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Side by Side Diff: ui/gl/gl_implementation_wayland.cc

Issue 17265006: wayland patch for inspection Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <vector>
6
5 #include "base/base_paths.h" 7 #include "base/base_paths.h"
6 #include "base/command_line.h" 8 #include "base/command_line.h"
7 #include "base/files/file_path.h" 9 #include "base/files/file_path.h"
8 #include "base/logging.h" 10 #include "base/logging.h"
9 #include "base/native_library.h" 11 #include "base/native_library.h"
10 #include "base/path_service.h" 12 #include "base/path_service.h"
13 #include "base/threading/thread_restrictions.h"
11 #include "ui/gl/gl_bindings.h" 14 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_egl_api_implementation.h" 15 #include "ui/gl/gl_egl_api_implementation.h"
13 #include "ui/gl/gl_gl_api_implementation.h" 16 #include "ui/gl/gl_gl_api_implementation.h"
14 #include "ui/gl/gl_implementation.h" 17 #include "ui/gl/gl_implementation.h"
15 #include "ui/gl/gl_osmesa_api_implementation.h" 18 #include "ui/gl/gl_switches.h"
16 19
17 namespace gfx { 20 namespace gfx {
18
19 namespace { 21 namespace {
20 22
23 // TODO(piman): it should be Desktop GL marshalling from double to float. Today
24 // on native GLES, we do float->double->float.
21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { 25 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
22 glClearDepthf(static_cast<GLclampf>(depth)); 26 glClearDepthf(static_cast<GLclampf>(depth));
23 } 27 }
24 28
25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, 29 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
26 GLclampd z_far) { 30 GLclampd z_far) {
27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); 31 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
28 } 32 }
29 33
34 // Load a library, printing an error message on failure.
30 base::NativeLibrary LoadLibrary(const base::FilePath& filename) { 35 base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
31 std::string error; 36 std::string error;
32 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); 37 base::NativeLibrary library = base::LoadNativeLibrary(filename,
38 &error);
33 if (!library) { 39 if (!library) {
34 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; 40 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
35 return NULL; 41 return NULL;
36 } 42 }
37 return library; 43 return library;
38 } 44 }
39 45
40 base::NativeLibrary LoadLibrary(const char* filename) { 46 base::NativeLibrary LoadLibrary(const char* filename) {
41 return LoadLibrary(base::FilePath(filename)); 47 return LoadLibrary(base::FilePath(filename));
42 } 48 }
43 49
44 } // namespace 50 } // namespace
45 51
46 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { 52 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
47 impls->push_back(kGLImplementationEGLGLES2); 53 impls->push_back(kGLImplementationEGLGLES2);
48 } 54 }
49 55
50 bool InitializeGLBindings(GLImplementation implementation) { 56 bool InitializeGLBindings(GLImplementation implementation) {
51 // Prevent reinitialization with a different implementation. Once the gpu 57 // Prevent reinitialization with a different implementation. Once the gpu
52 // unit tests have initialized with kGLImplementationMock, we don't want to 58 // unit tests have initialized with kGLImplementationMock, we don't want to
53 // later switch to another GL implementation. 59 // later switch to another GL implementation.
54 if (GetGLImplementation() != kGLImplementationNone) 60 if (GetGLImplementation() != kGLImplementationNone)
55 return true; 61 return true;
56 62
63 // Allow the main thread or another to initialize these bindings
64 // after instituting restrictions on I/O. Going forward they will
65 // likely be used in the browser process on most platforms. The
66 // one-time initialization cost is small, between 2 and 5 ms.
