 72 { | 69 { |
| 73 return "WEBGL_compressed_texture_s3tc"; | 70 return "WEBGL_compressed_texture_s3tc"; |
| 74 } | 71 } |
| 75 | 72 |
| 76 } // namespace WebCore | 73 } // namespace WebCore |
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