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Side by Side Diff: content/common/gpu/media/v4l2_video_decode_accelerator.h

Issue 170843004: Pass Client pointer in Initialize() for VDA/VEA (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: 50e826de Rebase. Created 6 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of VideoDecodeAccelerator 5 // This file contains an implementation of VideoDecodeAccelerator
6 // that utilizes hardware video decoders, which expose Video4Linux 2 API 6 // that utilizes hardware video decoders, which expose Video4Linux 2 API
7 // (http://linuxtv.org/downloads/v4l-dvb-apis/). 7 // (http://linuxtv.org/downloads/v4l-dvb-apis/).
8 8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
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70 // the required number of output buffers from the device and that cannot be done 70 // the required number of output buffers from the device and that cannot be done
71 // unless we free the previous set of buffers, leaving the decoding in a 71 // unless we free the previous set of buffers, leaving the decoding in a
72 // inoperable state for the duration of the wait for Pictures. So to prevent 72 // inoperable state for the duration of the wait for Pictures. So to prevent
73 // subtle races (esp. if we get Reset() in the meantime), we block the decoder 73 // subtle races (esp. if we get Reset() in the meantime), we block the decoder
74 // thread while we wait for AssignPictureBuffers from the client. 74 // thread while we wait for AssignPictureBuffers from the client.
75 class CONTENT_EXPORT V4L2VideoDecodeAccelerator 75 class CONTENT_EXPORT V4L2VideoDecodeAccelerator
76 : public VideoDecodeAcceleratorImpl { 76 : public VideoDecodeAcceleratorImpl {
77 public: 77 public:
78 V4L2VideoDecodeAccelerator( 78 V4L2VideoDecodeAccelerator(
79 EGLDisplay egl_display, 79 EGLDisplay egl_display,
80 Client* client,
81 const base::WeakPtr<Client>& io_client_, 80 const base::WeakPtr<Client>& io_client_,
82 const base::Callback<bool(void)>& make_context_current, 81 const base::Callback<bool(void)>& make_context_current,
83 scoped_ptr<V4L2Device> device, 82 scoped_ptr<V4L2Device> device,
84 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy); 83 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy);
85 virtual ~V4L2VideoDecodeAccelerator(); 84 virtual ~V4L2VideoDecodeAccelerator();
86 85
87 // media::VideoDecodeAccelerator implementation. 86 // media::VideoDecodeAccelerator implementation.
88 // Note: Initialize() and Destroy() are synchronous. 87 // Note: Initialize() and Destroy() are synchronous.
89 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; 88 virtual bool Initialize(media::VideoCodecProfile profile,
89 Client* client) OVERRIDE;
90 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; 90 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
91 virtual void AssignPictureBuffers( 91 virtual void AssignPictureBuffers(
92 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; 92 const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
93 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; 93 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
94 virtual void Flush() OVERRIDE; 94 virtual void Flush() OVERRIDE;
95 virtual void Reset() OVERRIDE; 95 virtual void Reset() OVERRIDE;
96 virtual void Destroy() OVERRIDE; 96 virtual void Destroy() OVERRIDE;
97 97
98 // VideoDecodeAcceleratorImpl implementation. 98 // VideoDecodeAcceleratorImpl implementation.
99 virtual bool CanDecodeOnIOThread() OVERRIDE; 99 virtual bool CanDecodeOnIOThread() OVERRIDE;
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304 // device worker threads back to the child thread. Because the worker threads 304 // device worker threads back to the child thread. Because the worker threads
305 // are members of this class, any task running on those threads is guaranteed 305 // are members of this class, any task running on those threads is guaranteed
306 // that this object is still alive. As a result, tasks posted from the child 306 // that this object is still alive. As a result, tasks posted from the child
307 // thread to the decoder or device thread should use base::Unretained(this), 307 // thread to the decoder or device thread should use base::Unretained(this),
308 // and tasks posted the other way should use |weak_this_|. 308 // and tasks posted the other way should use |weak_this_|.
309 base::WeakPtr<V4L2VideoDecodeAccelerator> weak_this_; 309 base::WeakPtr<V4L2VideoDecodeAccelerator> weak_this_;
310 310
311 // To expose client callbacks from VideoDecodeAccelerator. 311 // To expose client callbacks from VideoDecodeAccelerator.
312 // NOTE: all calls to these objects *MUST* be executed on 312 // NOTE: all calls to these objects *MUST* be executed on
313 // child_message_loop_proxy_. 313 // child_message_loop_proxy_.
314 base::WeakPtrFactory<Client> client_ptr_factory_; 314 scoped_ptr<base::WeakPtrFactory<Client> > client_ptr_factory_;
315 base::WeakPtr<Client> client_; 315 base::WeakPtr<Client> client_;
316 // Callbacks to |io_client_| must be executed on |io_message_loop_proxy_|. 316 // Callbacks to |io_client_| must be executed on |io_message_loop_proxy_|.
317 base::WeakPtr<Client> io_client_; 317 base::WeakPtr<Client> io_client_;
318 318
319 // 319 //
320 // Decoder state, owned and operated by decoder_thread_. 320 // Decoder state, owned and operated by decoder_thread_.
321 // Before decoder_thread_ has started, the decoder state is managed by 321 // Before decoder_thread_ has started, the decoder state is managed by
322 // the child (main) thread. After decoder_thread_ has started, the decoder 322 // the child (main) thread. After decoder_thread_ has started, the decoder
323 // thread should be the only one managing these. 323 // thread should be the only one managing these.
324 // 324 //
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425 425
426 // The codec we'll be decoding for. 426 // The codec we'll be decoding for.
427 media::VideoCodecProfile video_profile_; 427 media::VideoCodecProfile video_profile_;
428 428
429 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator); 429 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator);
430 }; 430 };
431 431
432 } // namespace content 432 } // namespace content
433 433
434 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 434 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
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