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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp

Issue 17388003: Remove unused includes from core/{editing,fileapi,history,html} (Closed) Base URL: https://chromium.googlesource.com/chromium/blink@master
Patch Set: rebased Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 12 matching lines...) Expand all
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h" 28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContext.h"
31 #include "core/platform/graphics/Extensions3D.h" 31 #include "core/platform/graphics/Extensions3D.h"
32 32
33 #include <wtf/Int32Array.h>
34 #include <wtf/OwnArrayPtr.h>
35
36 namespace WebCore { 33 namespace WebCore {
37 34
38 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co ntext) 35 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co ntext)
39 : WebGLExtension(context) 36 : WebGLExtension(context)
40 { 37 {
41 ScriptWrappable::init(this); 38 ScriptWrappable::init(this);
42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E XT); 39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E XT);
43 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_ EXT); 40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_ EXT);
44 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_ EXT); 41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_ EXT);
45 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_ EXT); 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_ EXT);
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67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") 64 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3")
68 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); 65 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5"));
69 } 66 }
70 67
71 const char* WebGLCompressedTextureS3TC::getExtensionName() 68 const char* WebGLCompressedTextureS3TC::getExtensionName()
72 { 69 {
73 return "WEBGL_compressed_texture_s3tc"; 70 return "WEBGL_compressed_texture_s3tc";
74 } 71 }
75 72
76 } // namespace WebCore 73 } // namespace WebCore
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