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Side by Side Diff: cc/trees/layer_tree_host_impl.cc

Issue 17114008: cc: Remove cc::Thread and cc::ThreadImpl. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rm-thread: NULLrefptrs Created 7 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/json/json_writer.h" 10 #include "base/json/json_writer.h"
11 #include "base/metrics/histogram.h" 11 #include "base/metrics/histogram.h"
12 #include "base/stl_util.h" 12 #include "base/stl_util.h"
13 #include "base/strings/stringprintf.h" 13 #include "base/strings/stringprintf.h"
14 #include "cc/animation/scrollbar_animation_controller.h" 14 #include "cc/animation/scrollbar_animation_controller.h"
15 #include "cc/animation/timing_function.h" 15 #include "cc/animation/timing_function.h"
16 #include "cc/base/math_util.h" 16 #include "cc/base/math_util.h"
17 #include "cc/base/thread.h"
18 #include "cc/base/util.h" 17 #include "cc/base/util.h"
19 #include "cc/debug/debug_rect_history.h" 18 #include "cc/debug/debug_rect_history.h"
20 #include "cc/debug/frame_rate_counter.h" 19 #include "cc/debug/frame_rate_counter.h"
21 #include "cc/debug/overdraw_metrics.h" 20 #include "cc/debug/overdraw_metrics.h"
22 #include "cc/debug/paint_time_counter.h" 21 #include "cc/debug/paint_time_counter.h"
23 #include "cc/debug/rendering_stats_instrumentation.h" 22 #include "cc/debug/rendering_stats_instrumentation.h"
24 #include "cc/debug/traced_value.h" 23 #include "cc/debug/traced_value.h"
25 #include "cc/input/page_scale_animation.h" 24 #include "cc/input/page_scale_animation.h"
26 #include "cc/input/top_controls_manager.h" 25 #include "cc/input/top_controls_manager.h"
27 #include "cc/layers/append_quads_data.h" 26 #include "cc/layers/append_quads_data.h"
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760 return draw_frame; 759 return draw_frame;
761 } 760 }
762 761
763 void LayerTreeHostImpl::MainThreadHasStoppedFlinging() { 762 void LayerTreeHostImpl::MainThreadHasStoppedFlinging() {
764 if (input_handler_client_) 763 if (input_handler_client_)
765 input_handler_client_->MainThreadHasStoppedFlinging(); 764 input_handler_client_->MainThreadHasStoppedFlinging();
766 } 765 }
767 766
768 void LayerTreeHostImpl::UpdateBackgroundAnimateTicking( 767 void LayerTreeHostImpl::UpdateBackgroundAnimateTicking(
769 bool should_background_tick) { 768 bool should_background_tick) {
769 DCHECK(proxy_->IsImplThread());
770
770 bool enabled = should_background_tick && 771 bool enabled = should_background_tick &&
771 !animation_registrar_->active_animation_controllers().empty(); 772 !animation_registrar_->active_animation_controllers().empty();
772 773
773 // Lazily create the time_source adapter so that we can vary the interval for 774 // Lazily create the time_source adapter so that we can vary the interval for
774 // testing. 775 // testing.
775 if (!time_source_client_adapter_) { 776 if (!time_source_client_adapter_) {
776 time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create( 777 time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create(
777 this, 778 this,
778 DelayBasedTimeSource::Create(LowFrequencyAnimationInterval(), 779 DelayBasedTimeSource::Create(
779 proxy_->CurrentThread()->TaskRunner())); 780 LowFrequencyAnimationInterval(),
781 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
782 : proxy_->MainThreadTaskRunner()));
780 } 783 }
781 784
782 time_source_client_adapter_->SetActive(enabled); 785 time_source_client_adapter_->SetActive(enabled);
783 } 786 }
784 787
785 void LayerTreeHostImpl::SetViewportDamage(gfx::Rect damage_rect) { 788 void LayerTreeHostImpl::SetViewportDamage(gfx::Rect damage_rect) {
786 viewport_damage_rect_.Union(damage_rect); 789 viewport_damage_rect_.Union(damage_rect);
787 } 790 }
788 791
789 static inline RenderPass* FindRenderPassById( 792 static inline RenderPass* FindRenderPassById(
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1511 } 1514 }
1512 1515
1513 // Setup BeginFrameEmulation if it's not supported natively 1516 // Setup BeginFrameEmulation if it's not supported natively
1514 if (!settings_.begin_frame_scheduling_enabled) { 1517 if (!settings_.begin_frame_scheduling_enabled) {
1515 const base::TimeDelta display_refresh_interval = 1518 const base::TimeDelta display_refresh_interval =
1516 base::TimeDelta::FromMicroseconds( 1519 base::TimeDelta::FromMicroseconds(
1517 base::Time::kMicrosecondsPerSecond / 1520 base::Time::kMicrosecondsPerSecond /
1518 settings_.refresh_rate); 1521 settings_.refresh_rate);
1519 1522
1520 output_surface->InitializeBeginFrameEmulation( 1523 output_surface->InitializeBeginFrameEmulation(
1521 proxy_->ImplThread() ? proxy_->ImplThread()->TaskRunner() : NULL, 1524 proxy_->ImplThreadTaskRunner(),
1522 settings_.throttle_frame_production, 1525 settings_.throttle_frame_production,
1523 display_refresh_interval); 1526 display_refresh_interval);
1524 } 1527 }
1525 1528
1526 int max_frames_pending = 1529 int max_frames_pending =
1527 output_surface->capabilities().max_frames_pending; 1530 output_surface->capabilities().max_frames_pending;
1528 if (max_frames_pending <= 0) 1531 if (max_frames_pending <= 0)
1529 max_frames_pending = FrameRateController::DEFAULT_MAX_FRAMES_PENDING; 1532 max_frames_pending = FrameRateController::DEFAULT_MAX_FRAMES_PENDING;
1530 output_surface->SetMaxFramesPending(max_frames_pending); 1533 output_surface->SetMaxFramesPending(max_frames_pending);
1531 1534
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2337 } 2340 }
2338 2341
2339 void LayerTreeHostImpl::SetDebugState(const LayerTreeDebugState& debug_state) { 2342 void LayerTreeHostImpl::SetDebugState(const LayerTreeDebugState& debug_state) {
2340 if (debug_state_.continuous_painting != debug_state.continuous_painting) 2343 if (debug_state_.continuous_painting != debug_state.continuous_painting)
2341 paint_time_counter_->ClearHistory(); 2344 paint_time_counter_->ClearHistory();
2342 2345
2343 debug_state_ = debug_state; 2346 debug_state_ = debug_state;
2344 } 2347 }
2345 2348
2346 } // namespace cc 2349 } // namespace cc
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