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Side by Side Diff: cc/resources/resource_update_controller.h

Issue 17362002: cc: Remove FakeThread, use SingleThreadTaskRunner in scheduling classes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rm-fakethread: rebase Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_
6 #define CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_ 6 #define CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/weak_ptr.h" 10 #include "base/memory/weak_ptr.h"
11 #include "base/time.h" 11 #include "base/time.h"
12 #include "cc/base/cc_export.h" 12 #include "cc/base/cc_export.h"
13 #include "cc/resources/resource_update_queue.h" 13 #include "cc/resources/resource_update_queue.h"
14 14
15 namespace base { class SingleThreadTaskRunner; }
16
15 namespace cc { 17 namespace cc {
16 18
17 class ResourceProvider; 19 class ResourceProvider;
18 class Thread;
19 20
20 class ResourceUpdateControllerClient { 21 class ResourceUpdateControllerClient {
21 public: 22 public:
22 virtual void ReadyToFinalizeTextureUpdates() = 0; 23 virtual void ReadyToFinalizeTextureUpdates() = 0;
23 24
24 protected: 25 protected:
25 virtual ~ResourceUpdateControllerClient() {} 26 virtual ~ResourceUpdateControllerClient() {}
26 }; 27 };
27 28
28 class CC_EXPORT ResourceUpdateController { 29 class CC_EXPORT ResourceUpdateController {
29 public: 30 public:
30 static scoped_ptr<ResourceUpdateController> Create( 31 static scoped_ptr<ResourceUpdateController> Create(
31 ResourceUpdateControllerClient* client, 32 ResourceUpdateControllerClient* client,
32 Thread* thread, 33 base::SingleThreadTaskRunner* task_runner,
33 scoped_ptr<ResourceUpdateQueue> queue, 34 scoped_ptr<ResourceUpdateQueue> queue,
34 ResourceProvider* resource_provider) { 35 ResourceProvider* resource_provider) {
35 return make_scoped_ptr(new ResourceUpdateController( 36 return make_scoped_ptr(new ResourceUpdateController(
36 client, thread, queue.Pass(), resource_provider)); 37 client, task_runner, queue.Pass(), resource_provider));
37 } 38 }
38 static size_t MaxPartialTextureUpdates(); 39 static size_t MaxPartialTextureUpdates();
39 40
40 virtual ~ResourceUpdateController(); 41 virtual ~ResourceUpdateController();
41 42
42 // Discard uploads to textures that were evicted on the impl thread. 43 // Discard uploads to textures that were evicted on the impl thread.
43 void DiscardUploadsToEvictedResources(); 44 void DiscardUploadsToEvictedResources();
44 45
45 void PerformMoreUpdates(base::TimeTicks time_limit); 46 void PerformMoreUpdates(base::TimeTicks time_limit);
46 void Finalize(); 47 void Finalize();
47 48
48 49
49 // Virtual for testing. 50 // Virtual for testing.
50 virtual base::TimeTicks Now() const; 51 virtual base::TimeTicks Now() const;
51 virtual base::TimeDelta UpdateMoreTexturesTime() const; 52 virtual base::TimeDelta UpdateMoreTexturesTime() const;
52 virtual size_t UpdateMoreTexturesSize() const; 53 virtual size_t UpdateMoreTexturesSize() const;
53 54
54 protected: 55 protected:
55 ResourceUpdateController(ResourceUpdateControllerClient* client, 56 ResourceUpdateController(ResourceUpdateControllerClient* client,
56 Thread* thread, 57 base::SingleThreadTaskRunner* task_runner,
57 scoped_ptr<ResourceUpdateQueue> queue, 58 scoped_ptr<ResourceUpdateQueue> queue,
58 ResourceProvider* resource_provider); 59 ResourceProvider* resource_provider);
59 60
60 private: 61 private:
61 static size_t MaxFullUpdatesPerTick(ResourceProvider* resource_provider); 62 static size_t MaxFullUpdatesPerTick(ResourceProvider* resource_provider);
62 63
63 size_t MaxBlockingUpdates() const; 64 size_t MaxBlockingUpdates() const;
64 base::TimeDelta PendingUpdateTime() const; 65 base::TimeDelta PendingUpdateTime() const;
65 66
66 void UpdateTexture(ResourceUpdate update); 67 void UpdateTexture(ResourceUpdate update);
67 68
68 // This returns true when there were textures left to update. 69 // This returns true when there were textures left to update.
69 bool UpdateMoreTexturesIfEnoughTimeRemaining(); 70 bool UpdateMoreTexturesIfEnoughTimeRemaining();
70 void UpdateMoreTexturesNow(); 71 void UpdateMoreTexturesNow();
71 void OnTimerFired(); 72 void OnTimerFired();
72 73
73 ResourceUpdateControllerClient* client_; 74 ResourceUpdateControllerClient* client_;
74 scoped_ptr<ResourceUpdateQueue> queue_; 75 scoped_ptr<ResourceUpdateQueue> queue_;
75 bool contents_textures_purged_; 76 bool contents_textures_purged_;
76 ResourceProvider* resource_provider_; 77 ResourceProvider* resource_provider_;
77 base::TimeTicks time_limit_; 78 base::TimeTicks time_limit_;
78 size_t texture_updates_per_tick_; 79 size_t texture_updates_per_tick_;
79 bool first_update_attempt_; 80 bool first_update_attempt_;
80 Thread* thread_; 81 base::SingleThreadTaskRunner* task_runner_;
81 base::WeakPtrFactory<ResourceUpdateController> weak_factory_; 82 base::WeakPtrFactory<ResourceUpdateController> weak_factory_;
82 bool task_posted_; 83 bool task_posted_;
83 84
84 DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController); 85 DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController);
85 }; 86 };
86 87
87 } // namespace cc 88 } // namespace cc
88 89
89 #endif // CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_ 90 #endif // CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_
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