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Side by Side Diff: src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp

Issue 1733323002: Clean up EGL thread state at thread exit in nanobench and DM (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix main thread usage also Created 4 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "gl/SkGLContext.h" 9 #include "gl/SkGLContext.h"
10 10
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193 return nullptr; 193 return nullptr;
194 } 194 }
195 WinGLContext* ctx = new WinGLContext(forcedGpuAPI); 195 WinGLContext* ctx = new WinGLContext(forcedGpuAPI);
196 if (!ctx->isValid()) { 196 if (!ctx->isValid()) {
197 delete ctx; 197 delete ctx;
198 return nullptr; 198 return nullptr;
199 } 199 }
200 return ctx; 200 return ctx;
201 } 201 }
202 202
203 void SkReleasePlatformGLAPIsInThread() {
204 }
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