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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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69 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset) | 69 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset) |
70 { | 70 { |
71 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_curre
ntPosY); | 71 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_curre
ntPosY); |
72 m_currentPosX = offset.x(); | 72 m_currentPosX = offset.x(); |
73 m_currentPosY = offset.y(); | 73 m_currentPosY = offset.y(); |
74 notifyPositionChanged(delta); | 74 notifyPositionChanged(delta); |
75 } | 75 } |
76 | 76 |
77 bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e) | 77 bool ScrollAnimator::handleWheelEvent(const PlatformWheelEvent& e) |
78 { | 78 { |
79 Scrollbar* horizontalScrollbar = m_scrollableArea->horizontalScrollbar(); | 79 bool canScrollX = m_scrollableArea->userInputScrollable(HorizontalScrollbar)
; |
80 Scrollbar* verticalScrollbar = m_scrollableArea->verticalScrollbar(); | 80 bool canScrollY = m_scrollableArea->userInputScrollable(VerticalScrollbar); |
81 | 81 |
82 // Accept the event if we have a scrollbar in that direction and can still | 82 // Accept the event if we are scrollable in that direction and can still |
83 // scroll any further. | 83 // scroll any further. |
84 float deltaX = horizontalScrollbar ? e.deltaX() : 0; | 84 float deltaX = canScrollX ? e.deltaX() : 0; |
85 float deltaY = verticalScrollbar ? e.deltaY() : 0; | 85 float deltaY = canScrollY ? e.deltaY() : 0; |
86 | 86 |
87 bool handled = false; | 87 bool handled = false; |
88 | 88 |
89 #if !OS(DARWIN) | 89 #if !OS(DARWIN) |
90 ScrollGranularity granularity = e.hasPreciseScrollingDeltas() ? ScrollByPrec
isePixel : ScrollByPixel; | 90 ScrollGranularity granularity = e.hasPreciseScrollingDeltas() ? ScrollByPrec
isePixel : ScrollByPixel; |
91 #else | 91 #else |
92 ScrollGranularity granularity = ScrollByPixel; | 92 ScrollGranularity granularity = ScrollByPixel; |
93 #endif | 93 #endif |
94 | 94 |
95 IntSize maxForwardScrollDelta = m_scrollableArea->maximumScrollPosition() -
m_scrollableArea->scrollPosition(); | 95 IntSize maxForwardScrollDelta = m_scrollableArea->maximumScrollPosition() -
m_scrollableArea->scrollPosition(); |
96 IntSize maxBackwardScrollDelta = m_scrollableArea->scrollPosition() - m_scro
llableArea->minimumScrollPosition(); | 96 IntSize maxBackwardScrollDelta = m_scrollableArea->scrollPosition() - m_scro
llableArea->minimumScrollPosition(); |
97 if ((deltaX < 0 && maxForwardScrollDelta.width() > 0) | 97 if ((deltaX < 0 && maxForwardScrollDelta.width() > 0) |
98 || (deltaX > 0 && maxBackwardScrollDelta.width() > 0) | 98 || (deltaX > 0 && maxBackwardScrollDelta.width() > 0) |
99 || (deltaY < 0 && maxForwardScrollDelta.height() > 0) | 99 || (deltaY < 0 && maxForwardScrollDelta.height() > 0) |
100 || (deltaY > 0 && maxBackwardScrollDelta.height() > 0)) { | 100 || (deltaY > 0 && maxBackwardScrollDelta.height() > 0)) { |
101 handled = true; | 101 handled = true; |
102 | 102 |
103 if (deltaY) { | 103 if (deltaY) { |
104 if (e.granularity() == ScrollByPageWheelEvent) { | 104 if (e.granularity() == ScrollByPageWheelEvent) { |
105 bool negative = deltaY < 0; | 105 bool negative = deltaY < 0; |
106 deltaY = max(max(static_cast<float>(m_scrollableArea->visibleHei
ght()) * Scrollbar::minFractionToStepWhenPaging(), static_cast<float>(m_scrollab
leArea->visibleHeight() - Scrollbar::maxOverlapBetweenPages())), 1.0f); | 106 deltaY = m_scrollableArea->pageStep(VerticalScrollbar); |
107 if (negative) | 107 if (negative) |
108 deltaY = -deltaY; | 108 deltaY = -deltaY; |
109 } | 109 } |
110 scroll(VerticalScrollbar, granularity, verticalScrollbar->pixelStep(
), -deltaY); | 110 |
| 111 scroll(VerticalScrollbar, granularity, m_scrollableArea->pixelStep(V
erticalScrollbar), -deltaY); |
111 } | 112 } |
112 | 113 |
113 if (deltaX) { | 114 if (deltaX) { |
114 if (e.granularity() == ScrollByPageWheelEvent) { | 115 if (e.granularity() == ScrollByPageWheelEvent) { |
115 bool negative = deltaX < 0; | 116 bool negative = deltaX < 0; |
116 deltaX = max(max(static_cast<float>(m_scrollableArea->visibleWid
th()) * Scrollbar::minFractionToStepWhenPaging(), static_cast<float>(m_scrollabl
eArea->visibleWidth() - Scrollbar::maxOverlapBetweenPages())), 1.0f); | 117 deltaX = m_scrollableArea->pageStep(HorizontalScrollbar); |
117 if (negative) | 118 if (negative) |
118 deltaX = -deltaX; | 119 deltaX = -deltaX; |
119 } | 120 } |
120 scroll(HorizontalScrollbar, granularity, horizontalScrollbar->pixelS
tep(), -deltaX); | 121 |
| 122 scroll(HorizontalScrollbar, granularity, m_scrollableArea->pixelStep
(HorizontalScrollbar), -deltaX); |
121 } | 123 } |
122 } | 124 } |
123 return handled; | 125 return handled; |
124 } | 126 } |
125 | 127 |
126 void ScrollAnimator::setCurrentPosition(const FloatPoint& position) | 128 void ScrollAnimator::setCurrentPosition(const FloatPoint& position) |
127 { | 129 { |
128 m_currentPosX = position.x(); | 130 m_currentPosX = position.x(); |
129 m_currentPosY = position.y(); | 131 m_currentPosY = position.y(); |
130 } | 132 } |
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141 } | 143 } |
142 | 144 |
143 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, floa
t pos) | 145 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, floa
t pos) |
144 { | 146 { |
145 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); | 147 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); |
146 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); | 148 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); |
147 return std::max(std::min(pos, maxScrollPos), minScrollPos); | 149 return std::max(std::min(pos, maxScrollPos), minScrollPos); |
148 } | 150 } |
149 | 151 |
150 } // namespace WebCore | 152 } // namespace WebCore |
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