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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_BINDINGS_H_ | 5 #ifndef UI_GL_GL_BINDINGS_H_ |
6 #define UI_GL_GL_BINDINGS_H_ | 6 #define UI_GL_GL_BINDINGS_H_ |
7 | 7 |
8 // Includes the platform independent and platform dependent GL headers. | 8 // Includes the platform independent and platform dependent GL headers. |
9 // Only include this in cc files. It pulls in system headers, including | 9 // Only include this in cc files. It pulls in system headers, including |
10 // the X11 headers on linux, which define all kinds of macros that are | 10 // the X11 headers on linux, which define all kinds of macros that are |
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196 #define EGL_ANDROID_image_native_buffer 1 | 196 #define EGL_ANDROID_image_native_buffer 1 |
197 #define EGL_NATIVE_BUFFER_ANDROID 0x3140 | 197 #define EGL_NATIVE_BUFFER_ANDROID 0x3140 |
198 #endif | 198 #endif |
199 | 199 |
200 #include "gl_bindings_autogen_gl.h" | 200 #include "gl_bindings_autogen_gl.h" |
201 #include "gl_bindings_autogen_osmesa.h" | 201 #include "gl_bindings_autogen_osmesa.h" |
202 | 202 |
203 #if defined(OS_WIN) | 203 #if defined(OS_WIN) |
204 #include "gl_bindings_autogen_egl.h" | 204 #include "gl_bindings_autogen_egl.h" |
205 #include "gl_bindings_autogen_wgl.h" | 205 #include "gl_bindings_autogen_wgl.h" |
| 206 #elif defined(USE_WAYLAND) |
| 207 #include "gl_bindings_autogen_egl.h" |
206 #elif defined(USE_X11) | 208 #elif defined(USE_X11) |
207 #include "gl_bindings_autogen_egl.h" | 209 #include "gl_bindings_autogen_egl.h" |
208 #include "gl_bindings_autogen_glx.h" | 210 #include "gl_bindings_autogen_glx.h" |
209 #elif defined(USE_OZONE) | 211 #elif defined(USE_OZONE) |
210 #include "gl_bindings_autogen_egl.h" | 212 #include "gl_bindings_autogen_egl.h" |
211 #elif defined(OS_ANDROID) | 213 #elif defined(OS_ANDROID) |
212 #include "gl_bindings_autogen_egl.h" | 214 #include "gl_bindings_autogen_egl.h" |
213 #endif | 215 #endif |
214 | 216 |
215 namespace gfx { | 217 namespace gfx { |
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250 void InitializeDebugBindings(); | 252 void InitializeDebugBindings(); |
251 void ClearBindings(); | 253 void ClearBindings(); |
252 void UpdateDebugExtensionBindings(); | 254 void UpdateDebugExtensionBindings(); |
253 | 255 |
254 ProcsWGL fn; | 256 ProcsWGL fn; |
255 ProcsWGL debug_fn; | 257 ProcsWGL debug_fn; |
256 ExtensionsWGL ext; | 258 ExtensionsWGL ext; |
257 }; | 259 }; |
258 #endif | 260 #endif |
259 | 261 |
260 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || defined(USE_OZ
ONE) | 262 #if defined(OS_WIN) || defined(USE_WAYLAND) || defined(USE_X11) || defined(OS_AN
DROID) || defined(USE_OZONE) |
261 struct GL_EXPORT DriverEGL { | 263 struct GL_EXPORT DriverEGL { |
262 void InitializeBindings(); | 264 void InitializeBindings(); |
263 void InitializeExtensionBindings(GLContext* context); | 265 void InitializeExtensionBindings(GLContext* context); |
264 void InitializeDebugBindings(); | 266 void InitializeDebugBindings(); |
265 void ClearBindings(); | 267 void ClearBindings(); |
266 void UpdateDebugExtensionBindings(); | 268 void UpdateDebugExtensionBindings(); |
267 | 269 |
268 ProcsEGL fn; | 270 ProcsEGL fn; |
269 ProcsEGL debug_fn; | 271 ProcsEGL debug_fn; |
270 ExtensionsEGL ext; | 272 ExtensionsEGL ext; |
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290 GL_EXPORT extern DriverGL g_driver_gl; | 292 GL_EXPORT extern DriverGL g_driver_gl; |
291 GL_EXPORT extern DriverOSMESA g_driver_osmesa; | 293 GL_EXPORT extern DriverOSMESA g_driver_osmesa; |
292 | 294 |
293 #if defined(OS_WIN) | 295 #if defined(OS_WIN) |
294 | 296 |
295 GL_EXPORT extern EGLApi* g_current_egl_context; | 297 GL_EXPORT extern EGLApi* g_current_egl_context; |
296 GL_EXPORT extern WGLApi* g_current_wgl_context; | 298 GL_EXPORT extern WGLApi* g_current_wgl_context; |
297 GL_EXPORT extern DriverEGL g_driver_egl; | 299 GL_EXPORT extern DriverEGL g_driver_egl; |
298 GL_EXPORT extern DriverWGL g_driver_wgl; | 300 GL_EXPORT extern DriverWGL g_driver_wgl; |
299 | 301 |
| 302 #elif defined(USE_WAYLAND) |
| 303 |
| 304 GL_EXPORT extern EGLApi* g_current_egl_context; |
| 305 GL_EXPORT extern DriverEGL g_driver_egl; |
| 306 |
300 #elif defined(USE_X11) | 307 #elif defined(USE_X11) |
301 | 308 |
302 GL_EXPORT extern EGLApi* g_current_egl_context; | 309 GL_EXPORT extern EGLApi* g_current_egl_context; |
303 GL_EXPORT extern GLXApi* g_current_glx_context; | 310 GL_EXPORT extern GLXApi* g_current_glx_context; |
304 GL_EXPORT extern DriverEGL g_driver_egl; | 311 GL_EXPORT extern DriverEGL g_driver_egl; |
305 GL_EXPORT extern DriverGLX g_driver_glx; | 312 GL_EXPORT extern DriverGLX g_driver_glx; |
306 | 313 |
307 #elif defined(USE_OZONE) | 314 #elif defined(USE_OZONE) |
308 | 315 |
309 GL_EXPORT extern EGLApi* g_current_egl_context; | 316 GL_EXPORT extern EGLApi* g_current_egl_context; |
310 GL_EXPORT extern DriverEGL g_driver_egl; | 317 GL_EXPORT extern DriverEGL g_driver_egl; |
311 | 318 |
312 #elif defined(OS_ANDROID) | 319 #elif defined(OS_ANDROID) |
313 | 320 |
314 GL_EXPORT extern EGLApi* g_current_egl_context; | 321 GL_EXPORT extern EGLApi* g_current_egl_context; |
315 GL_EXPORT extern DriverEGL g_driver_egl; | 322 GL_EXPORT extern DriverEGL g_driver_egl; |
316 | 323 |
317 #endif | 324 #endif |
318 | 325 |
319 // Find an entry point to the mock GL implementation. | 326 // Find an entry point to the mock GL implementation. |
320 void* GL_BINDING_CALL GetMockGLProcAddress(const char* name); | 327 void* GL_BINDING_CALL GetMockGLProcAddress(const char* name); |
321 | 328 |
322 } // namespace gfx | 329 } // namespace gfx |
323 | 330 |
324 #endif // UI_GL_GL_BINDINGS_H_ | 331 #endif // UI_GL_GL_BINDINGS_H_ |
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