Index: cc/resources/resource_update_controller.cc |
diff --git a/cc/resources/resource_update_controller.cc b/cc/resources/resource_update_controller.cc |
index 350b4d661d7187402936920415dae87b96ffee60..e9cc2a272e05ee2de7e5b89424311c3504d9be5b 100644 |
--- a/cc/resources/resource_update_controller.cc |
+++ b/cc/resources/resource_update_controller.cc |
@@ -5,7 +5,8 @@ |
#include "cc/resources/resource_update_controller.h" |
#include "base/bind.h" |
-#include "cc/base/thread.h" |
+#include "base/location.h" |
+#include "base/single_thread_task_runner.h" |
#include "cc/output/texture_copier.h" |
#include "cc/resources/prioritized_resource.h" |
#include "cc/resources/resource_provider.h" |
@@ -42,7 +43,7 @@ size_t ResourceUpdateController::MaxFullUpdatesPerTick( |
ResourceUpdateController::ResourceUpdateController( |
ResourceUpdateControllerClient* client, |
- Thread* thread, |
+ base::SingleThreadTaskRunner* task_runner, |
scoped_ptr<ResourceUpdateQueue> queue, |
ResourceProvider* resource_provider) |
: client_(client), |
@@ -50,7 +51,7 @@ ResourceUpdateController::ResourceUpdateController( |
resource_provider_(resource_provider), |
texture_updates_per_tick_(MaxFullUpdatesPerTick(resource_provider)), |
first_update_attempt_(true), |
- thread_(thread), |
+ task_runner_(task_runner), |
weak_factory_(this), |
task_posted_(false) {} |
@@ -74,7 +75,8 @@ void ResourceUpdateController::PerformMoreUpdates( |
// ReadyToFinalizeTextureUpdates() will be called. |
if (!UpdateMoreTexturesIfEnoughTimeRemaining()) { |
task_posted_ = true; |
- thread_->PostTask( |
+ task_runner_->PostTask( |
+ FROM_HERE, |
base::Bind(&ResourceUpdateController::OnTimerFired, |
weak_factory_.GetWeakPtr())); |
} |
@@ -167,7 +169,8 @@ bool ResourceUpdateController::UpdateMoreTexturesIfEnoughTimeRemaining() { |
} |
task_posted_ = true; |
- thread_->PostDelayedTask( |
+ task_runner_->PostDelayedTask( |
+ FROM_HERE, |
base::Bind(&ResourceUpdateController::OnTimerFired, |
weak_factory_.GetWeakPtr()), |
base::TimeDelta::FromMilliseconds(kUploaderBusyTickRate * 1000)); |