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Unified Diff: include/gpu/gl/command_buffer/SkCommandBufferGLContext.h

Issue 1733323002: Clean up EGL thread state at thread exit in nanobench and DM (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix main thread usage also Created 4 years, 10 months ago
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Index: include/gpu/gl/command_buffer/SkCommandBufferGLContext.h
diff --git a/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h b/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h
index 47f3fd967a3b665217864a8d24690452e20751bd..257a8e0e7d615f61873ae54115f8c547ad80749f 100644
--- a/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h
+++ b/include/gpu/gl/command_buffer/SkCommandBufferGLContext.h
@@ -40,7 +40,7 @@ public:
bool makeCurrent();
int getStencilBits();
int getSampleCount();
-
+ static void ReleaseGpuAPIsInThread();
private:
SkCommandBufferGLContext();
SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount);
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