67 base::ThreadRestrictions::ScopedAllowIO allow_io;
68
57 switch (implementation) { 69 switch (implementation) {
58 case kGLImplementationEGLGLES2: { 70 case kGLImplementationEGLGLES2: {
59 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so"); 71 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so.2");
60 if (!gles_library) 72 if (!gles_library)
61 return false; 73 return false;
62 base::NativeLibrary egl_library = LoadLibrary("libEGL.so"); 74 base::NativeLibrary egl_library = LoadLibrary("libEGL.so.1");
63 if (!egl_library) { 75 if (!egl_library) {
64 base::UnloadNativeLibrary(gles_library); 76 base::UnloadNativeLibrary(gles_library);
65 return false; 77 return false;
66 } 78 }
67 79
68 GLGetProcAddressProc get_proc_address = 80 GLGetProcAddressProc get_proc_address =
69 reinterpret_cast<GLGetProcAddressProc>( 81 reinterpret_cast<GLGetProcAddressProc>(
70 base::GetFunctionPointerFromNativeLibrary( 82 base::GetFunctionPointerFromNativeLibrary(
71 egl_library, "eglGetProcAddress")); 83 egl_library, "eglGetProcAddress"));
72 if (!get_proc_address) { 84 if (!get_proc_address) {
(...skipping 17 matching lines...) Expand all
90 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; 102 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
91 break; 103 break;
92 } 104 }
93 case kGLImplementationMockGL: { 105 case kGLImplementationMockGL: {
94 SetGLGetProcAddressProc(GetMockGLProcAddress); 106 SetGLGetProcAddressProc(GetMockGLProcAddress);
95 SetGLImplementation(kGLImplementationMockGL); 107 SetGLImplementation(kGLImplementationMockGL);
96 InitializeGLBindingsGL(); 108 InitializeGLBindingsGL();
97 break; 109 break;
98 } 110 }
99 default: 111 default:
100 NOTIMPLEMENTED() << "InitializeGLBindings on Android";
101 return false; 112 return false;
102 } 113 }
103 114
115
104 return true; 116 return true;
105 } 117 }
106 118
107 bool InitializeGLExtensionBindings(GLImplementation implementation, 119 bool InitializeGLExtensionBindings(GLImplementation implementation,
108 GLContext* context) { 120 GLContext* context) {
109 switch (implementation) { 121 switch (implementation) {
110 case kGLImplementationEGLGLES2: 122 case kGLImplementationEGLGLES2:
111 InitializeGLExtensionBindingsGL(context); 123 InitializeGLExtensionBindingsGL(context);
112 InitializeGLExtensionBindingsEGL(context); 124 InitializeGLExtensionBindingsEGL(context);
113 break; 125 break;
114 case kGLImplementationMockGL: 126 case kGLImplementationMockGL:
115 InitializeGLExtensionBindingsGL(context); 127 InitializeGLExtensionBindingsGL(context);
116 break; 128 break;
117 default: 129 default:
118 return false; 130 return false;
119 } 131 }
120 132
121 return true; 133 return true;
122 } 134 }
123 135
124 void InitializeDebugGLBindings() { 136 void InitializeDebugGLBindings() {
137 InitializeDebugGLBindingsEGL();
138 InitializeDebugGLBindingsGL();
125 } 139 }
126 140
127 void ClearGLBindings() { 141 void ClearGLBindings() {
128 ClearGLBindingsEGL(); 142 ClearGLBindingsEGL();
129 ClearGLBindingsGL(); 143 ClearGLBindingsGL();
130 SetGLImplementation(kGLImplementationNone); 144 SetGLImplementation(kGLImplementationNone);
131 145
132 UnloadGLNativeLibraries(); 146 UnloadGLNativeLibraries();
133 } 147 }
134 148
135 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { 149 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
136 switch (GetGLImplementation()) { 150 switch (GetGLImplementation()) {
137 case kGLImplementationEGLGLES2: 151 case kGLImplementationEGLGLES2:
138 return GetGLWindowSystemBindingInfoEGL(info); 152 return GetGLWindowSystemBindingInfoEGL(info);
139 default: 153 default:
140 return false; 154 return false;
141 } 155 }
142 return false; 156 return false;
143 } 157 }
144 158
145 } // namespace gfx 159 } // namespace gfx
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